mirror of
https://github.com/edgelesssys/constellation.git
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230 lines
6.3 KiB
Go
230 lines
6.3 KiB
Go
/*
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Copyright (c) Edgeless Systems GmbH
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SPDX-License-Identifier: AGPL-3.0-only
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*/
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// Package filetransfer implements the exchange of files between cdgb <-> debugd
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// and between debugd <-> debugd pairs.
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package filetransfer
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import (
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"errors"
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"io"
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"io/fs"
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"sync"
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"github.com/edgelesssys/constellation/v2/debugd/internal/debugd"
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"github.com/edgelesssys/constellation/v2/debugd/internal/filetransfer/streamer"
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pb "github.com/edgelesssys/constellation/v2/debugd/service"
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"github.com/edgelesssys/constellation/v2/internal/logger"
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"go.uber.org/zap"
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)
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// RecvFilesStream is a stream that receives FileTransferMessages.
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type RecvFilesStream interface {
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Recv() (*pb.FileTransferMessage, error)
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}
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// SendFilesStream is a stream that sends FileTransferMessages.
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type SendFilesStream interface {
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Send(*pb.FileTransferMessage) error
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}
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// FileTransferer manages sending and receiving of files.
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type FileTransferer struct {
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mux sync.RWMutex
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log *logger.Logger
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receiveStarted bool
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receiveFinished bool
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files []FileStat
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streamer streamReadWriter
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showProgress bool
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}
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// New creates a new FileTransferer.
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func New(log *logger.Logger, streamer streamReadWriter, showProgress bool) *FileTransferer {
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return &FileTransferer{
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log: log,
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streamer: streamer,
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showProgress: showProgress,
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}
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}
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// SendFiles sends files to the given stream.
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func (s *FileTransferer) SendFiles(stream SendFilesStream) error {
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s.mux.RLock()
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defer s.mux.RUnlock()
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if !s.receiveFinished {
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return errors.New("cannot send files before receiving them")
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}
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for _, file := range s.files {
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if err := s.handleFileSend(stream, file); err != nil {
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return err
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}
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}
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return nil
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}
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// RecvFiles receives files from the given stream.
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func (s *FileTransferer) RecvFiles(stream RecvFilesStream) (err error) {
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s.mux.Lock()
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defer s.mux.Unlock()
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if err := s.startRecv(); err != nil {
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return err
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}
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defer func() {
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if err != nil {
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s.abortRecv()
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} else {
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s.finishRecv()
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}
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}()
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var done bool
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for !done && err == nil {
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done, err = s.handleFileRecv(stream)
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}
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return err
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}
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// GetFiles returns the a copy of the list of files that have been received.
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func (s *FileTransferer) GetFiles() []FileStat {
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s.mux.RLock()
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defer s.mux.RUnlock()
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res := make([]FileStat, len(s.files))
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copy(res, s.files)
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return res
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}
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// SetFiles sets the list of files that can be sent.
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func (s *FileTransferer) SetFiles(files []FileStat) {
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s.mux.Lock()
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defer s.mux.Unlock()
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res := make([]FileStat, len(files))
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copy(res, files)
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s.files = res
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s.receiveFinished = true
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}
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// CanSend returns true if the file receive has finished.
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// This is called to determine if a debugd instance can request files from this server.
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func (s *FileTransferer) CanSend() bool {
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s.mux.RLock()
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defer s.mux.RUnlock()
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ret := s.receiveFinished
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return ret
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}
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func (s *FileTransferer) handleFileSend(stream SendFilesStream, file FileStat) error {
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header := &pb.FileTransferMessage_Header{
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Header: &pb.FileTransferHeader{
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TargetPath: file.TargetPath,
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Mode: uint32(file.Mode),
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},
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}
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if file.OverrideServiceUnit != "" {
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header.Header.OverrideServiceUnit = &file.OverrideServiceUnit
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}
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if err := stream.Send(&pb.FileTransferMessage{Kind: header}); err != nil {
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return err
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}
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sendChunkStream := &sendChunkStream{stream: stream}
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return s.streamer.ReadStream(file.SourcePath, sendChunkStream, debugd.Chunksize, s.showProgress)
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}
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// handleFileRecv handles the file receive of a single file.
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// It returns true if the stream is finished (all of the file consumed) and false otherwise.
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func (s *FileTransferer) handleFileRecv(stream RecvFilesStream) (bool, error) {
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// first message must be a header message
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msg, err := stream.Recv()
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switch {
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case err == nil:
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// nop
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case errors.Is(err, io.EOF):
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return true, nil // stream is finished
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default:
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return false, err
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}
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header := msg.GetHeader()
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if header == nil {
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return false, errors.New("first message must be a header message")
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}
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s.log.Infof("Starting file receive of %q", header.TargetPath)
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s.addFile(FileStat{
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SourcePath: header.TargetPath,
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TargetPath: header.TargetPath,
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Mode: fs.FileMode(header.Mode),
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OverrideServiceUnit: func() string {
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if header.OverrideServiceUnit != nil {
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return *header.OverrideServiceUnit
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}
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return ""
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}(),
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})
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recvChunkStream := &recvChunkStream{stream: stream}
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if err := s.streamer.WriteStream(header.TargetPath, recvChunkStream, s.showProgress); err != nil {
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s.log.With(zap.Error(err)).Errorf("Receive of file %q failed", header.TargetPath)
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return false, err
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}
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s.log.Infof("Finished file receive of %q", header.TargetPath)
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return false, nil
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}
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// startRecv marks the file receive as started. It returns an error if receiving has already started.
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func (s *FileTransferer) startRecv() error {
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switch {
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case s.receiveFinished:
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return ErrReceiveFinished
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case s.receiveStarted:
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return ErrReceiveRunning
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}
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s.receiveStarted = true
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return nil
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}
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// abortRecv marks the file receive as failed.
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// This allows for a retry of the file receive.
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func (s *FileTransferer) abortRecv() {
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s.receiveStarted = false
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s.files = nil
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}
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// finishRecv marks the file receive as completed.
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// This allows other debugd instances to request files from this server.
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func (s *FileTransferer) finishRecv() {
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s.receiveStarted = false
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s.receiveFinished = true
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}
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// addFile adds a file to the list of received files.
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func (s *FileTransferer) addFile(file FileStat) {
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s.files = append(s.files, file)
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}
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// FileStat contains the metadata of a file that can be up/downloaded.
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type FileStat struct {
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SourcePath string
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TargetPath string
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Mode fs.FileMode
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OverrideServiceUnit string // optional name of the service unit to override
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}
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var (
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// ErrReceiveRunning is returned if a file receive is already running.
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ErrReceiveRunning = errors.New("receive already running")
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// ErrReceiveFinished is returned if a file receive has already finished.
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ErrReceiveFinished = errors.New("receive finished")
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)
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const (
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// ShowProgress indicates that progress should be shown.
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ShowProgress = true
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// DontShowProgress indicates that progress should not be shown.
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DontShowProgress = false
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)
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type streamReadWriter interface {
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WriteStream(filename string, stream streamer.ReadChunkStream, showProgress bool) error
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ReadStream(filename string, stream streamer.WriteChunkStream, chunksize uint, showProgress bool) error
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}
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