RetroShare/plugins/VOIP/gui/AudioPopupChatDialog.cpp
thunder2 232af8e71e Changed SoundManger to allow the plugins to play sounds.
Added example to VOIP (commented out).

git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@5709 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2012-10-21 21:38:55 +00:00

179 lines
6.7 KiB
C++

#include <QPushButton>
#include <QPropertyAnimation>
#include <QIcon>
#include "AudioPopupChatDialog.h"
#include "interface/rsvoip.h"
#include "gui/SoundManager.h"
AudioPopupChatDialog::AudioPopupChatDialog(QWidget *parent)
: PopupChatDialog(parent)
{
audioListenToggleButton = new QPushButton ;
audioListenToggleButton->setMinimumSize(QSize(28,28)) ;
audioListenToggleButton->setMaximumSize(QSize(28,28)) ;
audioListenToggleButton->setText(QString()) ;
audioListenToggleButton->setToolTip(tr("Mute yourself"));
std::cerr << "****** VOIPLugin: Creating new AudioPopupChatDialog !!" << std::endl;
QIcon icon ;
icon.addPixmap(QPixmap(":/images/deafened_self.svg")) ;
icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Normal,QIcon::On) ;
icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Disabled,QIcon::On) ;
icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Active,QIcon::On) ;
icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Selected,QIcon::On) ;
audioListenToggleButton->setIcon(icon) ;
audioListenToggleButton->setIconSize(QSize(22,22)) ;
audioListenToggleButton->setFlat(true) ;
audioListenToggleButton->setCheckable(true);
audioMuteCaptureToggleButton = new QPushButton ;
audioMuteCaptureToggleButton->setMinimumSize(QSize(28,28)) ;
audioMuteCaptureToggleButton->setMaximumSize(QSize(28,28)) ;
audioMuteCaptureToggleButton->setText(QString()) ;
audioMuteCaptureToggleButton->setToolTip(tr("Deafen yourself"));
QIcon icon2 ;
icon2.addPixmap(QPixmap(":/images/muted_self.svg")) ;
icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Normal,QIcon::On) ;
icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Disabled,QIcon::On) ;
icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Active,QIcon::On) ;
icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Selected,QIcon::On) ;
audioMuteCaptureToggleButton->setIcon(icon2) ;
audioMuteCaptureToggleButton->setIconSize(QSize(22,22)) ;
audioMuteCaptureToggleButton->setFlat(true) ;
audioMuteCaptureToggleButton->setCheckable(true) ;
connect(audioListenToggleButton, SIGNAL(clicked()), this , SLOT(toggleAudioListen()));
connect(audioMuteCaptureToggleButton, SIGNAL(clicked()), this , SLOT(toggleAudioMuteCapture()));
addButton(audioListenToggleButton) ;
addButton(audioMuteCaptureToggleButton) ;
//ui.chatWidget->resetStatusBar();
outputProcessor = NULL ;
outputDevice = NULL ;
inputProcessor = NULL ;
inputDevice = NULL ;
}
void AudioPopupChatDialog::toggleAudioListen()
{
std::cerr << "******** VOIPLugin: Toggling audio listen!" << std::endl;
if (audioListenToggleButton->isChecked()) {
} else {
//audioListenToggleButton->setChecked(false);
/*if (outputDevice) {
outputDevice->stop();
}*/
}
}
void AudioPopupChatDialog::toggleAudioMuteCapture()
{
std::cerr << "******** VOIPLugin: Toggling audio mute capture!" << std::endl;
if (audioMuteCaptureToggleButton->isChecked()) {
//activate audio output
audioListenToggleButton->setChecked(true);
//activate audio input
if (!inputProcessor) {
inputProcessor = new QtSpeex::SpeexInputProcessor();
if (outputProcessor) {
connect(outputProcessor, SIGNAL(playingFrame(QByteArray*)), inputProcessor, SLOT(addEchoFrame(QByteArray*)));
}
inputProcessor->open(QIODevice::WriteOnly | QIODevice::Unbuffered);
}
if (!inputDevice) {
inputDevice = AudioDeviceHelper::getPreferedInputDevice();
}
connect(inputProcessor, SIGNAL(networkPacketReady()), this, SLOT(sendAudioData()));
inputDevice->start(inputProcessor);
} else {
disconnect(inputProcessor, SIGNAL(networkPacketReady()), this, SLOT(sendAudioData()));
if (inputDevice) {
inputDevice->stop();
}
}
}
void AudioPopupChatDialog::addAudioData(const QString name, QByteArray* array)
{
if (!audioListenToggleButton->isChecked()) {
//launch an animation. Don't launch it if already animating
if (!audioListenToggleButton->graphicsEffect() ||
(audioListenToggleButton->graphicsEffect()->inherits("QGraphicsOpacityEffect") &&
((QGraphicsOpacityEffect*)audioListenToggleButton->graphicsEffect())->opacity() == 1)
) {
QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect(audioListenToggleButton);
audioListenToggleButton->setGraphicsEffect(effect);
QPropertyAnimation *anim = new QPropertyAnimation(effect, "opacity");
anim->setStartValue(1);
anim->setKeyValueAt(0.5,0);
anim->setEndValue(1);
anim->setDuration(400);
anim->start();
}
// soundManager->play(VOIP_SOUND_INCOMING_CALL);
//TODO make a toaster and a sound for the incoming call
return;
}
if (!outputDevice) {
outputDevice = AudioDeviceHelper::getDefaultOutputDevice();
}
if (!outputProcessor) {
//start output audio device
outputProcessor = new QtSpeex::SpeexOutputProcessor();
if (inputProcessor) {
connect(outputProcessor, SIGNAL(playingFrame(QByteArray*)), inputProcessor, SLOT(addEchoFrame(QByteArray*)));
}
outputProcessor->open(QIODevice::ReadOnly | QIODevice::Unbuffered);
outputDevice->start(outputProcessor);
}
if (outputDevice && outputDevice->error() != QAudio::NoError) {
std::cerr << "Restarting output device. Error before reset " << outputDevice->error() << " buffer size : " << outputDevice->bufferSize() << std::endl;
outputDevice->stop();
outputDevice->reset();
if (outputDevice->error() == QAudio::UnderrunError)
outputDevice->setBufferSize(20);
outputDevice->start(outputProcessor);
}
outputProcessor->putNetworkPacket(name, *array);
//check the input device for errors
if (inputDevice && inputDevice->error() != QAudio::NoError) {
std::cerr << "Restarting input device. Error before reset " << inputDevice->error() << std::endl;
inputDevice->stop();
inputDevice->reset();
inputDevice->start(inputProcessor);
}
}
void AudioPopupChatDialog::sendAudioData() {
while(inputProcessor && inputProcessor->hasPendingPackets()) {
QByteArray qbarray = inputProcessor->getNetworkPacket();
RsVoipDataChunk chunk;
chunk.size = qbarray.size();
chunk.data = (void*)qbarray.constData();
rsVoip->sendVoipData(peerId,chunk);
}
}
void AudioPopupChatDialog::updateStatus(int status)
{
audioListenToggleButton->setEnabled(true);
audioMuteCaptureToggleButton->setEnabled(true);
PopupChatDialog::updateStatus(status) ;
}