mirror of
https://github.com/RetroShare/RetroShare.git
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5f4e465a09
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@8493 b45a01b8-16f6-495d-af2f-9b41ad6348cc
132 lines
2.9 KiB
C++
132 lines
2.9 KiB
C++
/*
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* libretroshare/src/pqi pqiservice.h
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*
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* 3P/PQI network interface for RetroShare.
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*
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* Copyright 2004-2008 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#ifndef PQI_SERVICE_HEADER
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#define PQI_SERVICE_HEADER
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#include "pqi/pqi.h"
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#include "pqi/pqi_base.h"
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#include "util/rsthreads.h"
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#include "retroshare/rsservicecontrol.h"
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#include "pqi/p3servicecontrol.h"
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// PQI Service, is a generic lower layer on which services can run on.
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//
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// these packets get passed through the
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// server, to a service that is registered.
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//
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// example services:
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// proxytunnel. -> p3proxy.
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// sockettunnel
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// -> either broadcast (attach to
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// open socket instead
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// of broadcast address)
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// -> or requested/signon.
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//
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// games,
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// voice
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// video
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//
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//
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// DataType is defined in the serialiser directory.
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class RsRawItem;
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class p3ServiceServerIface;
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class pqiService
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{
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protected:
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pqiService() // our type of packets.
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:mServiceServer(NULL) { return; }
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virtual ~pqiService() { return; }
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public:
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void setServiceServer(p3ServiceServerIface *server);
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//
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virtual bool recv(RsRawItem *) = 0;
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virtual bool send(RsRawItem *item);
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virtual RsServiceInfo getServiceInfo() = 0;
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virtual int tick() { return 0; }
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private:
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p3ServiceServerIface *mServiceServer; // const, no need for mutex.
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};
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#include <map>
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/* We are pushing the packets back through p3ServiceServer,
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* so that we can filter services at this level later...
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* if we decide not to do this, pqiService can call through
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* to the base level pqiPublisher instead.
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*/
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// use interface to allow DI
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class p3ServiceServerIface
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{
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public:
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virtual ~p3ServiceServerIface() {}
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virtual bool recvItem(RsRawItem *) = 0;
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virtual bool sendItem(RsRawItem *) = 0;
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};
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class p3ServiceServer : public p3ServiceServerIface
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{
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public:
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p3ServiceServer(pqiPublisher *pub, p3ServiceControl *ctrl);
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int addService(pqiService *, bool defaultOn);
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int removeService(pqiService *);
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bool recvItem(RsRawItem *);
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bool sendItem(RsRawItem *);
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int tick();
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public:
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private:
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pqiPublisher *mPublisher; // constant no need for mutex.
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p3ServiceControl *mServiceControl;
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RsMutex srvMtx;
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std::map<uint32_t, pqiService *> services;
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};
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#endif // PQI_SERVICE_HEADER
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