* Don't show apply button when creating new entries or groups (Fix#2191)
* Don't mark entry/group as dirty when first creating a new one (prevents unnecessary discard dialog on cancel)
* Properly enable/disable apply button when changes are made to entries and groups
* Don't show discard change warning when locking database unless their are actual changes made
NOTE: Extra pages in the group edit widget are not watched for changes yet. Requires a major refactor.
* Fixed unending timer in BulkFileWatcher causing high CPU usage after first save
* Fix multiple SIGNAL connections found with GammaRay
* Remove horizontal scrollbar from EditWidget due to ghosting (maybe Qt bug)
Many lines were not conformant with the project's formatting rules.
This patch should fix all formatting and whitespace issues in the code
base.
A clang-format directive was put around the connect() calls containing
SIGNALs and SLOTs whose signatures would be denormalized because of the
formatting rules.
The Database, DatabaseWidget, and DatabaseTabWidget classes share many responsibilities in inconsistent ways resulting in impenetrable and unmaintainable code and a diverse set of bugs and architecture restrictions. This patch reworks the architecture, responsibilities of, and dependencies between these classes.
The core changes are:
* Move loading and saving logic from widgets into the Database class
* Get rid of the DatabaseManagerStruct and move all the information contained in it into the Database
* Let database objects keep track of modifications and dirty/clean state instead of handing this to external widgets
* Move GUI interactions for loading and saving from the DatabaseTabWidget into the DatabaseWidget (resolves#2494 as a side-effect)
* Heavily clean up DatabaseTabWidget and degrade it to a slightly glorified QTabWidget
* Use QSharedPointers for all Database objects
* Remove the modifiedImmediate signal and replace it with a markAsModified() method
* Implement proper tabName() method instead of reading back titles from GUI widgets (resolves#1389 and its duplicates #2146#855)
* Fix unwanted AES-KDF downgrade if database uses Argon2 and has CustomData
* Improve code
This patch is also the first major step towards solving issues #476 and #2322.
Resolves#1313
What this commit does:
* Whenever the Apply button is pressed, and if the save was successful, then the Apply button is disabled.
* Each subwidget used by EditEntryWidget has now a signal called `widgetUpdated` that is emitted when the widgets' internal content changes. The EditEntryWidget subscribes to that signal to know when to enable the Apply button (by calling `entryUpdated()`).
* There are some views that are not isolated in their own widgets (`m_advancedUi`, for example) so in those cases I invoked `entryUpdated()` directly whenever I detected an update:
* some updates occur directly in a Qt widget like when editing the text of a QLineItem, so in that case I connected the widget's signals directly to the `entryUpdated()` slot.
* some updates occur in EditEntryWidget, so in those cases the invocation to `entryUpdated()` is made as soon as the change is detected (for example when the user has confirmed an action in a dialog).
A known problem: there are some situations when the Apply button will get enabled even if there are no changes, this is because the app changes the value of a field by itself so it's considered an update (for example, clicking on the "Reveal" button changes the text shown in a text field).
The solution to this can be a bit complicated: disabling temporarily the `entryUpdated()` whenever the app is going to do an action with such side-effects.
So I preferred to let the Apply button get enabled in those cases.
* Rename saveEntry to commitEntry to accurately capture its purpose
* Add message to user when commit is successful
* Made all inline messages in edit entry view 2 sec visibility
Chnage to one method to set MessageWidget text passing type as
parameter.
Only messages with questions requiring user input reamin using
MessageBox dialog.
Use signal/slots to set message in MessageWidget and hide message,
signal/slots only used when required.Maybe need to change all calls to
signals/slots in the future.