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Fixed WindowsBuild with command-line (not in VisualStudio but in VSCode) to be able to compile and run tests
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1 changed files with 22 additions and 1 deletions
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@ -422,6 +422,23 @@ if (MSVC)
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endif()
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if(WIN32)
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# Additional search paths for Windows if not building/running in Visual Studio environment (e.g. commandline or VSCode)
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# 1.Resolve the ambiguity of using two names for one architecture
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL "AMD64" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "x64")
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set(ARCH_DIR "x64")
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else()
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set(ARCH_DIR "${CMAKE_SYSTEM_PROCESSOR}")
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endif()
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# 2. Locate Windows SDK Paths
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if (CMAKE_WINDOWS_KITS_10_DIR)
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set(WINSDKROOTC_INCLUDE "${CMAKE_WINDOWS_KITS_10_DIR}/Include/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um")
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set(WINSDKROOTC_LIB "${CMAKE_WINDOWS_KITS_10_DIR}/LIB/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um/${ARCH_DIR}")
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else()
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set(WINSDKROOTC_INCLUDE "$ENV{ProgramFiles\(x86\)}/Windows Kits/10/Include/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um")
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set(WINSDKROOTC_LIB "$ENV{ProgramFiles\(x86\)}/Windows Kits/10/LIB/${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}/um/${ARCH_DIR}")
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endif()
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set(CMAKE_RC_COMPILER_INIT windres)
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enable_language(RC)
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if(MINGW)
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@ -443,7 +460,11 @@ if(WIN32)
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endif()
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endif()
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# Determine if we can link against the Windows SDK, used for Windows Hello support
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find_library(WINSDK WindowsApp.lib)
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find_library(WINSDK WindowsApp.lib
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HINTS
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${CMAKE_C_IMPLICIT_LINK_DIRECTORIES}
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${WINSDKROOTC_LIB}
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)
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endif()
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if(APPLE AND WITH_APP_BUNDLE OR WIN32)
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