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git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2249 b45a01b8-16f6-495d-af2f-9b41ad6348cc
84 lines
4 KiB
Text
84 lines
4 KiB
Text
* 0.5.5 released, October 31, 2009
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* Summary
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- Accessibility and usability improvements
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* Settings options
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- For the color sensitive of us ;-) the posibility to change the color order by drag and drop
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has been added.
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- Press CTRL while dragging to flip two colors or CTRL+SHIFT to cyclic shift the color order.
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You can do this even while a game is running - the whole existing display will change.
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- New 'Reset Color Order' option in the settings menu to revert your changes.
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- Also - and more important - for the more text aimed a settings option has been added,
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to toggle the display of letter indicators for the different peg colors.
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- Make the documentations page accessible from the game's help menu.
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* Layout/Design
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- Some minor changes.
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* 0.5 released, October 21, 2009
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* Summary
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- The number of columns in the game is now customizable. The column count can be any number
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from 2 untill 5.
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- Updated translation files
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* Solver
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- Changed how the solver determines the first guess. Also - for the following really calculated
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guesses - if the number of possibilities is very high (mostly at the early phase of a 10 colors/
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5 columns game) the solver will automatically fallback to a weaker algorithm until the number
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of possibilities has been narrowed, to reduce calculating time
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* Layout/Design
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- Some minor changes to handle the variable number of columns. Added toolbar controls to enable
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the change of all level related settings here. The statusbar now permanently shows the current
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game's settings.
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* 0.4 released, October 7, 2009
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* Summary
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- The GUI has been changed completely and the Usability was improved by adding some keyboard
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shortcuts for often needed interactions.
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- Added czech translation. Thanks to Pavel Fric.
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* Fixes
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- To avoid those 'QGraphicsItem::ungrabMouse: not a mouse grabber' warnings emit the mouse event
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only if the hint button hasn't been disabled just before ...
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* License
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- The License had been changed from the GPL v2 to GPL v3.
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* Layout/Design
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- Complete Change, so all paint methods had to be changed and optimized. The background is now
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drawn by its own class, no more brushed metall background image anymore.
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* 0.3 released, September 26, 2009
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* Summary
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- Introduced a rather perfect MasterMind solver. It will watch any move you take and any hints
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you have gotten, so you can at any time in a running game let your computer guess for you.
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Of course you can change or discard it's suggestion :-) .
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* Solver
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- The solver has 3 built in levels of stregth. For the suggestions, currently only the most
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powerfull is used. For the first guess it will use a reasonable random guess based on pre-
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calculated combinations to reduce computation time.
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* Layout/Design
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- Make the solver's guess action accessible at the toolbar.
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* 0.2 released, September 10, 2009
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* Summary
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- Added 3 levels of difficulty (Easy, Medium, Hard) based on the possibility to change the
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available number of colors for a game. You can play games with 6, 8 or 10 colors.
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* Layout/Design
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- Added a combo-box (select) control to the toolbar, to easily access the level (color count)
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settings.
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- Enable hiding the menubar, toolbar and statusbar.
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- Changed to a centered layout (message display and game board).
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* 0.1 released, September 6, 2009
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* Summary
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- This is the initial release of ColorCode, a free MasterMind clone. Try to guess a combination
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of 8 colors within at most 10 guesses.
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- You may allow or not pegs of the same color. You can fill the rows by random or duplicate
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a previous one.
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* GUI
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- English and German translations are available.
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