mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-10-01 02:35:48 -04:00
4bb4fc11e2
libretroshare/src/retroshare/ All the relevant headers have been modified to reflect that change. This allows installation of libretroshare on a system, headers will be put in $WHEREVER/retroshare/ and we keep the ability to compile against them, be it on the system or in the SVN tree. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3342 b45a01b8-16f6-495d-af2f-9b41ad6348cc
114 lines
2.7 KiB
C++
114 lines
2.7 KiB
C++
#ifndef RS_GAME_GUI_INTERFACE_H
|
|
#define RS_GAME_GUI_INTERFACE_H
|
|
|
|
/*
|
|
* libretroshare/src/rsiface: rsgame.h
|
|
*
|
|
* RetroShare C++ Interface.
|
|
*
|
|
* Copyright 2007-2008 by Robert Fernie.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License Version 2 as published by the Free Software Foundation.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
|
* USA.
|
|
*
|
|
* Please report all bugs and problems to "retroshare@lunamutt.com".
|
|
*
|
|
*/
|
|
|
|
|
|
#include "rstypes.h"
|
|
|
|
|
|
class RsGameLauncher;
|
|
|
|
/* declare single RsIface for everyone to use! */
|
|
|
|
extern RsGameLauncher *rsGameLauncher;
|
|
|
|
#include <map>
|
|
#include <string>
|
|
#include <inttypes.h>
|
|
|
|
class RsGameInfo
|
|
{
|
|
public:
|
|
|
|
std::string gameId;
|
|
std::string serverId;
|
|
|
|
std::string gameType;
|
|
std::wstring gameName;
|
|
std::string serverName;
|
|
std::string status;
|
|
uint16_t numPlayers;
|
|
|
|
};
|
|
|
|
class RsGamePeer
|
|
{
|
|
public:
|
|
std::string id;
|
|
bool invite;
|
|
bool interested;
|
|
bool play;
|
|
};
|
|
|
|
class RsGameDetail
|
|
{
|
|
public:
|
|
std::string gameId;
|
|
std::string gameType;
|
|
std::wstring gameName;
|
|
|
|
bool areServer; /* are we the server? */
|
|
std::string serverId; /* if not, who is? */
|
|
std::string serverName;
|
|
|
|
std::string status;
|
|
|
|
uint16_t numPlayers;
|
|
std::map<std::string, RsGamePeer> gamers;
|
|
|
|
};
|
|
|
|
class RsGameLauncher
|
|
{
|
|
public:
|
|
|
|
/* server commands */
|
|
virtual std::string createGame(uint32_t gameType, std::wstring name) = 0;
|
|
virtual bool deleteGame(std::string gameId) = 0;
|
|
virtual bool inviteGame(std::string gameId) = 0;
|
|
virtual bool playGame(std::string gameId) = 0;
|
|
//virtual bool quitGame(std::string gameId) = 0;
|
|
|
|
virtual bool invitePeer(std::string gameId, std::string peerId) = 0;
|
|
virtual bool uninvitePeer(std::string gameId, std::string peerId) = 0;
|
|
virtual bool confirmPeer(std::string gameId, std::string peerId,
|
|
int16_t pos = -1) = 0;
|
|
virtual bool unconfirmPeer(std::string gameId, std::string peerId) = 0;
|
|
|
|
/* client commands */
|
|
virtual bool interestedPeer(std::string gameId) = 0;
|
|
virtual bool uninterestedPeer(std::string gameId) = 0;
|
|
|
|
/* get details */
|
|
virtual bool getGameList(std::list<RsGameInfo> &gameList) = 0;
|
|
virtual bool getGameDetail(std::string gameId, RsGameDetail &detail) = 0;
|
|
|
|
};
|
|
|
|
|
|
#endif
|