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528317d374
Avoid to forge the [Starting distant chat. Please wait for secure tunnel to be established] message on requesting chat id from API as it is a nuisance in most libresapi use cases
505 lines
18 KiB
C++
505 lines
18 KiB
C++
#ifndef RS_MSG_GUI_INTERFACE_H
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#define RS_MSG_GUI_INTERFACE_H
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/*
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* libretroshare/src/rsiface: rsmsgs.h
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*
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* RetroShare C++ Interface.
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*
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* Copyright 2007-2008 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#include <list>
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#include <iostream>
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#include <string>
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#include <set>
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#include <assert.h>
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#include "rstypes.h"
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#include "rsgxsifacetypes.h"
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/********************** For Messages and Channels *****************/
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#define RS_MSG_BOXMASK 0x000f /* Mask for determining Box */
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#define RS_MSG_OUTGOING 0x0001 /* !Inbox */
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#define RS_MSG_PENDING 0x0002 /* OutBox */
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#define RS_MSG_DRAFT 0x0004 /* Draft */
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/* ORs of above */
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#define RS_MSG_INBOX 0x00 /* Inbox */
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#define RS_MSG_SENTBOX 0x01 /* Sentbox */
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#define RS_MSG_OUTBOX 0x03 /* Outbox */
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#define RS_MSG_DRAFTBOX 0x05 /* Draftbox */
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#define RS_MSG_NEW 0x000010 /* New */
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#define RS_MSG_TRASH 0x000020 /* Trash */
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#define RS_MSG_UNREAD_BY_USER 0x000040 /* Unread by user */
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#define RS_MSG_REPLIED 0x000080 /* Message is replied */
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#define RS_MSG_FORWARDED 0x000100 /* Message is forwarded */
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#define RS_MSG_STAR 0x000200 /* Message is marked with a star */
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// system message
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#define RS_MSG_USER_REQUEST 0x000400 /* user request */
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#define RS_MSG_FRIEND_RECOMMENDATION 0x000800 /* friend recommendation */
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#define RS_MSG_DISTANT 0x001000 /* message is distant */
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#define RS_MSG_SIGNATURE_CHECKS 0x002000 /* message was signed, and signature checked */
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#define RS_MSG_SIGNED 0x004000 /* message was signed and signature didn't check */
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#define RS_MSG_LOAD_EMBEDDED_IMAGES 0x008000 /* load embedded images */
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#define RS_MSG_PUBLISH_KEY 0x020000 /* publish key */
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#define RS_MSG_SYSTEM (RS_MSG_USER_REQUEST | RS_MSG_FRIEND_RECOMMENDATION | RS_MSG_PUBLISH_KEY)
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#define RS_CHAT_LOBBY_EVENT_PEER_LEFT 0x01
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#define RS_CHAT_LOBBY_EVENT_PEER_STATUS 0x02
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#define RS_CHAT_LOBBY_EVENT_PEER_JOINED 0x03
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#define RS_CHAT_LOBBY_EVENT_PEER_CHANGE_NICKNAME 0x04
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#define RS_CHAT_LOBBY_EVENT_KEEP_ALIVE 0x05
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#define RS_MSGTAGTYPE_IMPORTANT 1
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#define RS_MSGTAGTYPE_WORK 2
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#define RS_MSGTAGTYPE_PERSONAL 3
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#define RS_MSGTAGTYPE_TODO 4
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#define RS_MSGTAGTYPE_LATER 5
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#define RS_MSGTAGTYPE_USER 100
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//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_CHALLENGE 0 /* Used to accept connection challenges only. */
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//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC 1 /* lobby is visible by friends. Friends can connect.*/
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//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE 2 /* lobby invisible by friends. Peers on invitation only .*/
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#define RS_CHAT_TYPE_PUBLIC 1
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#define RS_CHAT_TYPE_PRIVATE 2
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#define RS_CHAT_TYPE_LOBBY 3
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#define RS_CHAT_TYPE_DISTANT 4
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE( 0x00000001 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_deprecated ( 0x00000002 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_PUBLIC ( 0x00000004 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_CHALLENGE ( 0x00000008 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_PGP_SIGNED ( 0x00000010 ) ; // requires the signing ID to be PGP-linked. Avoids anonymous crap.
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typedef uint64_t ChatLobbyId ;
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typedef uint64_t ChatLobbyMsgId ;
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typedef std::string ChatLobbyNickName ;
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typedef uint64_t MessageId ;
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namespace Rs
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{
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namespace Msgs
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{
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class MsgAddress
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{
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public:
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typedef enum { MSG_ADDRESS_TYPE_UNKNOWN = 0x00,
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MSG_ADDRESS_TYPE_RSPEERID = 0x01,
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MSG_ADDRESS_TYPE_RSGXSID = 0x02,
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MSG_ADDRESS_TYPE_EMAIL = 0x03 } AddressType;
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typedef enum { MSG_ADDRESS_MODE_UNKNOWN = 0x00,
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MSG_ADDRESS_MODE_TO = 0x01,
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MSG_ADDRESS_MODE_CC = 0x02,
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MSG_ADDRESS_MODE_BCC = 0x03 } AddressMode;
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explicit MsgAddress(const RsGxsId& gid, MsgAddress::AddressMode mmode)
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: _type(MSG_ADDRESS_TYPE_RSGXSID), _mode(mmode), _addr_string(gid.toStdString()){}
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explicit MsgAddress(const RsPeerId& pid, MsgAddress::AddressMode mmode)
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: _type(MSG_ADDRESS_TYPE_RSPEERID), _mode(mmode), _addr_string(pid.toStdString()){}
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explicit MsgAddress(const std::string& email, MsgAddress::AddressMode mmode)
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: _type(MSG_ADDRESS_TYPE_EMAIL), _mode(mmode), _addr_string(email){}
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MsgAddress::AddressType type() { return _type ;}
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MsgAddress::AddressMode mode() { return _mode ;}
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RsGxsId toGxsId() const { assert(_type==MSG_ADDRESS_TYPE_RSGXSID );return RsGxsId (_addr_string);}
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RsPeerId toRsPeerId() const { assert(_type==MSG_ADDRESS_TYPE_RSPEERID);return RsPeerId(_addr_string);}
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std::string toEmail() const { assert(_type==MSG_ADDRESS_TYPE_EMAIL );return _addr_string ;}
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private:
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AddressType _type ;
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AddressMode _mode ;
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std::string _addr_string ;
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};
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class MessageInfo_v2
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{
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public:
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//MessageInfo_v2() {}
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unsigned int msgflags;
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//RsMessageId msgId;
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MsgAddress from ;
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std::list<MsgAddress> rcpt ;
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// Headers
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//
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std::string subject;
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std::string msg;
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time_t time_stamp ;
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//std::list<MessageHeader> headers ;
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std::string attach_title;
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std::string attach_comment;
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std::list<FileInfo> files;
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int size; /* total of files */
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int count; /* file count */
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};
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class MessageInfo
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{
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public:
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MessageInfo(): msgflags(0), size(0), count(0), ts(0) {}
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std::string msgId;
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RsPeerId rspeerid_srcId;
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RsGxsId rsgxsid_srcId;
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unsigned int msgflags;
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// friend destinations
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//
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std::set<RsPeerId> rspeerid_msgto; // RsPeerId is used here for various purposes:
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std::set<RsPeerId> rspeerid_msgcc; // - real peer ids which are actual friend locations
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std::set<RsPeerId> rspeerid_msgbcc; // -
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// distant peers
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//
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std::set<RsGxsId> rsgxsid_msgto; // RsPeerId is used here for various purposes:
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std::set<RsGxsId> rsgxsid_msgcc; // - real peer ids which are actual friend locations
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std::set<RsGxsId> rsgxsid_msgbcc; // -
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std::string title;
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std::string msg;
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std::string attach_title;
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std::string attach_comment;
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std::list<FileInfo> files;
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int size; /* total of files */
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int count; /* file count */
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int ts;
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};
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class MsgInfoSummary
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{
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public:
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MsgInfoSummary(): msgflags(0), count(0), ts(0) {}
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std::string msgId;
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RsPeerId srcId;
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uint32_t msgflags;
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std::string title;
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int count; /* file count */
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time_t ts;
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};
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class MsgTagInfo
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{
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public:
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MsgTagInfo() {}
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std::string msgId;
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std::list<uint32_t> tagIds;
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};
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class MsgTagType
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{
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public:
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MsgTagType() {}
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/* map containing tagId -> pair (text, rgb color) */
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std::map<uint32_t, std::pair<std::string, uint32_t> > types;
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};
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} //namespace Rs
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} //namespace Msgs
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#define RS_CHAT_PUBLIC 0x0001
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#define RS_CHAT_PRIVATE 0x0002
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#define RS_CHAT_AVATAR_AVAILABLE 0x0004
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#define RS_DISTANT_CHAT_STATUS_UNKNOWN 0x0000
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#define RS_DISTANT_CHAT_STATUS_TUNNEL_DN 0x0001
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#define RS_DISTANT_CHAT_STATUS_CAN_TALK 0x0002
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#define RS_DISTANT_CHAT_STATUS_REMOTELY_CLOSED 0x0003
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#define RS_DISTANT_CHAT_ERROR_NO_ERROR 0x0000
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#define RS_DISTANT_CHAT_ERROR_DECRYPTION_FAILED 0x0001
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#define RS_DISTANT_CHAT_ERROR_SIGNATURE_MISMATCH 0x0002
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#define RS_DISTANT_CHAT_ERROR_UNKNOWN_KEY 0x0003
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#define RS_DISTANT_CHAT_ERROR_UNKNOWN_HASH 0x0004
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#define RS_DISTANT_CHAT_FLAG_SIGNED 0x0001
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#define RS_DISTANT_CHAT_FLAG_SIGNATURE_OK 0x0002
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// flags to define who we accept to talk to. Each flag *removes* some people.
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#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_NONE 0x0000
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#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_NON_CONTACTS 0x0001
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#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_EVERYBODY 0x0002
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#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_NONE 0x0000
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#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_NON_CONTACTS 0x0001
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#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_EVERYBODY 0x0002
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struct DistantChatPeerInfo
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{
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RsGxsId to_id ;
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RsGxsId own_id ;
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DistantChatPeerId peer_id ; // this is the tunnel id actually
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uint32_t status ; // see the values in rsmsgs.h
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};
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// Identifier for an chat endpoint like
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// neighbour peer, distant peer, chatlobby, broadcast
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class ChatId
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{
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public:
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ChatId();
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explicit ChatId(RsPeerId id);
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explicit ChatId(ChatLobbyId id);
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explicit ChatId(DistantChatPeerId id);
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explicit ChatId(std::string str);
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static ChatId makeBroadcastId();
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std::string toStdString() const;
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bool operator<(const ChatId& other) const;
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bool isSameEndpoint(const ChatId& other) const;
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bool operator==(const ChatId& other) const { return isSameEndpoint(other) ; }
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bool isNotSet() const;
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bool isPeerId() const;
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bool isDistantChatId() const;
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bool isLobbyId() const;
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bool isBroadcast() const;
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RsPeerId toPeerId() const;
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ChatLobbyId toLobbyId() const;
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DistantChatPeerId toDistantChatId() const;
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// for the very specific case of transfering a status string
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// from the chatservice to the gui,
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// this defines from which peer the status string came from
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RsPeerId broadcast_status_peer_id;
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private:
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enum Type { TYPE_NOT_SET,
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TYPE_PRIVATE, // private chat with directly connected friend, peer_id is valid
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TYPE_PRIVATE_DISTANT, // private chat with distant peer, gxs_id is valid
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TYPE_LOBBY, // chat lobby id, lobby_id is valid
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TYPE_BROADCAST // message to/from all connected peers
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};
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Type type;
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RsPeerId peer_id;
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DistantChatPeerId distant_chat_id;
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ChatLobbyId lobby_id;
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};
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class ChatMessage
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{
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public:
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ChatId chat_id; // id of chat endpoint
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RsPeerId broadcast_peer_id; // only used for broadcast chat: source peer id
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RsGxsId lobby_peer_gxs_id; // only used for lobbys: nickname of message author
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std::string peer_alternate_nickname; // only used when key is unknown.
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unsigned int chatflags;
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uint32_t sendTime;
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uint32_t recvTime;
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std::string msg;
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bool incoming;
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bool online; // for outgoing messages: was this message send?
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//bool system_message;
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};
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class ChatLobbyInvite
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{
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public:
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ChatLobbyId lobby_id ;
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RsPeerId peer_id ;
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std::string lobby_name ;
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std::string lobby_topic ;
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ChatLobbyFlags lobby_flags ;
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};
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class VisibleChatLobbyRecord
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{
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public:
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VisibleChatLobbyRecord(): lobby_id(0), total_number_of_peers(0), last_report_time(0){}
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ChatLobbyId lobby_id ; // unique id of the lobby
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std::string lobby_name ; // name to use for this lobby
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std::string lobby_topic ; // topic to use for this lobby
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std::set<RsPeerId> participating_friends ; // list of direct friend who participate.
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uint32_t total_number_of_peers ; // total number of particpating peers. Might not be
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time_t last_report_time ; // last time the lobby was reported.
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ChatLobbyFlags lobby_flags ; // see RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC / RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE
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};
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class ChatLobbyInfo
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{
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public:
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ChatLobbyId lobby_id ; // unique id of the lobby
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std::string lobby_name ; // name to use for this lobby
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std::string lobby_topic ; // topic to use for this lobby
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std::set<RsPeerId> participating_friends ; // list of direct friend who participate. Used to broadcast sent messages.
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RsGxsId gxs_id ; // ID to sign messages
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ChatLobbyFlags lobby_flags ; // see RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC / RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE
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std::map<RsGxsId,time_t> gxs_ids ; // list of non direct friend who participate. Used to display only.
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time_t last_activity ; // last recorded activity. Useful for removing dead lobbies.
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};
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std::ostream &operator<<(std::ostream &out, const Rs::Msgs::MessageInfo &info);
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class RsMsgs;
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extern RsMsgs *rsMsgs;
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class RsMsgs
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{
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public:
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RsMsgs() { return; }
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virtual ~RsMsgs() { return; }
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/****************************************/
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/* Message Items */
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/****************************************/
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virtual bool getMessageSummaries(std::list<Rs::Msgs::MsgInfoSummary> &msgList) = 0;
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virtual bool getMessage(const std::string &mId, Rs::Msgs::MessageInfo &msg) = 0;
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virtual void getMessageCount(unsigned int *pnInbox, unsigned int *pnInboxNew, unsigned int *pnOutbox, unsigned int *pnDraftbox, unsigned int *pnSentbox, unsigned int *pnTrashbox) = 0;
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virtual bool MessageSend(Rs::Msgs::MessageInfo &info) = 0;
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virtual bool SystemMessage(const std::string &title, const std::string &message, uint32_t systemFlag) = 0;
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virtual bool MessageToDraft(Rs::Msgs::MessageInfo &info, const std::string &msgParentId) = 0;
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virtual bool MessageToTrash(const std::string &mid, bool bTrash) = 0;
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virtual bool getMsgParentId(const std::string &msgId, std::string &msgParentId) = 0;
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virtual bool MessageDelete(const std::string &mid) = 0;
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virtual bool MessageRead(const std::string &mid, bool unreadByUser) = 0;
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virtual bool MessageReplied(const std::string &mid, bool replied) = 0;
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virtual bool MessageForwarded(const std::string &mid, bool forwarded) = 0;
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virtual bool MessageStar(const std::string &mid, bool mark) = 0;
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virtual bool MessageLoadEmbeddedImages(const std::string &mid, bool load) = 0;
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/* message tagging */
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virtual bool getMessageTagTypes(Rs::Msgs::MsgTagType& tags) = 0;
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/* set == false && tagId == 0 --> remove all */
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virtual bool setMessageTagType(uint32_t tagId, std::string& text, uint32_t rgb_color) = 0;
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virtual bool removeMessageTagType(uint32_t tagId) = 0;
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virtual bool getMessageTag(const std::string &msgId, Rs::Msgs::MsgTagInfo& info) = 0;
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virtual bool setMessageTag(const std::string &msgId, uint32_t tagId, bool set) = 0;
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virtual bool resetMessageStandardTagTypes(Rs::Msgs::MsgTagType& tags) = 0;
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/****************************************/
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/* Private distant messages */
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/****************************************/
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virtual uint32_t getDistantMessagingPermissionFlags()=0 ;
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virtual void setDistantMessagingPermissionFlags(uint32_t flags)=0 ;
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/****************************************/
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/* Chat */
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/****************************************/
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// sendChat for broadcast, private, lobby and private distant chat
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// note: for lobby chat, you first have to subscribe to a lobby
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// for private distant chat, it is reqired to have an active distant chat session
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virtual bool sendChat(ChatId id, std::string msg) = 0;
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virtual uint32_t getMaxMessageSecuritySize(int type) = 0;
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virtual void sendStatusString(const ChatId& id,const std::string& status_string) = 0;
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virtual void clearChatLobby(const ChatId& id) = 0;
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virtual void setCustomStateString(const std::string& status_string) = 0 ;
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virtual std::string getCustomStateString() = 0 ;
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virtual std::string getCustomStateString(const RsPeerId& peer_id) = 0 ;
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// get avatar data for peer pid
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virtual void getAvatarData(const RsPeerId& pid,unsigned char *& data,int& size) = 0 ;
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// set own avatar data
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virtual void setOwnAvatarData(const unsigned char *data,int size) = 0 ;
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virtual void getOwnAvatarData(unsigned char *& data,int& size) = 0 ;
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/****************************************/
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/* Chat lobbies */
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/****************************************/
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virtual bool joinVisibleChatLobby(const ChatLobbyId& lobby_id,const RsGxsId& own_id) = 0 ;
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/// get ids of subscribed lobbies
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virtual void getChatLobbyList(std::list<ChatLobbyId>& cl_list) = 0;
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/// get lobby info of a subscribed chat lobby. Returns true if lobby id is valid.
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virtual bool getChatLobbyInfo(const ChatLobbyId& id,ChatLobbyInfo& info) = 0 ;
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/// get info about all lobbies, subscribed and unsubscribed
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virtual void getListOfNearbyChatLobbies(std::vector<VisibleChatLobbyRecord>& public_lobbies) = 0 ;
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virtual void invitePeerToLobby(const ChatLobbyId& lobby_id,const RsPeerId& peer_id) = 0;
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virtual bool acceptLobbyInvite(const ChatLobbyId& id,const RsGxsId& identity) = 0 ;
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virtual void denyLobbyInvite(const ChatLobbyId& id) = 0 ;
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virtual void getPendingChatLobbyInvites(std::list<ChatLobbyInvite>& invites) = 0;
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virtual void unsubscribeChatLobby(const ChatLobbyId& lobby_id) = 0;
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virtual bool setIdentityForChatLobby(const ChatLobbyId& lobby_id,const RsGxsId& nick) = 0;
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virtual bool getIdentityForChatLobby(const ChatLobbyId& lobby_id,RsGxsId& nick) = 0 ;
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virtual bool setDefaultIdentityForChatLobby(const RsGxsId& nick) = 0;
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virtual void getDefaultIdentityForChatLobby(RsGxsId& id) = 0 ;
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virtual void setLobbyAutoSubscribe(const ChatLobbyId& lobby_id, const bool autoSubscribe) = 0 ;
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virtual bool getLobbyAutoSubscribe(const ChatLobbyId& lobby_id) = 0 ;
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virtual ChatLobbyId createChatLobby(const std::string& lobby_name,const RsGxsId& lobby_identity,const std::string& lobby_topic,const std::set<RsPeerId>& invited_friends,ChatLobbyFlags lobby_privacy_type) = 0 ;
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/****************************************/
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/* Distant chat */
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/****************************************/
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virtual uint32_t getDistantChatPermissionFlags()=0 ;
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virtual bool setDistantChatPermissionFlags(uint32_t flags)=0 ;
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virtual bool initiateDistantChatConnexion(
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const RsGxsId& to_pid, const RsGxsId& from_pid,
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DistantChatPeerId& pid, uint32_t& error_code,
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bool notify = true ) = 0;
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virtual bool getDistantChatStatus(const DistantChatPeerId& pid,DistantChatPeerInfo& info)=0;
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virtual bool closeDistantChatConnexion(const DistantChatPeerId& pid)=0;
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};
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#endif
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