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Reverted kivymd to avoid shader crash on Android
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97 changed files with 3446 additions and 5827 deletions
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"""
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Behaviors/Rotate
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================
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.. versionadded:: 1.1.0
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Base class for controlling the rotate of the widget.
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.. note:: See `kivy.graphics.Rotate
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<https://kivy.org/doc/stable/api-kivy.graphics.html#kivy.graphics.Rotate>`_
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for more information.
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Kivy
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----
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.. code-block:: python
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from kivy.animation import Animation
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from kivy.lang import Builder
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from kivy.app import App
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from kivy.properties import NumericProperty
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from kivy.uix.button import Button
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KV = '''
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Screen:
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RotateButton:
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size_hint: .5, .5
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pos_hint: {"center_x": .5, "center_y": .5}
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on_release: app.change_rotate(self)
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canvas.before:
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PushMatrix
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Rotate:
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angle: self.rotate_value_angle
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axis: 0, 0, 1
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origin: self.center
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canvas.after:
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PopMatrix
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'''
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class RotateButton(Button):
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rotate_value_angle = NumericProperty(0)
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class Test(App):
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def build(self):
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return Builder.load_string(KV)
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def change_rotate(self, instance_button: Button) -> None:
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Animation(rotate_value_angle=45, d=0.3).start(instance_button)
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Test().run()
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KivyMD
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------
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.. code-block:: python
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from kivy.animation import Animation
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from kivy.lang import Builder
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from kivy.uix.behaviors import ButtonBehavior
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from kivymd.app import MDApp
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from kivymd.uix.behaviors import RotateBehavior
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from kivymd.uix.boxlayout import MDBoxLayout
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KV = '''
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MDScreen:
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RotateBox:
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size_hint: .5, .5
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pos_hint: {"center_x": .5, "center_y": .5}
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on_release: app.change_rotate(self)
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md_bg_color: "red"
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'''
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class RotateBox(ButtonBehavior, RotateBehavior, MDBoxLayout):
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pass
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class Test(MDApp):
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def build(self):
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return Builder.load_string(KV)
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def change_rotate(self, instance_button: RotateBox) -> None:
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Animation(rotate_value_angle=45, d=0.3).start(instance_button)
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Test().run()
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"""
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__all__ = ("RotateBehavior",)
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from kivy.lang import Builder
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from kivy.properties import ListProperty, NumericProperty
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Builder.load_string(
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"""
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<RotateBehavior>
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canvas.before:
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PushMatrix
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Rotate:
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angle: self.rotate_value_angle
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axis: tuple(self.rotate_value_axis)
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origin: self.center
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canvas.after:
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PopMatrix
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"""
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)
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class RotateBehavior:
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"""Base class for controlling the rotate of the widget."""
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rotate_value_angle = NumericProperty(0)
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"""
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Property for getting/setting the angle of the rotation.
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:attr:`rotate_value_angle` is an :class:`~kivy.properties.NumericProperty`
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and defaults to `0`.
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"""
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rotate_value_axis = ListProperty((0, 0, 1))
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"""
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Property for getting/setting the axis of the rotation.
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:attr:`rotate_value_axis` is an :class:`~kivy.properties.ListProperty`
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and defaults to `(0, 0, 1)`.
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"""
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