RetroShare/plugins/qsolocards_plugin/SpiderStack.h
defnax 082d5732b0 added game plugin solocards
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2346 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2010-02-17 01:14:52 +00:00

68 lines
2.1 KiB
C++

/*
QSoloCards is a collection of Solitaire card games written using Qt
Copyright (C) 2009 Steve Moore
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SPIDERSTACK_H
#define SPIDERSTACK_H
#include "VCardStack.h"
// This is the stack of cards that are used for the main game play
// There are ten of these stacks.
class SpiderStack: public VCardStack
{
Q_OBJECT
public:
SpiderStack();
~SpiderStack();
inline bool isCheating() const{return m_cheat;}
inline void setCheat(bool cheat=true){m_cheat=cheat;}
int score() const;
bool canAddCards(const PlayingCardVector &);
// similar to can Add cards. But in this case the
// suit of the last card in this stack is the same as
// the first suit of the cardVector
bool canAddCardsSameSuit(const PlayingCardVector &);
signals:
// signals that are emitted when a card that can be moved is clicked on
// the move record created will have the Remove and flip actions (if the flip of the
// card before the cards is necessary.)
void sendSuitHome(SpiderStack *,const PlayingCardVector &,const CardMoveRecord &);
void moveCardsToDiffStack(SpiderStack *,const PlayingCardVector &,const CardMoveRecord &);
public slots:
void slotMovableCardsClicked(CardStack * pCardStack,
const PlayingCardVector &,
const CardMoveRecord &);
protected:
bool canMoveCard(unsigned int index) const;
private:
bool m_cheat;
};
#endif // SPIDERSTACK_H