RetroShare/libretroshare/src/chat/p3chatservice.h

263 lines
8.3 KiB
C++

/*
* libretroshare/src/services chatservice.h
*
* Services for RetroShare.
*
* Copyright 2004-2008 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#ifndef SERVICE_CHAT_HEADER
#define SERVICE_CHAT_HEADER
#include <list>
#include <string>
#include <vector>
#include "serialiser/rsmsgitems.h"
#include "services/p3service.h"
#include "pqi/pqiservicemonitor.h"
#include "chat/distantchat.h"
#include "chat/distributedchat.h"
#include "retroshare/rsmsgs.h"
class p3ServiceControl;
class p3LinkMgr;
class p3HistoryMgr;
typedef RsPeerId ChatLobbyVirtualPeerId ;
//!The basic Chat service.
/**
*
* Can be used to send and receive chats, immediate status (using notify), avatars, and custom status
* This service uses rsnotify (callbacks librs clients (e.g. rs-gui))
* @see NotifyBase
*/
class p3ChatService: public p3Service, public DistantChatService, public DistributedChatService, public p3Config, public pqiServiceMonitor
{
public:
p3ChatService(p3ServiceControl *cs, p3IdService *pids,p3LinkMgr *cm, p3HistoryMgr *historyMgr);
virtual RsServiceInfo getServiceInfo();
/***** overloaded from p3Service *****/
/*!
* This retrieves all chat msg items and also (important!)
* processes chat-status items that are in service item queue. chat msg item requests are also processed and not returned
* (important! also) notifications sent to notify base on receipt avatar, immediate status and custom status
* : notifyCustomState, notifyChatStatus, notifyPeerHasNewAvatar
* @see NotifyBase
*/
virtual int tick();
/*************** pqiMonitor callback ***********************/
virtual void statusChange(const std::list<pqiServicePeer> &plist);
/*!
* public chat sent to all peers
*/
void sendPublicChat(const std::string &msg);
/********* RsMsgs ***********/
/*!
* Send a chat message.
* @param destination where to send the chat message
* @param msg the message
* @see ChatId
*/
bool sendChat(ChatId destination, std::string msg);
/*!
* chat is sent to specifc peer
* @param id peer to send chat msg to
*/
bool sendPrivateChat(const RsPeerId &id, const std::string &msg);
/*!
* can be used to send 'immediate' status msgs, these status updates are meant for immediate use by peer (not saved by rs)
* e.g currently used to update user when a peer 'is typing' during a chat
*/
void sendStatusString(const ChatId& id,const std::string& status_str) ;
/**
* @brief clearChatLobby: Signal chat was cleared by GUI.
* @param id: Chat id cleared.
*/
virtual void clearChatLobby(const ChatId& id);
/*!
* send to all peers online
*@see sendStatusString()
*/
void sendGroupChatStatusString(const std::string& status_str) ;
/*!
* this retrieves custom status for a peers, generate a requests to the peer
* @param peer_id the id of the peer you want status string for
*/
std::string getCustomStateString(const RsPeerId& peer_id) ;
/*!
* sets the client's custom status, generates 'status available' item sent to all online peers
*/
void setOwnCustomStateString(const std::string&) ;
/*!
* @return client's custom string
*/
std::string getOwnCustomStateString() ;
/*! gets the peer's avatar in jpeg format, if available. Null otherwise. Also asks the peer to send
* its avatar, if not already available. Creates a new unsigned char array. It's the caller's
* responsibility to delete this ones used.
*/
void getAvatarJpegData(const RsPeerId& peer_id,unsigned char *& data,int& size) ;
/*!
* Sets the avatar data and size for client's account
* @param data is copied, so should be destroyed by the caller
*/
void setOwnAvatarJpegData(const unsigned char *data,int size) ;
/*!
* Gets the avatar data for clients account
* data is in jpeg format
*/
void getOwnAvatarJpegData(unsigned char *& data,int& size) ;
/*!
* Return the max message size for security forwarding
* @param type RS_CHAT_TYPE_...
* return 0 unlimited
*/
static uint32_t getMaxMessageSecuritySize(int type);
/*!
* Checks message security, especially remove billion laughs attacks
*/
static bool checkForMessageSecurity(RsChatMsgItem *) ;
/*!
* @param clear private chat queue
*/
bool clearPrivateChatQueue(bool incoming, const RsPeerId &id);
protected:
/************* from p3Config *******************/
virtual RsSerialiser *setupSerialiser() ;
/*!
* chat msg items and custom status are saved
*/
virtual bool saveList(bool& cleanup, std::list<RsItem*>&) ;
virtual void saveDone();
virtual bool loadList(std::list<RsItem*>& load) ;
// accepts virtual peer id
bool isOnline(const RsPeerId &pid) ;
/// This is to be used by subclasses/parents to call IndicateConfigChanged()
virtual void triggerConfigSave() { IndicateConfigChanged() ; }
/// Same, for storing messages in incoming list
virtual void locked_storeIncomingMsg(RsChatMsgItem *) ;
private:
RsMutex mChatMtx;
class AvatarInfo ;
class StateStringInfo ;
// Receive chat queue
void receiveChatQueue();
void handleIncomingItem(RsItem *); // called by the former, and turtle handler for incoming encrypted items
virtual void sendChatItem(RsChatItem *) ;
void initChatMessage(RsChatMsgItem *c, ChatMessage& msg);
/// Send avatar info to peer in jpeg format.
void sendAvatarJpegData(const RsPeerId& peer_id) ;
/// Send custom state info to peer
void sendCustomState(const RsPeerId& peer_id);
/// Receive the avatar in a chat item, with RS_CHAT_RECEIVE_AVATAR flag.
void receiveAvatarJpegData(RsChatAvatarItem *ci) ; // new method
void receiveStateString(const RsPeerId& id,const std::string& s) ;
/// methods for handling various Chat items.
virtual bool handleRecvChatMsgItem(RsChatMsgItem *&item) ; // NULL-ifies the item if memory ownership is taken
void handleRecvChatStatusItem(RsChatStatusItem *item) ;
void handleRecvChatAvatarItem(RsChatAvatarItem *item) ;
/// Sends a request for an avatar to the peer of given id
void sendAvatarRequest(const RsPeerId& peer_id) ;
/// Send a request for custom status string
void sendCustomStateRequest(const RsPeerId& peer_id);
/// called as a proxy to sendItem(). Possibly splits item into multiple items of size lower than the maximum item size.
//void checkSizeAndSendMessage(RsChatLobbyMsgItem *item) ;
void checkSizeAndSendMessage(RsChatMsgItem *item) ; // keep for compatibility for a few weeks.
/// Called when a RsChatMsgItem is received. The item may be collapsed with any waiting partial chat item from the same peer.
/// if so, the chat item will be turned to NULL
bool locked_checkAndRebuildPartialMessage(RsChatMsgItem *&) ;
RsChatAvatarItem *makeOwnAvatarItem() ;
RsChatStatusItem *makeOwnCustomStateStringItem() ;
p3ServiceControl *mServiceCtrl;
p3LinkMgr *mLinkMgr;
p3HistoryMgr *mHistoryMgr;
std::list<RsChatMsgItem *> privateOutgoingList; // messages waiting to be send when peer comes online
AvatarInfo *_own_avatar ;
std::map<RsPeerId,AvatarInfo *> _avatars ;
std::map<RsPeerId,RsChatMsgItem *> _pendingPartialMessages ;
std::string _custom_status_string ;
std::map<RsPeerId,StateStringInfo> _state_strings ;
RsChatSerialiser *_serializer ;
};
class p3ChatService::StateStringInfo
{
public:
StateStringInfo()
{
_custom_status_string = "" ; // the custom status string of the peer
_peer_is_new = false ; // true when the peer has a new avatar
_own_is_new = false ; // true when I myself a new avatar to send to this peer.
}
std::string _custom_status_string ;
int _peer_is_new ; // true when the peer has a new avatar
int _own_is_new ; // true when I myself a new avatar to send to this peer.
};
#endif // SERVICE_CHAT_HEADER