mirror of
https://github.com/RetroShare/RetroShare.git
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138 lines
6.1 KiB
C++
138 lines
6.1 KiB
C++
/*
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* libretroshare/src/services: rsgrouter.h
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*
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* Services for RetroShare.
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*
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* Copyright 2013 by Cyril Soler
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "csoler@users.sourceforge.net".
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*
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*/
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#pragma once
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#include "util/rsdir.h"
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#include "retroshare/rsids.h"
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#include "retroshare/rsturtle.h"
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#include "retroshare/rsgxsifacetypes.h"
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class RsGxsTunnelService
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{
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public:
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typedef GXSTunnelId RsGxsTunnelId ;
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enum {
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RS_GXS_TUNNEL_ERROR_NO_ERROR = 0x0000,
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RS_GXS_TUNNEL_ERROR_UNKNOWN_GXS_ID = 0x0001
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};
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enum {
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RS_GXS_TUNNEL_STATUS_UNKNOWN = 0x00,
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RS_GXS_TUNNEL_STATUS_TUNNEL_DN = 0x01,
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RS_GXS_TUNNEL_STATUS_CAN_TALK = 0x02,
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RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED = 0x03
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};
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class RsGxsTunnelClientService
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{
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public:
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// The client should derive this in order to handle notifications from the tunnel service.
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// This cannot be ignored because the client needs to know when the tunnel is active.
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virtual void notifyTunnelStatus(const RsGxsTunnelId& tunnel_id,uint32_t tunnel_status) =0;
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// Data obtained from the corresponding GXS id. The memory ownership is transferred to the client, which
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// is responsible to free it using free() once used.
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virtual void receiveData(const RsGxsTunnelId& id,unsigned char *data,uint32_t data_size) =0;
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// Used by the creator of the service to supply a pointer to the GXS tunnel service for it to be able to send data etc.
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virtual void connectToGxsTunnelService(RsGxsTunnelService *tunnel_service) =0;
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// Gives feedback about type of data that is allowed in. For security reasons, this always needs to be re-derived (Clients can return true on default)
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virtual bool acceptDataFromPeer(const RsGxsId& gxs_id,const RsGxsTunnelId& tunnel_id,bool is_client_side) = 0 ;
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};
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class GxsTunnelInfo
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{
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public:
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// Tunnel information
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RsGxsTunnelId tunnel_id ;
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RsGxsId destination_gxs_id ; // GXS Id we're talking to
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RsGxsId source_gxs_id ; // GXS Id we're using to talk
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uint32_t tunnel_status ; // active, requested, DH pending, etc.
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uint32_t total_size_sent ; // total bytes sent through that tunnel since openned (including management).
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uint32_t total_size_received ; // total bytes received through that tunnel since openned (including management).
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bool is_client_side ; // specifiec wether we are client(managing the tunnel) or server.
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// Data packets
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uint32_t pending_data_packets; // number of packets not acknowledged by other side, still on their way. Should be 0 unless something bad happens.
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uint32_t total_data_packets_sent ; // total number of data packets sent (does not include tunnel management)
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uint32_t total_data_packets_received ; // total number of data packets received (does not include tunnel management)
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};
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// This is the interface file for the secured tunnel service
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//
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//===================================================//
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// Debugging info //
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//===================================================//
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virtual bool getTunnelsInfo(std::vector<GxsTunnelInfo>& infos) =0;
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virtual bool getTunnelInfo(const RsGxsTunnelId& tunnel_id,GxsTunnelInfo& info) =0;
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// retrieve the routing probabilities
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//===================================================//
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// Communication to other services. //
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//===================================================//
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// Register a new client service. The service ID needs to be unique, and it's the coder's resonsibility to use an ID that is not used elsewhere
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// for the same purpose.
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virtual bool registerClientService(uint32_t service_id,RsGxsTunnelClientService *service) =0;
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// Asks for a tunnel. The service will request it to turtle router, and exchange a AES key using DH.
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// When the tunnel is secured, the client---here supplied as argument---will be notified. He can
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// then send data into the tunnel. The same tunnel may be used by different clients.
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// The service id is passed on so that the client is notified when the tunnel is up.
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virtual bool requestSecuredTunnel(const RsGxsId& to_id,const RsGxsId& from_id,RsGxsTunnelId& tunnel_id,uint32_t service_id,uint32_t& error_code) =0 ;
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// Data is sent through the established tunnel, possibly multiple times, until reception is acknowledged. If the tunnel does not exist, the item is rejected and
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// an error is issued. In any case, the memory ownership of the data is *not* transferred to the tunnel service, so the client should delete it afterwards, if needed.
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virtual bool sendData(const RsGxsTunnelId& tunnel_id, uint32_t client_service_id, const uint8_t *data, uint32_t data_size) =0;
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// Removes any established tunnel to this GXS id. This makes the tunnel refuse further data, but the tunnel will be however kept alive
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// until all pending data is flushed. All clients attached to the tunnel will be notified that the tunnel gets closed.
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virtual bool closeExistingTunnel(const RsGxsTunnelId& to_id,uint32_t service_id) =0;
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//===================================================//
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// Routage feedback from other services //
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//===================================================//
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};
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// To access the GRouter from anywhere
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//
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extern RsGxsTunnelService *rsGxsTunnel ;
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