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https://github.com/RetroShare/RetroShare.git
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87344de7d4
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1850 b45a01b8-16f6-495d-af2f-9b41ad6348cc
111 lines
2.9 KiB
C++
111 lines
2.9 KiB
C++
/* smplayer, GUI front-end for mplayer.
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Copyright (C) 2006-2008 Ricardo Villalba <rvm@escomposlinux.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _MYSERVER_H_
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#define _MYSERVER_H_
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#include <QTcpServer>
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#include <QTcpSocket>
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#include <QStringList>
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//! Connection holds a connection from MyServer to a client.
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/*!
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Connection objects are created by MyServer every time a new
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connection is made.
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It reads the text sent by the client, parses it, respond, and send
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signals to the server to report client requests.
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This class is for private use by MyServer.
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*/
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class Connection : public QObject
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{
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Q_OBJECT
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public:
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Connection(QTcpSocket * s);
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~Connection();
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void setActionsList(QStringList l) { actions_list = l; };
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QStringList actionsList() { return actions_list; };
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signals:
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void receivedOpen(QString);
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void receivedOpenFiles(QStringList);
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void receivedAddFiles(QStringList);
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void receivedFunction(QString);
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protected slots:
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void readData();
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protected:
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void sendText(QString l);
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void parseLine(QString str);
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private:
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QTcpSocket * socket;
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QStringList actions_list;
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QStringList files_to_open;
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};
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//! MyServer listens a port and waits for connections from other instances.
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/*!
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MyServer will listen the specified port and will send signals
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when another instance request something.
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*/
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class MyServer : public QTcpServer
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{
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Q_OBJECT
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public:
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MyServer( QObject * parent = 0 );
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//! Tells the server to listen for incoming connections on port \a port.
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bool listen( quint16 port );
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//! Sets the list of actions.
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//! The list is printed when the client requests it.
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void setActionsList(QStringList l) { actions_list = l; };
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//! Returns the list of actions.
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QStringList actionsList() { return actions_list; };
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signals:
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//! Emitted when the client request to open a new file.
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void receivedOpen(QString);
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//! Emitted when the client request to open a list of files.
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void receivedOpenFiles(QStringList);
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//! Emitted when the client request to add a list of files to the playlist.
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void receivedAddFiles(QStringList);
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//! Emitted when the client request to perform an action.
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void receivedFunction(QString);
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protected slots:
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void newConnection_slot();
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private:
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QStringList actions_list;
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};
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#endif
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