RetroShare/plugins/VOIP/gui/VideoProcessor.h

91 lines
2.4 KiB
C++

#pragma once
#include <stdint.h>
#include <QImage>
#include "interface/rsVOIP.h"
class QVideoOutputDevice ;
// This class decodes video from a stream. It keeps a queue of
// decoded frame that needs to be retrieved using the getNextImage() method.
//
class VideoDecoder
{
public:
VideoDecoder() ;
virtual ~VideoDecoder() {}
// Gets the next image to be displayed. Once returned, the image should
// be cleared from the incoming queue.
//
void setDisplayTarget(QVideoOutputDevice *odev) { _output_device = odev ; }
virtual void receiveEncodedData(const unsigned char *data,uint32_t size) ;
// returns the current (measured) frame rate in bytes per second.
//
uint32_t currentFrameRate() const;
private:
QVideoOutputDevice *_output_device ;
std::list<QImage> _image_queue ;
// Incoming data is processed by a video codec and converted into images.
//
virtual QImage decodeData(const unsigned char *encoded_image,uint32_t encoded_image_size) = 0 ;
// // This buffer accumulated incoming encoded data, until a full packet is obtained,
// // since the stream might not send images at once. When incoming images are decoded, the
// // data is removed from the buffer.
// //
// unsigned char *buffer ;
// uint32_t buffer_size ;
};
// This class encodes video using a video codec (possibly homemade, or based on existing codecs)
// and produces a data stream that is sent to the network transfer service (e.g. p3VOIP).
//
class VideoEncoder
{
public:
VideoEncoder() {}
virtual ~VideoEncoder() {}
// Takes the next image to be encoded.
//
bool addImage(const QImage& Image) ;
bool packetReady() const { return !_out_queue.empty() ; }
bool nextPacket(RsVOIPDataChunk& ) ;
// Used to tweak the compression ratio so that the video can stream ok.
//
void setMaximumFrameRate(uint32_t bytes_per_second) ;
protected:
//virtual bool sendEncodedData(unsigned char *mem,uint32_t size) = 0 ;
virtual void encodeData(const QImage& image) = 0 ;
std::list<RsVOIPDataChunk> _out_queue ;
};
// Now derive various image encoding/decoding algorithms.
//
class JPEGVideoDecoder: public VideoDecoder
{
protected:
virtual QImage decodeData(const unsigned char *encoded_image,uint32_t encoded_image_size) ;
};
class JPEGVideoEncoder: public VideoEncoder
{
public:
JPEGVideoEncoder() {}
protected:
virtual void encodeData(const QImage& Image) ;
};