RetroShare/libretroshare/src/util/rsthreads.h
2016-05-11 22:18:02 -04:00

319 lines
6.8 KiB
C++

/*
* "$Id: rsthreads.h,v 1.1 2007-02-19 20:08:30 rmf24 Exp $"
*
* RetroShare C++ Interface.
*
* Copyright 2004-2006 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#pragma once
#include <pthread.h>
#include <inttypes.h>
#include <string>
#include <iostream>
#include <unistd.h>
#include <semaphore.h>
#include <util/rsmemory.h>
/* RsIface Thread Wrappers */
#undef RSTHREAD_SELF_LOCKING_GUARD
//#define RSMUTEX_DEBUG 300 // Milliseconds for print in the stderr
//#define RSMUTEX_DEBUG
class RsMutex
{
public:
RsMutex(const std::string& name)
{
/* remove unused parameter warnings */
pthread_mutex_init(&realMutex, NULL);
_thread_id = 0 ;
#ifdef RSMUTEX_DEBUG
this->_name = name;
#else
(void) name;
#endif
}
~RsMutex()
{
pthread_mutex_destroy(&realMutex);
}
inline const pthread_t& owner() const { return _thread_id ; }
#ifdef RSMUTEX_DEBUG
void setName(const std::string &name)
{
this->_name = name;
}
#endif
void lock();
void unlock();
bool trylock() { return (0 == pthread_mutex_trylock(&realMutex)); }
#ifdef RSMUTEX_DEBUG
const std::string& name() const { return _name ; }
#endif
private:
pthread_mutex_t realMutex;
pthread_t _thread_id ;
#ifdef RSTHREAD_SELF_LOCKING_GUARD
uint32_t _cnt ;
#endif
#ifdef RSMUTEX_DEBUG
std::string _name;
#endif
};
class RsStackMutex
{
public:
RsStackMutex(RsMutex &mtx)
: mMtx(mtx)
{
mMtx.lock();
#ifdef RSMUTEX_DEBUG
double ts = getCurrentTS() ;
_time_stamp = ts ;
_lineno = 0 ;
_info = "[no info]" ;
#endif
}
RsStackMutex(RsMutex &mtx,const char *function_name,const char *file_name,int lineno)
: mMtx(mtx)
#ifdef RSMUTEX_DEBUG
, _info(std::string(function_name)+" in file "+file_name),_lineno(lineno)
#endif
{
#ifdef RSMUTEX_DEBUG
double ts = getCurrentTS() ;
_time_stamp = ts ;
pthread_t owner = mMtx.owner() ;
#else
/* remove unused parameter warnings */
(void) function_name;
(void) file_name;
(void) lineno;
#endif
mMtx.lock();
#ifdef RSMUTEX_DEBUG
ts = getCurrentTS() ;
if(ts - _time_stamp > 1.0)
std::cerr << "Mutex " << (void*)&mMtx << " \"" << mtx.name() << "\""
<< " waited for " << ts - _time_stamp
<< " seconds in thread " << pthread_self()
<< " for locked thread " << owner << ". in " << _info << ":" << _lineno << std::endl;
_time_stamp = ts ; // This is to re-init the locking time without accounting for how much we waited.
#endif
}
~RsStackMutex()
{
mMtx.unlock();
#ifdef RSMUTEX_DEBUG
double ts = getCurrentTS() ;
if(ts - _time_stamp > 1.0)
std::cerr << "Mutex " << (void*)&mMtx << " \"" << mMtx.name() << "\""
<< " locked for " << ts - _time_stamp
<< " seconds in thread " << pthread_self()
<< ". in " << _info << ":" << _lineno << std::endl;
#endif
}
private:
RsMutex &mMtx;
#ifdef RSMUTEX_DEBUG
static double getCurrentTS() ;
double _time_stamp ;
std::string _info ;
int _lineno ;
#endif
};
// This macro allows you to trace which mutex in the code is locked for how much time.
// se this as follows:
//
// {
// RS_STACK_MUTEX(myMutex) ;
//
// do_something() ;
// }
//
#define RS_STACK_MUTEX(m) RsStackMutex __local_retroshare_mutex(m,__PRETTY_FUNCTION__,__FILE__,__LINE__)
// This class handles a Mutex-based semaphore, that makes it cross plateform.
class RsSemaphore
{
class RsSemStruct
{
public:
RsSemStruct() : mtx("Semaphore mutex"), val(0) {}
RsMutex mtx ;
uint32_t val ;
};
public:
RsSemaphore()
{
s = new RsSemStruct ;
}
~RsSemaphore()
{
delete s ;
}
void set(uint32_t i)
{
RS_STACK_MUTEX(s->mtx) ;
s->val = i ;
}
void post()
{
RS_STACK_MUTEX(s->mtx) ;
++(s->val) ;
}
uint32_t value()
{
RS_STACK_MUTEX(s->mtx) ;
return s->val ;
}
// waits but does not re-locks the semaphore
void wait_no_relock()
{
static const uint32_t max_waiting_time_before_warning=1000 *5 ; // 5 secs
uint32_t tries=0;
while(true)
{
usleep(1000) ;
if(++tries >= max_waiting_time_before_warning)
std::cerr << "(EE) Semaphore waiting for too long. Something is probably wrong in the code." << std::endl;
RS_STACK_MUTEX(s->mtx) ;
if(s->val > 0)
return ;
}
}
private:
RsSemStruct *s ;
};
class RsThread;
/* to create a thread! */
pthread_t createThread(RsThread &thread);
class RsThread
{
public:
RsThread();
virtual ~RsThread() {}
void start() ;
// Returns true of the thread is still running.
bool isRunning();
// Returns true if the thread received a stopping order and hasn't yet stopped.
bool shouldStop();
// Can be called to set the stopping flags. The stop will not be handled
// by RsThread itself, but in subclasses. If you derive your own subclass,
// you need to call shouldStop() in order to check for a possible stopping order.
void ask_for_stop();
protected:
virtual void runloop() =0; /* called once the thread is started. Should be overloaded by subclasses. */
RsSemaphore mHasStoppedSemaphore;
RsSemaphore mShouldStopSemaphore;
static void *rsthread_init(void*) ;
pthread_t mTid;
};
class RsTickingThread: public RsThread
{
public:
RsTickingThread();
void shutdown();
void fullstop();
void join() { fullstop() ; } // used for compatibility
virtual void data_tick() =0;
private:
virtual void runloop() ; /* called once the thread is started. Should be overloaded by subclasses. */
};
class RsSingleJobThread: public RsThread
{
public:
virtual void run() =0;
protected:
virtual void runloop() ;
};
class RsQueueThread: public RsTickingThread
{
public:
RsQueueThread(uint32_t min, uint32_t max, double relaxFactor );
virtual ~RsQueueThread() { return; }
protected:
virtual bool workQueued() = 0;
virtual bool doWork() = 0;
virtual void data_tick() ;
private:
uint32_t mMinSleep; /* ms */
uint32_t mMaxSleep; /* ms */
uint32_t mLastSleep; /* ms */
time_t mLastWork; /* secs */
float mRelaxFactor;
};