mirror of
https://github.com/RetroShare/RetroShare.git
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2e4cc099dc
* Mainly just update header file locations. * ForumsV2Dialog needs changes/improvements from ForumsDialog applied to it. - This merge has broken bits of the code (#warning's inserted). git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@5339 b45a01b8-16f6-495d-af2f-9b41ad6348cc
81 lines
1.9 KiB
C++
81 lines
1.9 KiB
C++
/****************************************************************
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* RetroShareGui is distributed under the following license:
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*
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* Copyright (C) 2007-2008 Robert Fernie
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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****************************************************************/
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#ifndef _GAMESDIALOG_H
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#define _GAMESDIALOG_H
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#include "retroshare-gui/mainpage.h"
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#include "ui_GamesDialog.h"
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class GamesDialog : public MainPage
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{
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Q_OBJECT
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public:
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/** Default Constructor */
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GamesDialog(QWidget *parent = 0);
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/** Default Destructor */
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void insertExample();
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private slots:
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/** Create the context popup menu and it's submenus */
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void gameListPopupMenu( QPoint point );
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void gamePeersPopupMenu( QPoint point );
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void createGame();
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void deleteGame();
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void inviteGame();
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void playGame();
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void invitePeer();
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void uninvitePeer();
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void confirmPeer();
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void unconfirmPeer();
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void interested();
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void uninterested();
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void updateGameList();
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void updateGameDetails();
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/***
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*
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*/
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private:
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/***** UTILS *******/
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QTreeWidgetItem *getCurrentGame();
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QTreeWidgetItem *getCurrentPeer();
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/* Data */
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std::string mCurrentGame;
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std::string mCurrentGameStatus;
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private:
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/** Qt Designer generated object */
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Ui::GamesDialog ui;
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};
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#endif
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