#include #include #include "random.h" #include "util.h" #if __has_include() // glibc 2.25 and later #include #else #include #include static ssize_t getrandom(void *buf, size_t buflen, unsigned int flags) { return syscall(SYS_getrandom, buf, buflen, flags); } #endif void get_random_seed(void *buf, size_t size) { while (size > 0) { ssize_t r; do { r = getrandom(buf, size, 0); } while (r == -1 && errno == EINTR); if (r <= 0) { fatal_error("getrandom failed"); } buf = (char *)buf + r; size -= r; } } void random_state_init(struct random_state *state) { state->index = RANDOM_CACHE_SIZE; } void get_random_bytes(struct random_state *state, void *buf, size_t size) { if (size > RANDOM_CACHE_SIZE / 2) { get_random_seed(buf, size); return; } while (size) { if (state->index == RANDOM_CACHE_SIZE) { state->index = 0; get_random_seed(state->cache, RANDOM_CACHE_SIZE); } size_t remaining = RANDOM_CACHE_SIZE - state->index; size_t copy_size = size < remaining ? size : remaining; memcpy(buf, state->cache + state->index, copy_size); state->index += copy_size; size -= copy_size; } } size_t get_random_size(struct random_state *state) { size_t size; get_random_bytes(state, &size, sizeof(size)); return size; } // based on OpenBSD arc4random_uniform size_t get_random_size_uniform(struct random_state *state, size_t bound) { if (bound < 2) { return 0; } size_t min = -bound % bound; size_t r; do { r = get_random_size(state); } while (r < min); return r % bound; }