mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-10-01 02:35:48 -04:00
082d5732b0
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2346 b45a01b8-16f6-495d-af2f-9b41ad6348cc
175 lines
5.1 KiB
C++
175 lines
5.1 KiB
C++
/*
|
|
QSoloCards is a collection of Solitaire card games written using Qt
|
|
Copyright (C) 2009 Steve Moore
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "PlayingCard.h"
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <string>
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
PlayingCard::PlayingCard(PlayingCard::Suit suit,
|
|
PlayingCard::CardIndex index,
|
|
bool isFaceUp)
|
|
:m_suit(suit),
|
|
m_index(index),
|
|
m_isFaceUp(isFaceUp),
|
|
m_textStr(NULL)
|
|
{
|
|
this->setTextStr();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
PlayingCard::PlayingCard(const PlayingCard & playingCard)
|
|
:m_textStr(NULL)
|
|
{
|
|
*this=playingCard;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
PlayingCard::~PlayingCard()
|
|
{
|
|
delete []m_textStr;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
unsigned short PlayingCard::hashValue() const
|
|
{
|
|
return m_suit*MaxCardIndex + m_index;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
PlayingCard PlayingCard::cardFromHashValue(unsigned short value)
|
|
{
|
|
PlayingCard card(PlayingCard::MaxSuit,PlayingCard::MaxCardIndex);
|
|
// if the value is valid set the suit and index
|
|
if (value<PlayingCard::MaxSuit*PlayingCard::MaxCardIndex)
|
|
{
|
|
card=PlayingCard((PlayingCard::Suit)(value/MaxCardIndex),
|
|
(PlayingCard::CardIndex)(value%MaxCardIndex));
|
|
}
|
|
return card;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
bool PlayingCard::operator<(const PlayingCard & rh) const
|
|
{
|
|
return m_index<rh.getIndex();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
bool PlayingCard::operator>(const PlayingCard & rh) const
|
|
{
|
|
return m_index>rh.getIndex();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
PlayingCard & PlayingCard::operator=(const PlayingCard & rh)
|
|
{
|
|
m_suit=rh.getSuit();
|
|
m_index=rh.getIndex();
|
|
this->setFaceUp(rh.isFaceUp());
|
|
setTextStr();
|
|
return *this;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
bool PlayingCard::isNextCardIndex(const PlayingCard & rh) const
|
|
{
|
|
return m_index+1==rh.getIndex();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
bool PlayingCard::isPrevCardIndex(const PlayingCard & rh) const
|
|
{
|
|
return m_index-1==rh.getIndex();
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////////////
|
|
void PlayingCard::setTextStr()
|
|
{
|
|
std::string cardValue;
|
|
|
|
switch (m_index)
|
|
{
|
|
case Ace:
|
|
cardValue="1";
|
|
break;
|
|
case Jack:
|
|
cardValue="jack";
|
|
break;
|
|
case Queen:
|
|
cardValue="queen";
|
|
break;
|
|
case King:
|
|
cardValue="king";
|
|
break;
|
|
case MaxCardIndex:
|
|
cardValue="invalid";
|
|
break;
|
|
default:
|
|
{
|
|
char cardNumStr[20];
|
|
sprintf(cardNumStr,"%i",(int)m_index+1);
|
|
cardValue=cardNumStr;
|
|
};
|
|
break;
|
|
};
|
|
|
|
cardValue+="_";
|
|
|
|
switch (m_suit)
|
|
{
|
|
case Clubs:
|
|
cardValue+="club";
|
|
break;
|
|
case Spades:
|
|
cardValue+="spade";
|
|
break;
|
|
case Hearts:
|
|
cardValue+="heart";
|
|
break;
|
|
case Diamonds:
|
|
cardValue+="diamond";
|
|
break;
|
|
default:
|
|
cardValue+="Invalid Suit";
|
|
break;
|
|
};
|
|
|
|
delete []m_textStr;
|
|
|
|
this->m_textStr=new char[cardValue.size()+1];
|
|
|
|
strcpy(this->m_textStr,cardValue.c_str());
|
|
}
|