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update libdivide to 3.0
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30
third_party/libdivide.h
vendored
30
third_party/libdivide.h
vendored
@ -11,8 +11,8 @@
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#ifndef LIBDIVIDE_H
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#define LIBDIVIDE_H
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#define LIBDIVIDE_VERSION "2.0"
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#define LIBDIVIDE_VERSION_MAJOR 2
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#define LIBDIVIDE_VERSION "3.0"
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#define LIBDIVIDE_VERSION_MAJOR 3
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#define LIBDIVIDE_VERSION_MINOR 0
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#include <stdint.h>
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@ -20,6 +20,7 @@
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#if defined(__cplusplus)
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#include <cstdlib>
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#include <cstdio>
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#include <type_traits>
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#else
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#include <stdlib.h>
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#include <stdio.h>
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@ -1973,16 +1974,16 @@ enum {
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// The dispatcher selects a specific division algorithm for a given
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// type and ALGO using partial template specialization.
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template<typename T, int ALGO> struct dispatcher { };
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template<bool IS_INTEGRAL, bool IS_SIGNED, int SIZEOF, int ALGO> struct dispatcher { };
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template<> struct dispatcher<int32_t, BRANCHFULL> { DISPATCHER_GEN(int32_t, s32) };
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template<> struct dispatcher<int32_t, BRANCHFREE> { DISPATCHER_GEN(int32_t, s32_branchfree) };
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template<> struct dispatcher<uint32_t, BRANCHFULL> { DISPATCHER_GEN(uint32_t, u32) };
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template<> struct dispatcher<uint32_t, BRANCHFREE> { DISPATCHER_GEN(uint32_t, u32_branchfree) };
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template<> struct dispatcher<int64_t, BRANCHFULL> { DISPATCHER_GEN(int64_t, s64) };
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template<> struct dispatcher<int64_t, BRANCHFREE> { DISPATCHER_GEN(int64_t, s64_branchfree) };
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template<> struct dispatcher<uint64_t, BRANCHFULL> { DISPATCHER_GEN(uint64_t, u64) };
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template<> struct dispatcher<uint64_t, BRANCHFREE> { DISPATCHER_GEN(uint64_t, u64_branchfree) };
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template<> struct dispatcher<true, true, sizeof(int32_t), BRANCHFULL> { DISPATCHER_GEN(int32_t, s32) };
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template<> struct dispatcher<true, true, sizeof(int32_t), BRANCHFREE> { DISPATCHER_GEN(int32_t, s32_branchfree) };
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template<> struct dispatcher<true, false, sizeof(uint32_t), BRANCHFULL> { DISPATCHER_GEN(uint32_t, u32) };
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template<> struct dispatcher<true, false, sizeof(uint32_t), BRANCHFREE> { DISPATCHER_GEN(uint32_t, u32_branchfree) };
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template<> struct dispatcher<true, true, sizeof(int64_t), BRANCHFULL> { DISPATCHER_GEN(int64_t, s64) };
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template<> struct dispatcher<true, true, sizeof(int64_t), BRANCHFREE> { DISPATCHER_GEN(int64_t, s64_branchfree) };
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template<> struct dispatcher<true, false, sizeof(uint64_t), BRANCHFULL> { DISPATCHER_GEN(uint64_t, u64) };
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template<> struct dispatcher<true, false, sizeof(uint64_t), BRANCHFREE> { DISPATCHER_GEN(uint64_t, u64_branchfree) };
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// This is the main divider class for use by the user (C++ API).
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// The actual division algorithm is selected using the dispatcher struct
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@ -2026,9 +2027,11 @@ public:
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return div.divide(n);
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}
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#endif
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private:
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// Storage for the actual divisor
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dispatcher<T, ALGO> div;
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dispatcher<std::is_integral<T>::value,
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std::is_signed<T>::value, sizeof(T), ALGO> div;
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};
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// Overload of operator / for scalar division
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@ -2058,12 +2061,9 @@ T& operator/=(T& n, const divider<T, ALGO>& div) {
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}
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#endif
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#if __cplusplus >= 201103L || \
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(defined(_MSC_VER) && _MSC_VER >= 1800)
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// libdivdie::branchfree_divider<T>
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template <typename T>
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using branchfree_divider = divider<T, BRANCHFREE>;
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#endif
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} // namespace libdivide
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