RetroShare/libretroshare/src/tcponudp/udprelay.h
drbob 87944f251e * Enabled Relays by default.
- This will only effect people who upgrade from a very old version.
 	- Other people will have to switch it on manually.
	- Default is 0 friends, 1 FOF & 1 General @ 1kb/s... max 4kb/s usage per peer.
 * Switched off lots of debugging.
 * Bugfix for natassist (zeroconf returns 0.0.0.0:0 when its doesn't work).
 * Logged IP Addresses for Failed incoming connections.
 * Hacked IP address into the NewsFeed notifications (ugly).



git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4827 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2012-01-20 17:50:19 +00:00

218 lines
6.5 KiB
C++

#ifndef RS_UDP_RELAY_H
#define RS_UDP_RELAY_H
/*
* tcponudp/udprelay.h
*
* libretroshare.
*
* Copyright 2010 by Robert Fernie
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 3 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#include "tcponudp/udppeer.h"
#include <retroshare/rsdht.h>
#include <vector>
class UdpRelayAddrSet;
class UdpRelayAddrSet
{
public:
UdpRelayAddrSet();
UdpRelayAddrSet(const sockaddr_in *ownAddr, const sockaddr_in *destAddr);
UdpRelayAddrSet flippedSet();
struct sockaddr_in mSrcAddr; /* msg source */
struct sockaddr_in mDestAddr; /* final destination */
};
int operator<(const UdpRelayAddrSet &a, const UdpRelayAddrSet &b);
class UdpRelayProxy
{
public:
UdpRelayProxy();
UdpRelayProxy(UdpRelayAddrSet *addrSet, int relayClass, uint32_t bandwidth);
UdpRelayAddrSet mAddrs;
double mBandwidth;
uint32_t mDataSize;
time_t mLastBandwidthTS;
time_t mLastTS;
time_t mStartTS;
double mBandwidthLimit;
int mRelayClass;
};
class UdpRelayEnd
{
public:
UdpRelayEnd();
UdpRelayEnd(UdpRelayAddrSet *endPoints, const struct sockaddr_in *proxyaddr);
struct sockaddr_in mLocalAddr;
struct sockaddr_in mProxyAddr;
struct sockaddr_in mRemoteAddr;
};
std::ostream &operator<<(std::ostream &out, const UdpRelayAddrSet &uras);
std::ostream &operator<<(std::ostream &out, const UdpRelayProxy &urp);
std::ostream &operator<<(std::ostream &out, const UdpRelayEnd &ure);
/* we define a couple of classes (determining which class is done elsewhere)
* There will be various maximums for each type.
* Ideally you want to allow your friends to use your proxy in preference
* to randoms.
*
* At N x 2 x maxBandwidth.
*
* 10 x 2 x 1Kb/s => 20Kb/s In and Out. (quite a bit!)
* 20 x 2 x 1Kb/s => 40Kb/s Huge.
*/
#define UDP_RELAY_DEFAULT_COUNT_ALL 2
#define UDP_RELAY_DEFAULT_FRIEND 0
#define UDP_RELAY_DEFAULT_FOF 1
#define UDP_RELAY_DEFAULT_GENERAL 1
#define UDP_RELAY_DEFAULT_BANDWIDTH 1024
#define UDP_RELAY_FRAC_GENERAL (0.5)
#define UDP_RELAY_FRAC_FOF (0.5)
#define UDP_RELAY_FRAC_FRIENDS (0.0)
/**** DEFINED IN EXTERNAL HEADER FILE ***/
#define UDP_RELAY_NUM_CLASS RSDHT_RELAY_NUM_CLASS
#define UDP_RELAY_CLASS_ALL RSDHT_RELAY_CLASS_ALL
#define UDP_RELAY_CLASS_GENERAL RSDHT_RELAY_CLASS_GENERAL
#define UDP_RELAY_CLASS_FOF RSDHT_RELAY_CLASS_FOF
#define UDP_RELAY_CLASS_FRIENDS RSDHT_RELAY_CLASS_FRIENDS
// Just for some testing fun!
//#define UDP_RELAY_LIFETIME_GENERAL 180 // 3 minutes
//#define UDP_RELAY_LIFETIME_FOF 360 // 6 minutes.
//#define UDP_RELAY_LIFETIME_FRIENDS 720 // 12 minutes.
#define UDP_RELAY_LIFETIME_GENERAL 3600 // 1 hour (chosen so we at least transfer 1 or 2 meg at lowest speed)
#define UDP_RELAY_LIFETIME_FOF 7200 // 2 Hours.
#define UDP_RELAY_LIFETIME_FRIENDS 14400 // 4 Hours.
#define STD_RELAY_TTL 64
class UdpRelayReceiver: public UdpSubReceiver
{
public:
UdpRelayReceiver(UdpPublisher *pub);
virtual ~UdpRelayReceiver();
/* add a TCPonUDP stream (ENDs) */
int addUdpPeer(UdpPeer *peer, UdpRelayAddrSet *endPoints, const struct sockaddr_in *proxyaddr);
int removeUdpPeer(UdpPeer *peer);
/* add a Relay Point (for the Relay).
* These don't have to be explicitly removed.
* They will be timed out when
* the end-points drop the connections
*/
int addUdpRelay(UdpRelayAddrSet *addrSet, int &relayClass, uint32_t &bandwidth);
int removeUdpRelay(UdpRelayAddrSet *addrs);
/* Need some stats, to work out how many relays we are supporting */
int checkRelays();
int setRelayTotal(int count); /* sets all the Relay Counts (frac based on total) */
int setRelayClassMax(int classIdx, int count, int bandwidth); /* set a specific class maximum */
int getRelayClassMax(int classIdx);
int getRelayClassBandwidth(int classIdx);
int getRelayCount(int classIdx); /* how many relays (of this type) do we have */
int RelayStatus(std::ostream &out);
/* Extract Relay Data */
int getRelayEnds(std::list<UdpRelayEnd> &relayEnds);
int getRelayProxies(std::list<UdpRelayProxy> &relayProxies);
/* callback for recved data (overloaded from UdpReceiver) */
virtual int recvPkt(void *data, int size, struct sockaddr_in &from);
/* wrapper function for relay (overloaded from UdpSubReceiver) */
virtual int sendPkt(const void *data, int size, const struct sockaddr_in &to, int ttl);
int status(std::ostream &out);
int UdpPeersStatus(std::ostream &out);
void getDataTransferred(uint32_t &read, uint32_t &write, uint32_t &relay);
private:
void clearDataTransferred();
int removeUdpRelay_relayLocked(UdpRelayAddrSet *addrs);
int installRelayClass_relayLocked(int &classIdx, uint32_t &bandwidth);
int removeRelayClass_relayLocked(int classIdx);
/* Unfortunately, Due the reentrant nature of this classes activities...
* the SendPkt() must be callable from inside RecvPkt().
* This means we need two seperate mutexes.
* - one for UdpPeer's, and one for Relay Data.
*
* care must be taken to lock these mutex's in a consistent manner to avoid deadlock.
* - You are not allowed to hold both at the same time!
*/
RsMutex udppeerMtx; /* for all class data (below) */
std::map<struct sockaddr_in, UdpPeer *> mPeers; /* indexed by <dest> */
uint32_t mReadBytes;
RsMutex relayMtx; /* for all class data (below) */
std::vector<int> mClassLimit, mClassCount, mClassBandwidth;
std::map<struct sockaddr_in, UdpRelayEnd> mStreams; /* indexed by <dest> */
std::map<UdpRelayAddrSet, UdpRelayProxy> mRelays; /* indexed by <src,dest> */
void *mTmpSendPkt;
uint32_t mTmpSendSize;
uint32_t mWriteBytes;
uint32_t mRelayBytes;
};
/* utility functions for creating / extracting UdpRelayPackets */
int isUdpRelayPacket(const void *data, const int size);
int getPacketFromUdpRelayPacket(const void *data, const int size, void **realdata, int *realsize);
int createRelayUdpPacket(const void *data, const int size, void *newpkt, int newsize, UdpRelayEnd *ure);
int extractUdpRelayAddrSet(const void *data, const int size, UdpRelayAddrSet &addrSet);
#endif