mirror of
https://github.com/RetroShare/RetroShare.git
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282 lines
9.7 KiB
C++
282 lines
9.7 KiB
C++
/*
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* libretroshare/src/services: p3circles.h
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*
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* Identity interface for RetroShare.
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*
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* Copyright 2012-2012 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2.1 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#ifndef P3_CIRCLES_SERVICE_HEADER
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#define P3_CIRCLES_SERVICE_HEADER
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#include "retroshare/rsgxscircles.h" // External Interfaces.
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#include "gxs/rsgenexchange.h" // GXS service.
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#include "gxs/rsgixs.h" // Internal Interfaces.
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#include "services/p3idservice.h" // For constructing Caches
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#include "gxs/gxstokenqueue.h"
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#include "util/rstickevent.h"
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#include "util/rsmemcache.h"
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#include <map>
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#include <string>
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// TODO:
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// can now edit circles. this leads to the following situation:
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// if someone gets removed from a self.retricted circle, he won't notice
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// because he can't receive the updated circle group if he is not part of the group anymore
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//
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// idea 1: refresh circle groups for example every week
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// if a circle was not refreshed since two weeks we can assume we where deleted
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// pro: does not leak info, simple to implement, does work even if the network topology changed (unfriending)
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// con: delay until we know about the deletion
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//
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// idea 2: add a field with deleted members to the circle group
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// then circle members can tell deleted circle members that they where deleted
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// pro: faster notification about deletion
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// con: more complicated, leaks info because the deleted member learns who is still a member
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// question: how to authenticate the deletion message?
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//
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// idea 3: make a two phase deletion process
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// first add members to a to-delete list
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// then wait a week to let the changes propagate
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// then remove from allowed peers list
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// pro: easy to implement
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// con: deletion process is slow
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// improvement idea: let only circle groups sync when the member is on he to-delete list
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// but don't allow sync of data from other services
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// this requires that the netservice knows that he is dealing with a circle group
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//
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// fact: have to use a timeout mechanism.
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// a timeout is the only thing which works even with a two months old backup
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/*
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* Circles Identity Service
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*
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* A collection of notes:
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*
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* We want to be able to express the following types of Circles.
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*
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* - Public
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* - Groups & Messages can be passed onto anyone. ( No Restrictions. )
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* - GXS Notes:
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* - This is what we have currently.
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*
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* - External Circle
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* - List of Identities that can receive the Group / Messages.
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* - This list will be defined via a set of RsIdentities - which have PGPHashes set.
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* - We need the PGPHashes to be able to identify which peers can receive msgs.
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* - Messages are passed to the Intersection of (Identified PGPHashes & Friends)
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* - Distribution of Circle Definitions can be also be restricted via circles.
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* - You can have Public External Groups, or Groups that only the Members know about.
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* - Control of these External Groups is determined by Admin / Publish Keys.
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* - The Danger with External Groups, is your ID wll be associated with other people...
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* - Leaking information!!!
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* - GXS Notes:
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* - p3Circles will provide a distrib list for a given Circle Group.
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*
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* - Personal Circle or "Your Eyes Only".
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* - Same as an Internal Circle Definition. (What will be used for File Sharing initially)
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* - Each peer will have a bunch of these, Friends, Family, etc.
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*
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* - The list is not publically shared, only the originator of the message will distribute.
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* - You can communicate back to the originator, who will share with the other members.
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* but you mustn't discuss / share content with anyone else.
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* - This is quite a Weak / Fragile Group, as there is only one distributor.
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* - GXS NOTES:
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* - TO make this work, we need GXS or RsCircles to maintain extra info:
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* - GXS stores the original source, so communications can go back there.
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* - If Originator, GXS store a REFERENCE, Circles turn this into a distrib list of peers.
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*
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*
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*
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* Like RsIdentities are used to validation messages,
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* RsCircles will be used to determine if a peer can receive a group / messages.
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*
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* bool RsCircles::canSend(RsGxsCircleId, RsPeerId)
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* bool RsCircles::canSend(RsCircleInternalId, RsPeerId)
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*
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* or maybe just:
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*
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* bool RsCircles::recipients(GxsPermission &perms, std::list<RsPeerId> friendlist);
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*
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*/
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/* Permissions is part of GroupMetaData
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*/
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class RsGxsCircleCache
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{
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public:
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RsGxsCircleCache();
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bool loadBaseCircle(const RsGxsCircleGroup &circle);
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bool loadSubCircle(const RsGxsCircleCache &subcircle);
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bool getAllowedPeersList(std::list<RsPgpId> &friendlist) const;
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bool isAllowedPeer(const RsPgpId &id) const;
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bool isAllowedPeer(const RsGxsId &id) const;
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bool addAllowedPeer(const RsPgpId &pgpid, const RsGxsId &gxsId);
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bool addLocalFriend(const RsPgpId &pgpid);
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RsGxsCircleId mCircleId;
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std::string mCircleName;
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uint32_t mCircleType;
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bool mIsExternal;
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bool mAmIAllowed ;
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uint32_t mGroupStatus;
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uint32_t mGroupSubscribeFlags;
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time_t mUpdateTime;
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#ifdef SUBSCIRCLES
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std::set<RsGxsCircleId> mUnprocessedCircles;
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std::set<RsGxsCircleId> mProcessedCircles;
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#endif
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std::set<RsGxsId> mUnprocessedPeers;
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std::set<RsGxsId> mAllowedAnonPeers;
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std::map<RsPgpId, std::set<RsGxsId> > mAllowedSignedPeers;
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RsPeerId mOriginator ; // peer who sent the data, in case we need to ask for ids
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};
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class PgpAuxUtils;
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class p3GxsCircles: public RsGxsCircleExchange, public RsGxsCircles,
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public GxsTokenQueue, public RsTickEvent
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{
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public:
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p3GxsCircles(RsGeneralDataService* gds, RsNetworkExchangeService* nes,
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p3IdService *identities, PgpAuxUtils *pgpUtils);
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virtual RsServiceInfo getServiceInfo();
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/*********** External Interface ***************/
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virtual bool getCircleDetails(const RsGxsCircleId &id, RsGxsCircleDetails &details);
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virtual bool getCircleExternalIdList(std::list<RsGxsCircleId> &circleIds);
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virtual bool getCirclePersonalIdList(std::list<RsGxsCircleId> &circleIds);
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virtual bool isLoaded(const RsGxsCircleId &circleId);
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virtual bool loadCircle(const RsGxsCircleId &circleId);
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virtual int canSend(const RsGxsCircleId &circleId, const RsPgpId &id, bool &should_encrypt);
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virtual int canReceive(const RsGxsCircleId &circleId, const RsPgpId &id);
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virtual bool recipients(const RsGxsCircleId &circleId, std::list<RsPgpId> &friendlist) ;
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virtual bool recipients(const RsGxsCircleId &circleId, std::list<RsGxsId> &gxs_ids) ;
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virtual bool isRecipient(const RsGxsCircleId &circleId, const RsGxsId& id) ;
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virtual bool getGroupData(const uint32_t &token, std::vector<RsGxsCircleGroup> &groups);
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virtual void createGroup(uint32_t& token, RsGxsCircleGroup &group);
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virtual void updateGroup(uint32_t &token, RsGxsCircleGroup &group);
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/**********************************************/
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// needed for background processing.
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virtual void service_tick();
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protected:
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static uint32_t circleAuthenPolicy();
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/** Notifications **/
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virtual void notifyChanges(std::vector<RsGxsNotify*>& changes);
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/** Overloaded to add PgpIdHash to Group Definition **/
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virtual ServiceCreate_Return service_CreateGroup(RsGxsGrpItem* grpItem, RsTlvSecurityKeySet& keySet);
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// Overloaded from GxsTokenQueue for Request callbacks.
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virtual void handleResponse(uint32_t token, uint32_t req_type);
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// Overloaded from RsTickEvent.
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virtual void handle_event(uint32_t event_type, const std::string &elabel);
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private:
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// Load data.
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bool request_CircleIdList();
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bool load_CircleIdList(uint32_t token);
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// Need some crazy arsed cache to store the circle info.
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// so we don't have to keep loading groups.
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int cache_tick();
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bool cache_request_load(const RsGxsCircleId &id);
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bool cache_start_load();
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bool force_cache_reload(const RsGxsCircleId& id);
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bool cache_load_for_token(uint32_t token);
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bool cache_reloadids(const RsGxsCircleId &circleId);
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bool checkCircleCacheForAutoSubscribe(RsGxsCircleCache &cache);
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p3IdService *mIdentities; // Needed for constructing Circle Info,
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PgpAuxUtils *mPgpUtils;
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// put a circle id into the external or personal circle id list
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// this function locks the mutex
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// if the id is already in the list, it will not be added again
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void addCircleIdToList(const RsGxsCircleId& circleId, uint32_t circleType);
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RsMutex mCircleMtx; /* Locked Below Here */
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std::list<RsGxsCircleId> mCircleExternalIdList;
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std::list<RsGxsCircleId> mCirclePersonalIdList;
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/***** Caching Circle Info, *****/
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// initial load queue
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std::list<RsGxsCircleId> mCacheLoad_ToCache;
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// waiting for subcircle to load. (first is part of each of the second list)
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// TODO.
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//std::map<RsGxsCircleId, std::list<RsGxsCircleId> > mCacheLoad_SubCircle;
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// Circles that are being loaded.
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std::map<RsGxsCircleId, RsGxsCircleCache> mLoadingCache;
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// actual cache.
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RsMemCache<RsGxsCircleId, RsGxsCircleCache> mCircleCache;
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private:
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std::string genRandomId();
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void generateDummyData();
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void checkDummyIdData();
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void generateDummyCircle();
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uint32_t mDummyIdToken;
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std::list<RsGxsId> mDummyPgpLinkedIds;
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std::list<RsGxsId> mDummyOwnIds;
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};
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#endif // P3_CIRCLES_SERVICE_HEADER
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