RetroShare/retroshare-gui/src/gui/SoundManager.cpp
thunder2 3cba51abf4 Reworked SoundManager and SoundPage in the settings.
Added new icon in the statusbar to switch off the sound.

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4832 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2012-01-22 22:58:23 +00:00

132 lines
3.3 KiB
C++

/****************************************************************
* RetroShare is distributed under the following license:
*
* Copyright (C) 2012 RetroShare Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
****************************************************************/
#include <QSound>
#include "SoundManager.h"
#include "settings/rsharesettings.h"
#define GROUP_MAIN "Sound"
#define GROUP_ENABLE "Enable"
#define GROUP_SOUNDFILE "SoundFilePath"
SoundManager *soundManager = NULL;
static QString settingName(SoundManager::Events event)
{
switch (event) {
case SoundManager::NEW_CHAT_MESSAGE:
return "NewChatMessage";
case SoundManager::USER_ONLINE:
return "User_go_Online";
}
return "";
}
void SoundManager::create()
{
if (soundManager == NULL) {
soundManager = new SoundManager;
}
}
SoundManager::SoundManager() : QObject()
{
}
void SoundManager::setMute(bool mute)
{
Settings->beginGroup(GROUP_MAIN);
Settings->setValue("mute", mute);
Settings->endGroup();
emit SoundManager::mute(mute);
}
bool SoundManager::isMute()
{
Settings->beginGroup(GROUP_MAIN);
bool mute = Settings->value("mute", false).toBool();
Settings->endGroup();
return mute;
}
bool SoundManager::eventEnabled(Events event)
{
Settings->beginGroup(GROUP_MAIN);
Settings->beginGroup(GROUP_ENABLE);
bool enabled = Settings->value(settingName(event), false).toBool();
Settings->endGroup();
Settings->endGroup();
return enabled;
}
void SoundManager::setEventEnabled(Events event, bool enabled)
{
Settings->beginGroup(GROUP_MAIN);
Settings->beginGroup(GROUP_ENABLE);
Settings->setValue(settingName(event), enabled);
Settings->endGroup();
Settings->endGroup();
}
QString SoundManager::eventFilename(Events event)
{
Settings->beginGroup(GROUP_MAIN);
Settings->beginGroup(GROUP_SOUNDFILE);
QString filename = Settings->value(settingName(event)).toString();
Settings->endGroup();
Settings->endGroup();
return filename;
}
void SoundManager::setEventFilename(Events event, const QString &filename)
{
Settings->beginGroup(GROUP_MAIN);
Settings->beginGroup(GROUP_SOUNDFILE);
Settings->setValue(settingName(event), filename);
Settings->endGroup();
Settings->endGroup();
}
void SoundManager::play(Events event)
{
if (isMute() || !QSound::isAvailable() || !eventEnabled(event)) {
return;
}
QString filename = eventFilename(event);
playFile(filename);
}
void SoundManager::playFile(const QString &filename)
{
if (filename.isEmpty()) {
return;
}
QSound::play(filename);
}