keepassxc/src/gui/PasswordGeneratorWidget.cpp

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/*
* Copyright (C) 2013 Felix Geyer <debfx@fobos.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 or (at your option)
* version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PasswordGeneratorWidget.h"
#include "ui_PasswordGeneratorWidget.h"
#include <QLineEdit>
#include <QDir>
#include "core/Config.h"
#include "core/PasswordGenerator.h"
#include "core/FilePath.h"
PasswordGeneratorWidget::PasswordGeneratorWidget(QWidget* parent)
: QWidget(parent)
, m_updatingSpinBox(false)
, m_passwordGenerator(new PasswordGenerator())
, m_dicewareGenerator(new PassphraseGenerator())
, m_ui(new Ui::PasswordGeneratorWidget())
{
m_ui->setupUi(this);
m_ui->togglePasswordButton->setIcon(filePath()->onOffIcon("actions", "password-show"));
connect(m_ui->editNewPassword, SIGNAL(textChanged(QString)), SLOT(updateApplyEnabled(QString)));
connect(m_ui->editNewPassword, SIGNAL(textChanged(QString)), SLOT(updatePasswordStrength(QString)));
connect(m_ui->togglePasswordButton, SIGNAL(toggled(bool)), SLOT(togglePasswordShown(bool)));
connect(m_ui->buttonApply, SIGNAL(clicked()), SLOT(applyPassword()));
connect(m_ui->buttonGenerate, SIGNAL(clicked()), SLOT(regeneratePassword()));
connect(m_ui->sliderLength, SIGNAL(valueChanged(int)), SLOT(passwordSliderMoved()));
connect(m_ui->spinBoxLength, SIGNAL(valueChanged(int)), SLOT(passwordSpinBoxChanged()));
connect(m_ui->sliderWordCount, SIGNAL(valueChanged(int)), SLOT(dicewareSliderMoved()));
connect(m_ui->spinBoxWordCount, SIGNAL(valueChanged(int)), SLOT(dicewareSpinBoxChanged()));
connect(m_ui->comboBoxWordSeparator, SIGNAL(currentIndexChanged(int)), SLOT(updateGenerator()));
connect(m_ui->comboBoxWordList, SIGNAL(currentIndexChanged(int)), SLOT(updateGenerator()));
connect(m_ui->optionButtons, SIGNAL(buttonClicked(int)), SLOT(updateGenerator()));
connect(m_ui->tabWidget, SIGNAL(currentChanged(int)), SLOT(updateGenerator()));
// set font size of password quality and entropy labels dynamically to 80% of
// the default font size, but make it no smaller than 8pt
QFont defaultFont;
int smallerSize = static_cast<int>(defaultFont.pointSize() * 0.8f);
if (smallerSize >= 8) {
defaultFont.setPointSize(smallerSize);
m_ui->entropyLabel->setFont(defaultFont);
m_ui->strengthLabel->setFont(defaultFont);
}
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m_ui->comboBoxWordSeparator->addItems(QStringList() << " " << "#" << "_" << ";" << "-" << ":" << "." << "@");
QDir path(filePath()->dataPath("wordlists/"));
QStringList files = path.entryList(QDir::Files);
m_ui->comboBoxWordList->addItems(files);
if (files.size() > 1) {
m_ui->comboBoxWordList->setVisible(true);
m_ui->labelWordList->setVisible(true);
} else {
m_ui->comboBoxWordList->setVisible(false);
m_ui->labelWordList->setVisible(false);
}
loadSettings();
reset();
}
PasswordGeneratorWidget::~PasswordGeneratorWidget()
{
}
void PasswordGeneratorWidget::loadSettings()
{
// Password config
m_ui->checkBoxLower->setChecked(config()->get("generator/LowerCase", true).toBool());
m_ui->checkBoxUpper->setChecked(config()->get("generator/UpperCase", true).toBool());
m_ui->checkBoxNumbers->setChecked(config()->get("generator/Numbers", true).toBool());
m_ui->checkBoxSpecialChars->setChecked(config()->get("generator/SpecialChars", false).toBool());
m_ui->checkBoxExcludeAlike->setChecked(config()->get("generator/ExcludeAlike", true).toBool());
m_ui->checkBoxEnsureEvery->setChecked(config()->get("generator/EnsureEvery", true).toBool());
m_ui->spinBoxLength->setValue(config()->get("generator/Length", 16).toInt());
// Diceware config
m_ui->spinBoxWordCount->setValue(config()->get("generator/WordCount", 6).toInt());
m_ui->comboBoxWordSeparator->setCurrentIndex(config()->get("generator/WordSeparator", 0).toInt());
m_ui->comboBoxWordList->setCurrentText(config()->get("generator/WordList", "eff_large.wordlist").toString());
// Password or diceware?
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m_ui->tabWidget->setCurrentIndex(config()->get("generator/Type", 0).toInt());
}
void PasswordGeneratorWidget::saveSettings()
{
// Password config
config()->set("generator/LowerCase", m_ui->checkBoxLower->isChecked());
config()->set("generator/UpperCase", m_ui->checkBoxUpper->isChecked());
config()->set("generator/Numbers", m_ui->checkBoxNumbers->isChecked());
config()->set("generator/SpecialChars", m_ui->checkBoxSpecialChars->isChecked());
config()->set("generator/ExcludeAlike", m_ui->checkBoxExcludeAlike->isChecked());
config()->set("generator/EnsureEvery", m_ui->checkBoxEnsureEvery->isChecked());
config()->set("generator/Length", m_ui->spinBoxLength->value());
// Diceware config
config()->set("generator/WordCount", m_ui->spinBoxWordCount->value());
config()->set("generator/WordSeparator", m_ui->comboBoxWordSeparator->currentIndex());
config()->set("generator/WordList", m_ui->comboBoxWordList->currentText());
// Password or diceware?
config()->set("generator/Type", m_ui->tabWidget->currentIndex());
}
void PasswordGeneratorWidget::reset()
{
m_ui->editNewPassword->setText("");
setStandaloneMode(false);
togglePasswordShown(config()->get("security/passwordscleartext").toBool());
updateGenerator();
}
void PasswordGeneratorWidget::setStandaloneMode(bool standalone)
{
if (standalone) {
m_ui->buttonApply->setText(tr("Close"));
togglePasswordShown(true);
} else {
m_ui->buttonApply->setText(tr("Apply"));
}
}
void PasswordGeneratorWidget::regeneratePassword()
{
if (m_ui->tabWidget->currentIndex() == Password) {
if (m_passwordGenerator->isValid()) {
QString password = m_passwordGenerator->generatePassword();
m_ui->editNewPassword->setText(password);
updatePasswordStrength(password);
}
} else {
if (m_dicewareGenerator->isValid()) {
QString password = m_dicewareGenerator->generatePassphrase();
m_ui->editNewPassword->setText(password);
updatePasswordStrength(password);
}
}
}
void PasswordGeneratorWidget::updateApplyEnabled(const QString& password)
{
m_ui->buttonApply->setEnabled(!password.isEmpty());
}
void PasswordGeneratorWidget::updatePasswordStrength(const QString& password)
{
double entropy = 0.0;
if (m_ui->tabWidget->currentIndex() == Password) {
entropy = m_passwordGenerator->calculateEntropy(password);
} else {
entropy = m_dicewareGenerator->calculateEntropy(password);
}
m_ui->entropyLabel->setText(tr("Entropy: %1 bit").arg(QString::number(entropy, 'f', 2)));
if (entropy > m_ui->entropyProgressBar->maximum()) {
entropy = m_ui->entropyProgressBar->maximum();
}
m_ui->entropyProgressBar->setValue(entropy);
colorStrengthIndicator(entropy);
}
void PasswordGeneratorWidget::applyPassword()
{
saveSettings();
emit appliedPassword(m_ui->editNewPassword->text());
emit dialogTerminated();
}
void PasswordGeneratorWidget::passwordSliderMoved()
{
if (m_updatingSpinBox) {
return;
}
m_ui->spinBoxLength->setValue(m_ui->sliderLength->value());
updateGenerator();
}
void PasswordGeneratorWidget::passwordSpinBoxChanged()
{
if (m_updatingSpinBox) {
return;
}
// Interlock so that we don't update twice - this causes issues as the spinbox can go higher than slider
m_updatingSpinBox = true;
m_ui->sliderLength->setValue(m_ui->spinBoxLength->value());
m_updatingSpinBox = false;
updateGenerator();
}
void PasswordGeneratorWidget::dicewareSliderMoved()
{
m_ui->spinBoxWordCount->setValue(m_ui->sliderWordCount->value());
updateGenerator();
}
void PasswordGeneratorWidget::dicewareSpinBoxChanged()
{
m_ui->sliderWordCount->setValue(m_ui->spinBoxWordCount->value());
updateGenerator();
}
void PasswordGeneratorWidget::togglePasswordShown(bool showing)
{
m_ui->editNewPassword->setShowPassword(showing);
bool blockSignals = m_ui->togglePasswordButton->blockSignals(true);
m_ui->togglePasswordButton->setChecked(showing);
m_ui->togglePasswordButton->blockSignals(blockSignals);
}
void PasswordGeneratorWidget::colorStrengthIndicator(double entropy)
{
// Take the existing stylesheet and convert the text and background color to arguments
QString style = m_ui->entropyProgressBar->styleSheet();
QRegularExpression re("(QProgressBar::chunk\\s*\\{.*?background-color:)[^;]+;",
QRegularExpression::CaseInsensitiveOption |
QRegularExpression::DotMatchesEverythingOption);
style.replace(re, "\\1 %1;");
// Set the color and background based on entropy
// colors are taking from the KDE breeze palette
// <https://community.kde.org/KDE_Visual_Design_Group/HIG/Color>
if (entropy < 40) {
m_ui->entropyProgressBar->setStyleSheet(style.arg("#c0392b"));
m_ui->strengthLabel->setText(tr("Password Quality: %1").arg(tr("Poor")));
} else if (entropy >= 40 && entropy < 65) {
m_ui->entropyProgressBar->setStyleSheet(style.arg("#f39c1f"));
m_ui->strengthLabel->setText(tr("Password Quality: %1").arg(tr("Weak")));
} else if (entropy >= 65 && entropy < 100) {
m_ui->entropyProgressBar->setStyleSheet(style.arg("#11d116"));
m_ui->strengthLabel->setText(tr("Password Quality: %1").arg(tr("Good")));
} else {
m_ui->entropyProgressBar->setStyleSheet(style.arg("#27ae60"));
m_ui->strengthLabel->setText(tr("Password Quality: %1").arg(tr("Excellent")));
}
}
PasswordGenerator::CharClasses PasswordGeneratorWidget::charClasses()
{
PasswordGenerator::CharClasses classes;
if (m_ui->checkBoxLower->isChecked()) {
classes |= PasswordGenerator::LowerLetters;
}
if (m_ui->checkBoxUpper->isChecked()) {
classes |= PasswordGenerator::UpperLetters;
}
if (m_ui->checkBoxNumbers->isChecked()) {
classes |= PasswordGenerator::Numbers;
}
if (m_ui->checkBoxSpecialChars->isChecked()) {
classes |= PasswordGenerator::SpecialCharacters;
}
return classes;
}
PasswordGenerator::GeneratorFlags PasswordGeneratorWidget::generatorFlags()
{
PasswordGenerator::GeneratorFlags flags;
if (m_ui->checkBoxExcludeAlike->isChecked()) {
flags |= PasswordGenerator::ExcludeLookAlike;
}
if (m_ui->checkBoxEnsureEvery->isChecked()) {
flags |= PasswordGenerator::CharFromEveryGroup;
}
return flags;
}
void PasswordGeneratorWidget::updateGenerator()
{
if (m_ui->tabWidget->currentIndex() == Password) {
PasswordGenerator::CharClasses classes = charClasses();
PasswordGenerator::GeneratorFlags flags = generatorFlags();
int minLength = 0;
if (flags.testFlag(PasswordGenerator::CharFromEveryGroup)) {
if (classes.testFlag(PasswordGenerator::LowerLetters)) {
minLength++;
}
if (classes.testFlag(PasswordGenerator::UpperLetters)) {
minLength++;
}
if (classes.testFlag(PasswordGenerator::Numbers)) {
minLength++;
}
if (classes.testFlag(PasswordGenerator::SpecialCharacters)) {
minLength++;
}
}
minLength = qMax(minLength, 1);
if (m_ui->spinBoxLength->value() < minLength) {
m_updatingSpinBox = true;
m_ui->spinBoxLength->setValue(minLength);
m_ui->sliderLength->setValue(minLength);
m_updatingSpinBox = false;
}
m_ui->spinBoxLength->setMinimum(minLength);
m_ui->sliderLength->setMinimum(minLength);
m_passwordGenerator->setLength(m_ui->spinBoxLength->value());
m_passwordGenerator->setCharClasses(classes);
m_passwordGenerator->setFlags(flags);
if (m_passwordGenerator->isValid()) {
m_ui->buttonGenerate->setEnabled(true);
} else {
m_ui->buttonGenerate->setEnabled(false);
}
} else {
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int minWordCount = 1;
if (m_ui->spinBoxWordCount->value() < minWordCount) {
m_updatingSpinBox = true;
m_ui->spinBoxWordCount->setValue(minWordCount);
m_ui->sliderWordCount->setValue(minWordCount);
m_updatingSpinBox = false;
}
m_ui->spinBoxWordCount->setMinimum(minWordCount);
m_ui->sliderWordCount->setMinimum(minWordCount);
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m_dicewareGenerator->setWordCount(m_ui->spinBoxWordCount->value());
if (!m_ui->comboBoxWordList->currentText().isEmpty()) {
QString path = filePath()->dataPath("wordlists/" + m_ui->comboBoxWordList->currentText());
m_dicewareGenerator->setWordlist(path);
}
m_dicewareGenerator->setWordseparator(m_ui->comboBoxWordSeparator->currentText().at(0));
if (m_dicewareGenerator->isValid()) {
m_ui->buttonGenerate->setEnabled(true);
} else {
m_ui->buttonGenerate->setEnabled(false);
}
}
regeneratePassword();
}