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https://github.com/RetroShare/RetroShare.git
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9bdd44d0f5
Most of these changes relate to: (1) rand() is different (2) sleep() don't exist on Windows. (3) networking headers are different - these need to be cleaned up in general. (4) disabled tests that won't compile on Windows. Will probably have to rollback some of these changes for Unix later. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@372 b45a01b8-16f6-495d-af2f-9b41ad6348cc
132 lines
4.1 KiB
C
132 lines
4.1 KiB
C
/*
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* "$Id: tou_net.h,v 1.3 2007-02-18 21:46:50 rmf24 Exp $"
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*
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* TCP-on-UDP (tou) network interface for RetroShare.
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*
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* Copyright 2004-2006 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#ifndef TOU_UNIVERSAL_NETWORK_HEADER
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#define TOU_UNIVERSAL_NETWORK_HEADER
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/* Some Types need to be defined before the interface can be declared
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*/
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#include "util/rsnet.h"
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/* C Interface */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*******
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* This defines a (unix-like) universal networking layer
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* that should function on both windows and unix. (C - interface)
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*
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* This is of course only a subset of the full interface.
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* functions required are:
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*
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* int tounet_close(int fd);
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* int tounet_socket(int domain, int type, int protocol);
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* int tounet_bind(int sockfd, const struct sockaddr *my_addr,
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* socklen_t addrlen);
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* int tounet_fcntl(int fd, int cmd, long arg);
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* int tounet_setsockopt(int s, int level, int optname,
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* const void *optval, socklen_t optlen);
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* ssize_t tounet_recvfrom(int s, void *buf, size_t len, int flags,
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* struct sockaddr *from, socklen_t *fromlen);
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* ssize_t tounet_sendto(int s, const void *buf, size_t len, int flags,
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* const struct sockaddr *to, socklen_t tolen);
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*
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* There are some non-standard ones as well:
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* int tounet_errno(); for internal networking errors
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* int tounet_init(); required for windows
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* int tounet_checkTTL(); a check if we can modify the ttl
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*/
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/* the universal interface */
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int tounet_errno(); /* for internal networking errors */
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int tounet_init(); /* required for windows */
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int tounet_close(int fd);
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int tounet_socket(int domain, int type, int protocol);
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int tounet_bind(int sockfd, const struct sockaddr *my_addr, socklen_t addrlen);
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int tounet_fcntl(int fd, int cmd, long arg);
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int tounet_setsockopt(int s, int level, int optname,
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const void *optval, socklen_t optlen);
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ssize_t tounet_recvfrom(int s, void *buf, size_t len, int flags,
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struct sockaddr *from, socklen_t *fromlen);
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ssize_t tounet_sendto(int s, const void *buf, size_t len, int flags,
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const struct sockaddr *to, socklen_t tolen);
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/* address filling */
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int tounet_inet_aton(const char *name, struct in_addr *addr);
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/* check if we can modify the TTL on a UDP packet */
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int tounet_checkTTL(int fd);
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/* Extra stuff to declare for windows error handling (mimics unix errno)
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*/
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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#ifdef WINDOWS_SYS
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// Some Network functions that are missing from windows.
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//in_addr_t inet_netof(struct in_addr addr);
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//in_addr_t inet_network(char *inet_name);
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//int inet_aton(const char *name, struct in_addr *addr);
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// definitions for fcntl (NON_BLOCK) (random?)
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#define F_SETFL 0x1010
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#define O_NONBLOCK 0x0100
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// definitions for setsockopt (TTL) (random?)
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//#define IPPROTO_IP 0x0011
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//#define IP_TTL 0x0110
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/* define the Unix Error Codes that we use...
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* NB. we should make the same, but not necessary
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*/
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#include "tou_errno.h"
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int tounet_w2u_errno(int error);
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/* also put the sleep commands in here (where else to go)
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* ms uses millisecs.
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* void Sleep(int ms);
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*/
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void sleep(int sec);
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void usleep(int usec);
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#endif
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/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
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#ifdef __cplusplus
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} /* C Interface */
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#endif
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#endif /* TOU_UNIVERSAL_NETWORK_HEADER */
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