mirror of
https://github.com/RetroShare/RetroShare.git
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147 lines
4.6 KiB
C++
147 lines
4.6 KiB
C++
/*******************************************************************************
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* libretroshare/src/util: rsrandom.cc *
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* *
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* libretroshare: retroshare core library *
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* *
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* Copyright (C) 2010 Cyril Soler <csoler@users.sourceforge.net> *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public License *
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* along with this program. If not, see <https://www.gnu.org/licenses/>. *
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* *
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*******************************************************************************/
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#include "rsrandom.h"
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#include <stdlib.h>
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#include <string>
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#include <unistd.h>
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#include <openssl/rand.h>
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uint32_t RsRandom::index = RsRandom::N;
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std::vector<uint32_t> RsRandom::MT(RsRandom::N,0u);
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RsMutex RsRandom::rndMtx("RsRandom");
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/* According to our tests (cyril+thunder), on both Windows and Linux does
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* RAND_bytes init itself automatically at first call, from system-based
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* unpredictable values, so that seeding is not even needed.
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* This call still adds some randomness (not much actually, but it's always good
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* to have anyway) */
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#ifdef WINDOWS_SYS
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# include "util/rstime.h"
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# ifdef WIN_PTHREADS_H
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static bool auto_seed = RsRandom::seed(
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(time(nullptr) +
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static_cast<uint32_t>(pthread_self()) *0x1293fe)^0x18e34a12 );
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# else // def WIN_PTHREADS_H
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static bool auto_seed = RsRandom::seed(
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(time(nullptr) +
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static_cast<uint32_t>(pthread_self().p)*0x1293fe)^0x18e34a12 );
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# endif // def WIN_PTHREADS_H
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#endif
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bool RsRandom::seed(uint32_t s)
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{
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RS_STACK_MUTEX(rndMtx);
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MT.resize(N,0) ; // because MT might not be already resized
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uint32_t j ;
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MT[0]= s & 0xffffffffUL;
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for (j=1; j<N; j++)
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MT[j] = (1812433253UL * (MT[j-1] ^ (MT[j-1] >> 30)) + j) & 0xffffffffUL ;
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// This *does not* replace the internal seed state of RAND_bytes(), but only *adds* entropy to the random pool
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// So calling this method with the same value twice does not guarranty that the output of the random bytes
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// will be the same.
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RAND_seed((unsigned char *)&MT[0],N*sizeof(uint32_t)) ;
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locked_next_state() ;
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return true ;
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}
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void RsRandom::random_bytes(unsigned char *data,uint32_t size)
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{
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RAND_bytes(data,size) ;
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}
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void RsRandom::locked_next_state()
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{
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RAND_bytes((unsigned char *)&MT[0],N*sizeof(uint32_t)) ;
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index = 0 ;
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}
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uint32_t RsRandom::random_u32()
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{
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uint32_t y;
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{
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RS_STACK_MUTEX(rndMtx);
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index++ ;
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if(index >= N)
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locked_next_state();
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y = MT[index] ;
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}
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#ifdef UNNECESSARY_CODE
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// Tempering
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y ^= (y >> 11);
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y ^= (y << 7 ) & 0x9d2c5680UL;
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y ^= (y << 15) & 0xefc60000UL;
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y ^= (y >> 18);
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#endif
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return y;
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}
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uint64_t RsRandom::random_u64()
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{
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return ((uint64_t)random_u32() << 32ul) + random_u32() ;
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}
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float RsRandom::random_f32()
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{
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return random_u32() / (float)(~(uint32_t)0) ;
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}
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double RsRandom::random_f64()
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{
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return random_u64() / (double)(~(uint64_t)0) ;
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}
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/*static*/ std::string RsRandom::alphaNumeric(uint32_t length)
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{
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std::string s;
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while(s.size() < length)
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{
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uint8_t rChar; random_bytes(&rChar, 1); rChar = rChar % 123;
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/* if(isalnum(val)) isalnum result may vary depend on locale!! */
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if( (rChar >= 48 && rChar <= 57) /* 0-9 */ ||
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(rChar >= 65 && rChar <= 90) /* A-Z */ ||
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(rChar >= 97 && rChar <= 122) /* a-z */ )
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s += static_cast<char>(rChar);
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}
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return s;
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}
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/*static*/ std::string RsRandom::printable(uint32_t length)
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{
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std::string ret(length, 0);
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random_bytes(reinterpret_cast<uint8_t*>(&ret[0]), length);
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for(uint32_t i=0; i<length; ++i) ret[i] = (ret[i] % 94) + 33;
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return ret;
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}
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