RetroShare/libretroshare/src/retroshare/rsgxstunnel.h

138 lines
6.1 KiB
C++

/*
* libretroshare/src/services: rsgrouter.h
*
* Services for RetroShare.
*
* Copyright 2013 by Cyril Soler
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "csoler@users.sourceforge.net".
*
*/
#pragma once
#include "util/rsdir.h"
#include "retroshare/rsids.h"
#include "retroshare/rsturtle.h"
#include "retroshare/rsgxsifacetypes.h"
class RsGxsTunnelService
{
public:
typedef GXSTunnelId RsGxsTunnelId ;
enum {
RS_GXS_TUNNEL_ERROR_NO_ERROR = 0x0000,
RS_GXS_TUNNEL_ERROR_UNKNOWN_GXS_ID = 0x0001
};
enum {
RS_GXS_TUNNEL_STATUS_UNKNOWN = 0x00,
RS_GXS_TUNNEL_STATUS_TUNNEL_DN = 0x01,
RS_GXS_TUNNEL_STATUS_CAN_TALK = 0x02,
RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED = 0x03
};
class RsGxsTunnelClientService
{
public:
// The client should derive this in order to handle notifications from the tunnel service.
// This cannot be ignored because the client needs to know when the tunnel is active.
virtual void notifyTunnelStatus(const RsGxsTunnelId& tunnel_id,uint32_t tunnel_status) =0;
// Data obtained from the corresponding GXS id. The memory ownership is transferred to the client, which
// is responsible to free it using free() once used.
virtual void receiveData(const RsGxsTunnelId& id,unsigned char *data,uint32_t data_size) =0;
// Used by the creator of the service to supply a pointer to the GXS tunnel service for it to be able to send data etc.
virtual void connectToGxsTunnelService(RsGxsTunnelService *tunnel_service) =0;
// Gives feedback about type of data that is allowed in. For security reasons, this always needs to be re-derived (Clients can return true on default)
virtual bool acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id,bool is_client_side) = 0 ;
};
class GxsTunnelInfo
{
public:
// Tunnel information
RsGxsTunnelId tunnel_id ;
RsGxsId destination_gxs_id ; // GXS Id we're talking to
RsGxsId source_gxs_id ; // GXS Id we're using to talk
uint32_t tunnel_status ; // active, requested, DH pending, etc.
uint32_t total_size_sent ; // total bytes sent through that tunnel since openned (including management).
uint32_t total_size_received ; // total bytes received through that tunnel since openned (including management).
bool is_client_side ; // specifiec wether we are client(managing the tunnel) or server.
// Data packets
uint32_t pending_data_packets; // number of packets not acknowledged by other side, still on their way. Should be 0 unless something bad happens.
uint32_t total_data_packets_sent ; // total number of data packets sent (does not include tunnel management)
uint32_t total_data_packets_received ; // total number of data packets received (does not include tunnel management)
};
// This is the interface file for the secured tunnel service
//
//===================================================//
// Debugging info //
//===================================================//
virtual bool getTunnelsInfo(std::vector<GxsTunnelInfo>& infos) =0;
virtual bool getTunnelInfo(const RsGxsTunnelId& tunnel_id,GxsTunnelInfo& info) =0;
// retrieve the routing probabilities
//===================================================//
// Communication to other services. //
//===================================================//
// Register a new client service. The service ID needs to be unique, and it's the coder's resonsibility to use an ID that is not used elsewhere
// for the same purpose.
virtual bool registerClientService(uint32_t service_id,RsGxsTunnelClientService *service) =0;
// Asks for a tunnel. The service will request it to turtle router, and exchange a AES key using DH.
// When the tunnel is secured, the client---here supplied as argument---will be notified. He can
// then send data into the tunnel. The same tunnel may be used by different clients.
// The service id is passed on so that the client is notified when the tunnel is up.
virtual bool requestSecuredTunnel(const RsGxsId& to_id,const RsGxsId& from_id,RsGxsTunnelId& tunnel_id,uint32_t service_id,uint32_t& error_code) =0 ;
// Data is sent through the established tunnel, possibly multiple times, until reception is acknowledged. If the tunnel does not exist, the item is rejected and
// an error is issued. In any case, the memory ownership of the data is *not* transferred to the tunnel service, so the client should delete it afterwards, if needed.
virtual bool sendData(const RsGxsTunnelId& tunnel_id, uint32_t client_service_id, const uint8_t *data, uint32_t data_size) =0;
// Removes any established tunnel to this GXS id. This makes the tunnel refuse further data, but the tunnel will be however kept alive
// until all pending data is flushed. All clients attached to the tunnel will be notified that the tunnel gets closed.
virtual bool closeExistingTunnel(const RsGxsTunnelId& to_id,uint32_t service_id) =0;
//===================================================//
// Routage feedback from other services //
//===================================================//
};
// To access the GRouter from anywhere
//
extern RsGxsTunnelService *rsGxsTunnel ;