RetroShare/libretroshare/src/pqi/pqiperson.cc
Gioacchino Mazzurco df87fe53b1
Cleanup RsThread and related classes
Removed antipattern abstraction RsSingleJobThread
Rename runloop() method to run() in RsThread
Ported few classes ineriting from RsSingleJobThread to RsThread
RsThread use std::atomic instead of self implemented strange binary semaphores
Removed RsTickingThread::shutdown() use RsThread::askForStop() instead
Removed RsTickingThread::fullstop() use RsThread::fullstop() instead
Stop properly JSON API server in retroshare-gui
Centralize errno traslation to literal in util/rserrno.*
2019-12-30 10:38:54 +01:00

698 lines
18 KiB
C++

/*******************************************************************************
* libretroshare/src/pqi: pqiperson.cc *
* *
* libretroshare: retroshare core library *
* *
* Copyright (C) 2004-2006 Robert Fernie. *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
#include "pqi/pqi.h"
#include "pqi/pqiperson.h"
#include "pqi/pqipersongrp.h"
#include "pqi/pqissl.h"
#include "util/rsdebug.h"
#include "util/rsstring.h"
#include "retroshare/rspeers.h"
static struct RsLog::logInfo pqipersonzoneInfo = {RsLog::Default, "pqiperson"};
#define pqipersonzone &pqipersonzoneInfo
/****
* #define PERSON_DEBUG 1
****/
pqiperson::pqiperson(const RsPeerId& id, pqipersongrp *pg) :
PQInterface(id), mNotifyMtx("pqiperson-notify"), mPersonMtx("pqiperson"),
active(false), activepqi(NULL), inConnectAttempt(false),// waittimes(0),
pqipg(pg) {} // TODO: must check id!
pqiperson::~pqiperson()
{
RS_STACK_MUTEX(mPersonMtx);
// clean up the childrens
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
{
pqiconnect *pc = (it->second);
delete pc;
}
kids.clear();
}
int pqiperson::SendItem(RsItem *i,uint32_t& serialized_size)
{
RS_STACK_MUTEX(mPersonMtx);
if(active)
{
// every outgoing item goes through this function, so try to not waste cpu cycles
// check if debug output is wanted, to avoid unecessary work
// getZoneLevel() locks a global mutex and does a lookup in a map or returns a default value
// (not sure if this is a performance problem)
if (PQL_DEBUG_BASIC <= pqipersonzoneInfo.lvl)
{
std::string out = "pqiperson::SendItem() Active: Sending On\n";
i->print_string(out, 5); // this can be very expensive
#ifdef PERSON_DEBUG
std::cerr << out << std::endl;
#endif
pqioutput(PQL_DEBUG_BASIC, pqipersonzone, out);
}
return activepqi -> SendItem(i,serialized_size);
}
else
{
if (PQL_DEBUG_BASIC <= pqipersonzoneInfo.lvl)
{
std::string out = "pqiperson::SendItem()";
out += " Not Active: Used to put in ToGo Store\n";
out += " Now deleting...";
pqioutput(PQL_DEBUG_BASIC, pqipersonzone, out);
}
delete i;
}
return 0; // queued.
}
RsItem *pqiperson::GetItem()
{
RS_STACK_MUTEX(mPersonMtx);
if (active)
return activepqi->GetItem();
// else not possible.
return NULL;
}
bool pqiperson::RecvItem(RsItem *item)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::RecvItem()" << std::endl;
#endif
return pqipg->recvItem((RsRawItem *) item);
}
int pqiperson::status()
{
RS_STACK_MUTEX(mPersonMtx);
if (active)
return activepqi -> status();
return -1;
}
int pqiperson::receiveHeartbeat()
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::receiveHeartbeat() from peer : "
<< PeerId().toStdString() << std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
lastHeartbeatReceived = time(NULL);
return 1;
}
int pqiperson::tick()
{
int activeTick = 0;
{
RS_STACK_MUTEX(mPersonMtx);
#ifdef PERSON_DEBUG
if(active)
{
std::cerr << "pqiperson: peer=" << (activepqi? (activepqi->PeerId()): (RsPeerId())) <<", active=" << active << ", last HB=" << time(NULL) - lastHeartbeatReceived << " secs ago." ;
if(lastHeartbeatReceived==0)
std::cerr << "!!!!!!!" << std::endl;
else
std::cerr << std::endl;
}
#endif
//if lastHeartbeatReceived is 0, it might be not activated so don't do a net reset.
if ( active && time(NULL) > lastHeartbeatReceived + HEARTBEAT_REPEAT_TIME * 20)
{
int ageLastIncoming = time(NULL) - activepqi->getLastIncomingTS();
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::tick() WARNING No heartbeat from: "
<< PeerId().toStdString() << " LastHeartbeat was: "
<< time(NULL) - lastHeartbeatReceived
<< "secs ago LastIncoming was: " << ageLastIncoming
<< "secs ago" << std::endl;
#endif
if (ageLastIncoming > 60) // Check timeout
{
std::cerr << "pqiperson::tick() " << PeerId().toStdString() << " No Heartbeat & No Packets for 60 secs -> assume dead." << std::endl;
this->reset_locked();
}
}
{
#ifdef PERSON_DEBUG
std::string statusStr = " inactive ";
if (active)
statusStr = " active ";
std::string connectStr = " Not Connecting ";
if (inConnectAttempt)
connectStr = " In Connection Attempt ";
std::cerr << "pqiperson::tick() Id: " << PeerId().toStdString()
<< "activepqi: " << activepqi << " inConnectAttempt:"
<< connectStr << std::endl;
#endif
// tick the children.
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
{
if (0 < (it->second)->tick())
activeTick = 1;
#ifdef PERSON_DEBUG
std::cerr << "\tTicking Child: "<< it->first << std::endl;
#endif
}
}
}
// handle Notify Events that were generated.
processNotifyEvents();
return activeTick;
}
// callback function for the child - notify of a change.
// This is only used for out-of-band info....
// otherwise could get dangerous loops.
// - Actually, now we have - must store and process later.
int pqiperson::notifyEvent(NetInterface *ni, int newState,
const sockaddr_storage &remote_peer_address)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::notifyEvent() adding event to Queue. newState="
<< newState << " from IP = "
<< sockaddr_storage_tostring(remote_peer_address) << std::endl;
#endif
if (mPersonMtx.trylock())
{
handleNotifyEvent_locked(ni, newState, remote_peer_address);
mPersonMtx.unlock();
return 1;
}
RS_STACK_MUTEX(mNotifyMtx);
mNotifyQueue.push_back(NotifyData(ni, newState, remote_peer_address));
return 1;
}
void pqiperson::processNotifyEvents()
{
NetInterface *ni;
int state;
sockaddr_storage addr;
while(1) // While there is notification to handle
{
{
RS_STACK_MUTEX(mNotifyMtx);
if(mNotifyQueue.empty())
return;
NotifyData &data = mNotifyQueue.front();
ni = data.mNi;
state = data.mState;
addr = data.mAddr;
mNotifyQueue.pop_front();
}
RS_STACK_MUTEX(mPersonMtx);
handleNotifyEvent_locked(ni, state, addr);
}
}
int pqiperson::handleNotifyEvent_locked(NetInterface *ni, int newState,
const sockaddr_storage &remote_peer_address)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::handleNotifyEvent_locked() Id: "
<< PeerId().toStdString() << " Message: " << newState
<< " from: " << ni << std::endl;
int i = 0;
#endif
/* find the pqi, */
pqiconnect *pqi = NULL;
uint32_t type = 0;
std::map<uint32_t, pqiconnect *>::iterator it;
/* start again */
for(it = kids.begin(); it != kids.end(); ++it)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::handleNotifyEvent_locked() Kid# " << i
<< " of " << kids.size() << " type: " << it->first
<< " in_ni: " << ni << std::endl;
++i;
#endif
if ((it->second)->thisNetInterface(ni))
{
pqi = (it->second);
type = (it->first);
}
}
if (!pqi)
{
std::cerr << "pqiperson::handleNotifyEvent_locked Unknown Event Source!"
<< std::endl;
return -1;
}
switch(newState)
{
case CONNECT_RECEIVED:
case CONNECT_SUCCESS:
{
/* notify */
if (pqipg)
{
pqissl *ssl = dynamic_cast<pqissl*>(ni);
if(ssl)
pqipg->notifyConnect(PeerId(), type, true, ssl->actAsServer(), remote_peer_address);
else
pqipg->notifyConnect(PeerId(), type, true, false, remote_peer_address);
}
if ((active) && (activepqi != pqi)) // already connected - trouble
{
// TODO: 2015/12/19 Is this block dead code?
std::cerr << "pqiperson::handleNotifyEvent_locked Id: "
<< PeerId().toStdString() << " CONNECT_SUCCESS+active->"
<< "activing new connection, shutting others"
<< std::endl;
// This is the RESET that's killing the connections.....
//activepqi -> reset();
// this causes a recursive call back into this fn.
// which cleans up state.
// we only do this if its not going to mess with new conn.
}
/* now install a new one. */
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::handleNotifyEvent_locked Id: "
<< PeerId().toStdString() << " CONNECT_SUCCESS->marking "
<< "so! (resetting others)" << std::endl;
#endif
// mark as active.
active = true;
lastHeartbeatReceived = time(NULL) ;
activepqi = pqi;
inConnectAttempt = false;
// STARTUP THREAD
activepqi->start("pqi " + PeerId().toStdString().substr(0, 11));
// reset all other children (clear up long UDP attempt)
for(it = kids.begin(); it != kids.end(); ++it)
if (!(it->second)->thisNetInterface(ni))
it->second->reset();
return 1;
}
break;
}
case CONNECT_UNREACHABLE:
case CONNECT_FIREWALLED:
case CONNECT_FAILED:
{
if (active && (activepqi == pqi))
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::handleNotifyEvent_locked Id: "
<< PeerId().toStdString()
<< " CONNECT_FAILED->marking so!" << std::endl;
#endif
activepqi->askForStop(); // STOP THREAD.
active = false;
activepqi = nullptr;
}
#ifdef PERSON_DEBUG
else
std::cerr << "pqiperson::handleNotifyEvent_locked Id: "
<< PeerId().toStdString() + " CONNECT_FAILED-> from "
<< "an unactive connection, don't flag the peer as "
<< "not connected, just try next attempt !" << std::endl;
#endif
/* notify up */
if (pqipg)
pqipg->notifyConnect(PeerId(), type, false, false, remote_peer_address);
return 1;
}
default:
return -1;
}
}
/***************** Not PQInterface Fns ***********************/
int pqiperson::reset()
{
RS_STACK_MUTEX(mPersonMtx);
return reset_locked();
}
int pqiperson::reset_locked()
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::reset_locked() resetting all pqiconnect for Id: "
<< PeerId().toStdString() << std::endl;
#endif
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
{
it->second->askForStop(); // STOP THREAD.
(it->second) -> reset();
}
activepqi = NULL;
active = false;
lastHeartbeatReceived = 0;
return 1;
}
int pqiperson::fullstopthreads()
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::fullstopthreads() for Id: "
<< PeerId().toStdString() << std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
(it->second)->fullstop(); // WAIT FOR THREAD TO STOP.
activepqi = NULL;
active = false;
lastHeartbeatReceived = 0;
return 1;
}
int pqiperson::addChildInterface(uint32_t type, pqiconnect *pqi)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::addChildInterface() : Id "
<< PeerId().toStdString() << " " << type << std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
kids[type] = pqi;
return 1;
}
/***************** PRIVATE FUNCTIONS ***********************/
// functions to iterate over the connects and change state.
int pqiperson::listen()
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::listen() Id: " + PeerId().toStdString() << std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
if (!active)
{
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
(it->second)->listen();
}
return 1;
}
int pqiperson::stoplistening()
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::stoplistening() Id: " + PeerId().toStdString()
<< std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
(it->second)->stoplistening();
return 1;
}
int pqiperson::connect(uint32_t type, const sockaddr_storage &raddr,
const sockaddr_storage &proxyaddr,
const sockaddr_storage &srcaddr,
uint32_t delay, uint32_t period, uint32_t timeout,
uint32_t flags, uint32_t bandwidth,
const std::string &domain_addr, uint16_t domain_port)
{
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::connect() Id: " << PeerId().toStdString()
<< " type: " << type << " addr: "
<< sockaddr_storage_tostring(raddr) << " proxyaddr: "
<< sockaddr_storage_tostring(proxyaddr) << " srcaddr: "
<< sockaddr_storage_tostring(srcaddr) << " delay: " << delay
<< " period: " << period << " timeout: " << timeout << " flags: "
<< flags << " bandwidth: " << bandwidth << std::endl;
#endif
RS_STACK_MUTEX(mPersonMtx);
std::map<uint32_t, pqiconnect *>::iterator it;
it = kids.find(type);
if (it == kids.end())
{
/* notify of fail! */
pqipg->notifyConnect(PeerId(), type, false, false, raddr);
return 0;
}
pqiconnect *pqi = it->second;
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::connect() resetting for new connection attempt" << std::endl;
#endif
/* set the parameters */
pqi->reset();
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::connect() clearing rate cap" << std::endl;
#endif
setRateCap_locked(0,0);
#ifdef PERSON_DEBUG
std::cerr << "pqiperson::connect() setting connect_parameters" << std::endl;
#endif
// These two are universal.
pqi->connect_parameter(NET_PARAM_CONNECT_DELAY, delay);
pqi->connect_parameter(NET_PARAM_CONNECT_TIMEOUT, timeout);
// these 5 are only used by UDP connections.
pqi->connect_parameter(NET_PARAM_CONNECT_PERIOD, period);
pqi->connect_parameter(NET_PARAM_CONNECT_FLAGS, flags);
pqi->connect_parameter(NET_PARAM_CONNECT_BANDWIDTH, bandwidth);
pqi->connect_additional_address(NET_PARAM_CONNECT_PROXY, proxyaddr);
pqi->connect_additional_address(NET_PARAM_CONNECT_SOURCE, srcaddr);
// These are used by Proxy/Hidden
pqi->connect_parameter(NET_PARAM_CONNECT_DOMAIN_ADDRESS, domain_addr);
pqi->connect_parameter(NET_PARAM_CONNECT_REMOTE_PORT, domain_port);
pqi->connect(raddr);
// flag if we started a new connectionAttempt.
inConnectAttempt = true;
return 1;
}
void pqiperson::getRates(RsBwRates &rates)
{
RS_STACK_MUTEX(mPersonMtx);
// get the rate from the active one.
if ((!active) || (activepqi == NULL))
return;
activepqi->getRates(rates);
}
int pqiperson::gatherStatistics(std::list<RSTrafficClue>& out_lst,
std::list<RSTrafficClue>& in_lst)
{
RS_STACK_MUTEX(mPersonMtx);
// Get the rate from the active one.
if( (!active) || (activepqi == NULL) )
return 0 ;
return activepqi->gatherStatistics(out_lst, in_lst);
}
int pqiperson::getQueueSize(bool in)
{
RS_STACK_MUTEX(mPersonMtx);
// get the rate from the active one.
if ((!active) || (activepqi == NULL))
return 0;
return activepqi->getQueueSize(in);
}
bool pqiperson::getCryptoParams(RsPeerCryptoParams & params)
{
RS_STACK_MUTEX(mPersonMtx);
if(active && activepqi != NULL)
return activepqi->getCryptoParams(params);
else
{
params.connexion_state = 0;
params.cipher_name.clear();
return false ;
}
}
bool pqiconnect::getCryptoParams(RsPeerCryptoParams & params)
{
pqissl *ssl = dynamic_cast<pqissl*>(ni);
if(ssl != NULL)
{
ssl->getCryptoParams(params);
return true;
}
else
{
params.connexion_state = 0 ;
params.cipher_name.clear() ;
return false ;
}
}
float pqiperson::getRate(bool in)
{
RS_STACK_MUTEX(mPersonMtx);
// get the rate from the active one.
if ((!active) || (activepqi == NULL))
return 0;
return activepqi -> getRate(in);
}
uint64_t pqiperson::getTraffic(bool in)
{
if ((!active) || (activepqi == NULL))
return 0;
return activepqi -> getTraffic(in);
}
void pqiperson::setMaxRate(bool in, float val)
{
RS_STACK_MUTEX(mPersonMtx);
// set to all of them. (and us)
PQInterface::setMaxRate(in, val);
// clean up the children.
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
(it->second) -> setMaxRate(in, val);
}
void pqiperson::setRateCap(float val_in, float val_out)
{
// This methods might be called all the way down from pqiperson::tick() down
// to pqissludp while completing a UDP connexion, causing a deadlock.
//
// We need to make sure the mutex is not already locked by current thread. If so, we call the
// locked version directly if not, we lock, call, and unlock, possibly waiting if the
// lock is already acquired by another thread.
//
// The lock cannot be locked by the same thread between the first test and
// the "else" statement, so there is no possibility for this code to fail.
//
// We could actually put that code in RsMutex::lock()?
// TODO: 2015/12/19 This code is already in RsMutex::lock() but is guarded
// by RSTHREAD_SELF_LOCKING_GUARD which is specifically unset in the header
// Why is that code guarded? Do it have an impact on performance?
// Or we should not get in the situation of trying to relock the mutex on
// the same thread NEVER?
if(pthread_equal(mPersonMtx.owner(), pthread_self()))
// Unlocked, or already locked by same thread
setRateCap_locked(val_in, val_out);
else
{
// Lock was free or locked by different thread => wait.
RS_STACK_MUTEX(mPersonMtx);
setRateCap_locked(val_in, val_out);
}
}
void pqiperson::setRateCap_locked(float val_in, float val_out)
{
// set to all of them. (and us)
PQInterface::setRateCap(val_in, val_out);
// clean up the children.
std::map<uint32_t, pqiconnect *>::iterator it;
for(it = kids.begin(); it != kids.end(); ++it)
(it->second)->setRateCap(val_in, val_out);
}