RetroShare/retroshare-gui/src/gui/unfinished/GamesDialog.h
drbob 2e4cc099dc Changes to allow the GXS services to compile with up-to-date GUI code.
* Mainly just update header file locations.
 * ForumsV2Dialog needs changes/improvements from ForumsDialog applied to it.
     - This merge has broken bits of the code (#warning's inserted).



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@5339 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2012-07-27 15:41:52 +00:00

81 lines
1.9 KiB
C++

/****************************************************************
* RetroShareGui is distributed under the following license:
*
* Copyright (C) 2007-2008 Robert Fernie
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
****************************************************************/
#ifndef _GAMESDIALOG_H
#define _GAMESDIALOG_H
#include "retroshare-gui/mainpage.h"
#include "ui_GamesDialog.h"
class GamesDialog : public MainPage
{
Q_OBJECT
public:
/** Default Constructor */
GamesDialog(QWidget *parent = 0);
/** Default Destructor */
void insertExample();
private slots:
/** Create the context popup menu and it's submenus */
void gameListPopupMenu( QPoint point );
void gamePeersPopupMenu( QPoint point );
void createGame();
void deleteGame();
void inviteGame();
void playGame();
void invitePeer();
void uninvitePeer();
void confirmPeer();
void unconfirmPeer();
void interested();
void uninterested();
void updateGameList();
void updateGameDetails();
/***
*
*/
private:
/***** UTILS *******/
QTreeWidgetItem *getCurrentGame();
QTreeWidgetItem *getCurrentPeer();
/* Data */
std::string mCurrentGame;
std::string mCurrentGameStatus;
private:
/** Qt Designer generated object */
Ui::GamesDialog ui;
};
#endif