RetroShare/plugins/qsolocards_plugin/CardAnimationLock.h
defnax 082d5732b0 added game plugin solocards
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2346 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2010-02-17 01:14:52 +00:00

58 lines
1.7 KiB
C++

/*
QSoloCards is a collection of Solitaire card games written using Qt
Copyright (C) 2009 Steve Moore
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CARDANIMATIONLOCK_H
#define CARDANIMATIONLOCK_H
#include <QtCore/QObject>
class CardAnimationLock:public QObject
{
Q_OBJECT
public:
virtual ~CardAnimationLock();
static CardAnimationLock & getInst();
inline void setDemoMode(bool isDemo){m_demoStarted=isDemo;}
inline bool isDemoRunning()const{return m_demoStarted;}
inline bool animationsEnabled()const{return m_aniEnabled;}
inline void enableAnimations(bool enabled){m_aniEnabled=enabled;}
// The lock just sends a single not to allow user interaction,
// and calls the static lockUserInteraction function of CardStack.
// The signal is used by mainwindow to know when not to allow menu
// items to be clicked.
void lock();
void unlock();
signals:
void animationStarted();
void animationComplete();
protected:
CardAnimationLock();
private:
bool m_aniEnabled;
bool m_demoStarted;
};
#endif