RetroShare/plugins/VOIP/interface/rsVOIP.h
Phenom 1989f366a7 Add Accept, Ring and HangUp event for Video and Audio.
Now you don't send data before friend accept.
2015-10-10 15:26:04 +02:00

103 lines
3.3 KiB
C++

/****************************************************************
* RetroShare is distributed under the following license:
*
* Copyright (C) 2015
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
****************************************************************/
// interface class for p3VOIP service
//
#pragma once
#include <stdint.h>
#include <string>
#include <list>
#include <vector>
#include <retroshare/rstypes.h>
class RsVOIP ;
extern RsVOIP *rsVOIP;
static const uint32_t CONFIG_TYPE_VOIP_PLUGIN = 0xe001 ;
class RsVOIPPongResult
{
public:
RsVOIPPongResult()
:mTS(0), mRTT(0), mOffset(0) { return; }
RsVOIPPongResult(double ts, double rtt, double offset)
:mTS(ts), mRTT(rtt), mOffset(offset) { return; }
double mTS;
double mRTT;
double mOffset;
};
struct RsVOIPDataChunk
{
typedef enum { RS_VOIP_DATA_TYPE_UNKNOWN = 0x00,
RS_VOIP_DATA_TYPE_AUDIO = 0x01,
RS_VOIP_DATA_TYPE_VIDEO = 0x02 } RsVOIPDataType ;
void *data ; // create/delete using malloc/free.
uint32_t size ;
RsVOIPDataType type ; // video or audio
void clear() ;
};
class RsVOIP
{
public:
virtual int sendVoipHangUpCall(const RsPeerId& peer_id, uint32_t flags) = 0;
virtual int sendVoipRinging(const RsPeerId& peer_id, uint32_t flags) = 0;
virtual int sendVoipAcceptCall(const RsPeerId& peer_id, uint32_t flags) = 0;
// Sending data. The client keeps the memory ownership and must delete it after calling this.
virtual int sendVoipData(const RsPeerId& peer_id,const RsVOIPDataChunk& chunk) = 0;
// The server fill in the data and gives up memory ownership. The client must delete the memory
// in each chunk once it has been used.
//
virtual bool getIncomingData(const RsPeerId& peer_id,std::vector<RsVOIPDataChunk>& chunks) = 0;
typedef enum { AudioTransmitContinous = 0, AudioTransmitVAD = 1, AudioTransmitPushToTalk = 2 } enumAudioTransmit ;
// Config stuff
virtual int getVoipATransmit() const = 0 ;
virtual void setVoipATransmit(int) = 0 ;
virtual int getVoipVoiceHold() const = 0 ;
virtual void setVoipVoiceHold(int) = 0 ;
virtual int getVoipfVADmin() const = 0 ;
virtual void setVoipfVADmin(int) = 0 ;
virtual int getVoipfVADmax() const = 0 ;
virtual void setVoipfVADmax(int) = 0 ;
virtual int getVoipiNoiseSuppress() const = 0 ;
virtual void setVoipiNoiseSuppress(int) = 0 ;
virtual int getVoipiMinLoudness() const = 0 ;
virtual void setVoipiMinLoudness(int) = 0 ;
virtual bool getVoipEchoCancel() const = 0 ;
virtual void setVoipEchoCancel(bool) = 0 ;
virtual uint32_t getPongResults(const RsPeerId& id, int n, std::list<RsVOIPPongResult> &results) = 0;
};