/* Copyright (c) Edgeless Systems GmbH SPDX-License-Identifier: AGPL-3.0-only */ package client import ( armcomputev2 "github.com/Azure/azure-sdk-for-go/sdk/resourcemanager/compute/armcompute/v2" updatev1alpha1 "github.com/edgelesssys/constellation/operators/constellation-node-operator/v2/api/v1alpha1" ) const ( provisioningStateCreating = "ProvisioningState/creating" provisioningStateUpdating = "ProvisioningState/updating" provisioningStateMigrating = "ProvisioningState/migrating" provisioningStateFailed = "ProvisioningState/failed" provisioningStateDeleting = "ProvisioningState/deleting" powerStateStarting = "PowerState/starting" powerStateStopping = "PowerState/stopping" powerStateStopped = "PowerState/stopped" powerStateDeallocating = "PowerState/deallocating" powerStateDeallocated = "PowerState/deallocated" powerStateRunning = "PowerState/running" ) // nodeStateFromStatuses returns the node state from instance view statuses. // reference: // - https://docs.microsoft.com/en-us/azure/virtual-machines/states-billing#provisioning-states // - https://docs.microsoft.com/en-us/azure/virtual-machines/states-billing#power-states-and-billing func nodeStateFromStatuses(statuses []*armcomputev2.InstanceViewStatus) updatev1alpha1.CSPNodeState { for _, status := range statuses { if status == nil || status.Code == nil { continue } switch *status.Code { case provisioningStateCreating: return updatev1alpha1.NodeStateCreating case provisioningStateUpdating: return updatev1alpha1.NodeStateStopped case provisioningStateMigrating: return updatev1alpha1.NodeStateStopped case provisioningStateFailed: return updatev1alpha1.NodeStateFailed case provisioningStateDeleting: return updatev1alpha1.NodeStateTerminating case powerStateStarting: return updatev1alpha1.NodeStateCreating case powerStateStopping: return updatev1alpha1.NodeStateStopped case powerStateStopped: return updatev1alpha1.NodeStateStopped case powerStateDeallocating: return updatev1alpha1.NodeStateStopped case powerStateDeallocated: return updatev1alpha1.NodeStateStopped case powerStateRunning: return updatev1alpha1.NodeStateReady } } return updatev1alpha1.NodeStateUnknown }