mirror of
https://github.com/markqvist/Sideband.git
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551 lines
16 KiB
Python
551 lines
16 KiB
Python
"""
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HotReload
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=========
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.. versionadded:: 1.0.0
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.. image:: https://github.com/HeaTTheatR/KivyMD-data/raw/master/gallery/kivymddoc/hot-reload.png
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:align: center
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.. rubric::
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Hot reload tool - is a fork of the project https://github.com/tito/kaki
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.. note::
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Since the project is not developing, we decided to include it in the
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KivvMD library and hope that the further development of the hot reload
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tool in the KivyMD project will develop faster.
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.. rubric::
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This library enhance Kivy frameworks with opiniated features such as:
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- Auto reloading kv or py (watchdog required, limited to some uses cases);
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- Idle detection support;
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- Foreground lock (Windows OS only);
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Usage
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-----
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.. note::
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See `create project with hot reload <https://kivymd.readthedocs.io/en/latest/api/kivymd/tools/patterns/create_project/#create-project-with-hot-reload>`_
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for more information.
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TODO
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----
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- Add automatic reloading of Python classes;
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- Add save application state on reloading;
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FIXME
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-----
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- On Windows, hot reloading of Python files may not work;
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"""
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import os
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import sys
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import traceback
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from fnmatch import fnmatch
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from os.path import join, realpath
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original_argv = sys.argv
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from kivy.base import ExceptionHandler, ExceptionManager # NOQA E402
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from kivy.clock import Clock, mainthread # NOQA E402
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from kivy.factory import Factory # NOQA E402
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from kivy.lang import Builder # NOQA E402
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from kivy.logger import Logger # NOQA E402
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from kivy.properties import ( # NOQA E402
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BooleanProperty,
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DictProperty,
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ListProperty,
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NumericProperty,
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)
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from kivymd.app import MDApp as BaseApp # NOQA E402
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try:
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from monotonic import monotonic
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except ImportError:
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monotonic = None
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try:
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from importlib import reload
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PY3 = True
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except ImportError:
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PY3 = False
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import watchdog # NOQA
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class ExceptionClass(ExceptionHandler):
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def handle_exception(self, inst):
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if isinstance(inst, (KeyboardInterrupt, SystemExit)):
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return ExceptionManager.RAISE
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app = MDApp.get_running_app()
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if not app.DEBUG and not app.RAISE_ERROR:
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return ExceptionManager.RAISE
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app.set_error(inst, tb=traceback.format_exc())
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return ExceptionManager.PASS
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ExceptionManager.add_handler(ExceptionClass())
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class MDApp(BaseApp):
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"""HotReload Application class."""
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DEBUG = BooleanProperty("DEBUG" in os.environ)
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"""
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Control either we activate debugging in the app or not.
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Defaults depend if 'DEBUG' exists in os.environ.
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:attr:`DEBUG` is a :class:`~kivy.properties.BooleanProperty`.
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"""
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FOREGROUND_LOCK = BooleanProperty(False)
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"""
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If `True` it will require the foreground lock on windows.
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:attr:`FOREGROUND_LOCK` is a :class:`~kivy.properties.BooleanProperty`
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and defaults to `False`.
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"""
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KV_FILES = ListProperty()
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"""
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List of KV files under management for auto reloader.
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:attr:`KV_FILES` is a :class:`~kivy.properties.ListProperty`
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and defaults to `[]`.
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"""
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KV_DIRS = ListProperty()
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"""
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List of managed KV directories for autoloader.
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:attr:`KV_DIRS` is a :class:`~kivy.properties.ListProperty`
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and defaults to `[]`.
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"""
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AUTORELOADER_PATHS = ListProperty([(".", {"recursive": True})])
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"""
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List of path to watch for auto reloading.
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:attr:`AUTORELOADER_PATHS` is a :class:`~kivy.properties.ListProperty`
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and defaults to `([(".", {"recursive": True})]`.
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"""
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AUTORELOADER_IGNORE_PATTERNS = ListProperty(["*.pyc", "*__pycache__*"])
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"""
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List of extensions to ignore.
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:attr:`AUTORELOADER_IGNORE_PATTERNS` is a :class:`~kivy.properties.ListProperty`
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and defaults to `['*.pyc', '*__pycache__*']`.
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"""
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CLASSES = DictProperty()
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"""
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Factory classes managed by hotreload.
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:attr:`CLASSES` is a :class:`~kivy.properties.DictProperty`
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and defaults to `{}`.
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"""
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IDLE_DETECTION = BooleanProperty(False)
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"""
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Idle detection (if True, event on_idle/on_wakeup will be fired).
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Rearming idle can also be done with `rearm_idle()`.
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:attr:`IDLE_DETECTION` is a :class:`~kivy.properties.BooleanProperty`
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and defaults to `False`.
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"""
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IDLE_TIMEOUT = NumericProperty(60)
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"""
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Default idle timeout.
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:attr:`IDLE_TIMEOUT` is a :class:`~kivy.properties.NumericProperty`
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and defaults to `60`.
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"""
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RAISE_ERROR = BooleanProperty(True)
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"""
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Raise error.
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When the `DEBUG` is activated, it will raise any error instead
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of showing it on the screen. If you still want to show the error
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when not in `DEBUG`, put this to `False`.
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:attr:`RAISE_ERROR` is a :class:`~kivy.properties.BooleanProperty`
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and defaults to `True`.
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"""
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__events__ = ["on_idle", "on_wakeup"]
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def build(self):
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if self.DEBUG:
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Logger.info("{}: Debug mode activated".format(self.appname))
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self.enable_autoreload()
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self.patch_builder()
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self.bind_key(32, self.rebuild)
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if self.FOREGROUND_LOCK:
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self.prepare_foreground_lock()
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self.state = None
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self.approot = None
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self.root = self.get_root()
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self.rebuild(first=True)
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if self.IDLE_DETECTION:
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self.install_idle(timeout=self.IDLE_TIMEOUT)
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return super().build()
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def get_root(self):
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"""
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Return a root widget, that will contains your application.
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It should not be your application widget itself, as it may
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be destroyed and recreated from scratch when reloading.
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By default, it returns a RelativeLayout, but it could be
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a Viewport.
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"""
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return Factory.RelativeLayout()
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def get_root_path(self):
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"""Return the root file path."""
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return realpath(os.getcwd())
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def build_app(self, first=False):
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"""
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Must return your application widget.
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If `first` is set, it means that will be your first time ever
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that the application is built. Act according to it.
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"""
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raise NotImplementedError()
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def unload_app_dependencies(self):
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"""
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Called when all the application dependencies must be unloaded.
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Usually happen before a reload
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"""
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for path_to_kv_file in self.KV_FILES:
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path_to_kv_file = realpath(path_to_kv_file)
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Builder.unload_file(path_to_kv_file)
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for name, module in self.CLASSES.items():
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Factory.unregister(name)
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for path in self.KV_DIRS:
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for path_to_dir, dirs, files in os.walk(path):
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for name_file in files:
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if os.path.splitext(name_file)[1] == ".kv":
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path_to_kv_file = os.path.join(path_to_dir, name_file)
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Builder.unload_file(path_to_kv_file)
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def load_app_dependencies(self):
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"""
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Load all the application dependencies.
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This is called before rebuild.
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"""
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for path_to_kv_file in self.KV_FILES:
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path_to_kv_file = realpath(path_to_kv_file)
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Builder.load_file(path_to_kv_file)
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for name, module in self.CLASSES.items():
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Factory.register(name, module=module)
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for path in self.KV_DIRS:
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for path_to_dir, dirs, files in os.walk(path):
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for name_file in files:
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if os.path.splitext(name_file)[1] == ".kv":
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path_to_kv_file = os.path.join(path_to_dir, name_file)
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Builder.load_file(path_to_kv_file)
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def rebuild(self, *args, **kwargs):
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print("{}: Rebuild the application".format(self.appname))
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first = kwargs.get("first", False)
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try:
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if not first:
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self.unload_app_dependencies()
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# In case the loading fail in the middle of building a widget
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# there will be existing rules context that will break later
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# instanciation.
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# Just clean it.
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Builder.rulectx = {}
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self.load_app_dependencies()
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self.set_widget(None)
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self.approot = self.build_app()
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self.set_widget(self.approot)
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self.apply_state(self.state)
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except Exception as exc:
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import traceback
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Logger.exception("{}: Error when building app".format(self.appname))
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self.set_error(repr(exc), traceback.format_exc())
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if not self.DEBUG and self.RAISE_ERROR:
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raise
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@mainthread
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def set_error(self, exc, tb=None):
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print(tb)
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from kivy.core.window import Window
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from kivy.utils import get_color_from_hex
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scroll = Factory.MDScrollView(
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scroll_y=0, md_bg_color=get_color_from_hex("#e50000")
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)
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lbl = Factory.Label(
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text_size=(Window.width - 100, None),
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size_hint_y=None,
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text="{}\n\n{}".format(exc, tb or ""),
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)
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lbl.bind(texture_size=lbl.setter("size"))
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scroll.add_widget(lbl)
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self.set_widget(scroll)
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def bind_key(self, key, callback):
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"""Bind a key (keycode) to a callback (cannot be unbind)."""
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from kivy.core.window import Window
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def _on_keyboard(window, keycode, *args):
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if key == keycode:
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return callback()
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Window.bind(on_keyboard=_on_keyboard)
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@property
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def appname(self):
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"""Return the name of the application class."""
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return self.__class__.__name__
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def enable_autoreload(self):
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"""
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Enable autoreload manually. It is activated automatically
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if "DEBUG" exists in environ. It requires the `watchdog` module.
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"""
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try:
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from watchdog.events import FileSystemEventHandler
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from watchdog.observers import Observer
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except ImportError:
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Logger.warn(
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"{}: Autoreloader is missing watchdog".format(self.appname)
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)
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return
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Logger.info("{}: Autoreloader activated".format(self.appname))
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rootpath = self.get_root_path()
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self.w_handler = handler = FileSystemEventHandler()
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handler.dispatch = self._reload_from_watchdog
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self._observer = observer = Observer()
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for path in self.AUTORELOADER_PATHS:
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options = {"recursive": True}
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if isinstance(path, (tuple, list)):
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path, options = path
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observer.schedule(handler, join(rootpath, path), **options)
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observer.start()
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def prepare_foreground_lock(self):
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"""
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Try forcing app to front permanently to avoid windows
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pop ups and notifications etc.app.
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Requires fake full screen and borderless.
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.. note::
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This function is called automatically if `FOREGROUND_LOCK` is set
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"""
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try:
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import ctypes
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LSFW_LOCK = 1
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ctypes.windll.user32.LockSetForegroundWindow(LSFW_LOCK)
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Logger.info("App: Foreground lock activated")
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except Exception:
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Logger.warn("App: No foreground lock available")
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def set_widget(self, wid):
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"""
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Clear the root container, and set the new approot widget to `wid`.
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"""
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self.root.clear_widgets()
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self.approot = wid
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if wid is None:
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return
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self.root.add_widget(self.approot)
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try:
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wid.do_layout()
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except Exception:
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pass
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# State management.
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def apply_state(self, state):
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"""Whatever the current state is, reapply the current state."""
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# Idle management leave.
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def install_idle(self, timeout=60):
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"""
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Install the idle detector. Default timeout is 60s.
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Once installed, it will check every second if the idle timer
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expired. The timer can be rearm using :func:`rearm_idle`.
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"""
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if monotonic is None:
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Logger.exception(
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"{}: Cannot use idle detector, monotonic is missing".format(
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self.appname
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)
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)
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self.idle_timer = None
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self.idle_timeout = timeout
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Logger.info(
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"{}: Install idle detector, {} seconds".format(
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self.appname, timeout
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)
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)
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Clock.schedule_interval(self._check_idle, 1)
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self.root.bind(
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on_touch_down=self.rearm_idle, on_touch_up=self.rearm_idle
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)
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def rearm_idle(self, *args):
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"""Rearm the idle timer."""
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if not hasattr(self, "idle_timer"):
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return
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if self.idle_timer is None:
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self.dispatch("on_wakeup")
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self.idle_timer = monotonic()
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# Internals.
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def patch_builder(self):
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Builder.orig_load_string = Builder.load_string
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Builder.load_string = self._builder_load_string
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def on_idle(self, *args):
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"""Event fired when the application enter the idle mode."""
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def on_wakeup(self, *args):
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"""Event fired when the application leaves idle mode."""
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@mainthread
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def _reload_from_watchdog(self, event):
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from watchdog.events import FileModifiedEvent
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if not isinstance(event, FileModifiedEvent):
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return
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for pat in self.AUTORELOADER_IGNORE_PATTERNS:
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if fnmatch(event.src_path, pat):
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return
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if event.src_path.endswith(".py"):
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# source changed, reload it
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try:
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Builder.unload_file(event.src_path)
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self._reload_py(event.src_path)
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except Exception as e:
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import traceback
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self.set_error(repr(e), traceback.format_exc())
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return
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Clock.unschedule(self.rebuild)
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Clock.schedule_once(self.rebuild, 0.1)
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def _builder_load_string(self, string, **kwargs):
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if "filename" not in kwargs:
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from inspect import getframeinfo, stack
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caller = getframeinfo(stack()[1][0])
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kwargs["filename"] = caller.filename
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return Builder.orig_load_string(string, **kwargs)
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def _check_idle(self, *args):
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if not hasattr(self, "idle_timer"):
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return
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if self.idle_timer is None:
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return
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if monotonic() - self.idle_timer > self.idle_timeout:
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self.idle_timer = None
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self.dispatch("on_idle")
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def _reload_py(self, filename):
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# We don't have dependency graph yet, so if the module actually exists
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# reload it.
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filename = realpath(filename)
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# Check if it's our own application file.
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try:
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mod = sys.modules[self.__class__.__module__]
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mod_filename = realpath(mod.__file__)
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except Exception:
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mod_filename = None
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# Detect if it's the application class // main.
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if mod_filename == filename:
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return self._restart_app(mod)
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module = self._filename_to_module(filename)
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if module in sys.modules:
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Logger.debug("{}: Module exist, reload it".format(self.appname))
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Factory.unregister_from_filename(filename)
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self._unregister_factory_from_module(module)
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reload(sys.modules[module])
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def _unregister_factory_from_module(self, module):
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# Check module directly.
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to_remove = [
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x for x in Factory.classes if Factory.classes[x]["module"] == module
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]
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# Check class name.
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for x in Factory.classes:
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cls = Factory.classes[x]["cls"]
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if not cls:
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continue
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if getattr(cls, "__module__", None) == module:
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to_remove.append(x)
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for name in set(to_remove):
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del Factory.classes[name]
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def _filename_to_module(self, filename):
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orig_filename = filename
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rootpath = self.get_root_path()
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if filename.startswith(rootpath):
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filename = filename[len(rootpath) :]
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if filename.startswith("/"):
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filename = filename[1:]
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module = filename[:-3].replace("/", ".")
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Logger.debug(
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"{}: Translated {} to {}".format(
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self.appname, orig_filename, module
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)
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)
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return module
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def _restart_app(self, mod):
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_has_execv = sys.platform != "win32"
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cmd = [sys.executable] + original_argv
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if not _has_execv:
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import subprocess
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subprocess.Popen(cmd)
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sys.exit(0)
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else:
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try:
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os.execv(sys.executable, cmd)
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except OSError:
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os.spawnv(os.P_NOWAIT, sys.executable, cmd)
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os._exit(0)
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