mirror of
https://github.com/RetroShare/RetroShare.git
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87944f251e
- This will only effect people who upgrade from a very old version. - Other people will have to switch it on manually. - Default is 0 friends, 1 FOF & 1 General @ 1kb/s... max 4kb/s usage per peer. * Switched off lots of debugging. * Bugfix for natassist (zeroconf returns 0.0.0.0:0 when its doesn't work). * Logged IP Addresses for Failed incoming connections. * Hacked IP address into the NewsFeed notifications (ugly). git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4827 b45a01b8-16f6-495d-af2f-9b41ad6348cc
218 lines
6.5 KiB
C++
218 lines
6.5 KiB
C++
#ifndef RS_UDP_RELAY_H
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#define RS_UDP_RELAY_H
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/*
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* tcponudp/udprelay.h
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*
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* libretroshare.
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*
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* Copyright 2010 by Robert Fernie
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 3 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#include "tcponudp/udppeer.h"
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#include <retroshare/rsdht.h>
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#include <vector>
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class UdpRelayAddrSet;
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class UdpRelayAddrSet
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{
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public:
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UdpRelayAddrSet();
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UdpRelayAddrSet(const sockaddr_in *ownAddr, const sockaddr_in *destAddr);
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UdpRelayAddrSet flippedSet();
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struct sockaddr_in mSrcAddr; /* msg source */
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struct sockaddr_in mDestAddr; /* final destination */
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};
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int operator<(const UdpRelayAddrSet &a, const UdpRelayAddrSet &b);
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class UdpRelayProxy
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{
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public:
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UdpRelayProxy();
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UdpRelayProxy(UdpRelayAddrSet *addrSet, int relayClass, uint32_t bandwidth);
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UdpRelayAddrSet mAddrs;
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double mBandwidth;
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uint32_t mDataSize;
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time_t mLastBandwidthTS;
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time_t mLastTS;
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time_t mStartTS;
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double mBandwidthLimit;
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int mRelayClass;
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};
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class UdpRelayEnd
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{
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public:
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UdpRelayEnd();
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UdpRelayEnd(UdpRelayAddrSet *endPoints, const struct sockaddr_in *proxyaddr);
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struct sockaddr_in mLocalAddr;
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struct sockaddr_in mProxyAddr;
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struct sockaddr_in mRemoteAddr;
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};
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std::ostream &operator<<(std::ostream &out, const UdpRelayAddrSet &uras);
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std::ostream &operator<<(std::ostream &out, const UdpRelayProxy &urp);
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std::ostream &operator<<(std::ostream &out, const UdpRelayEnd &ure);
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/* we define a couple of classes (determining which class is done elsewhere)
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* There will be various maximums for each type.
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* Ideally you want to allow your friends to use your proxy in preference
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* to randoms.
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*
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* At N x 2 x maxBandwidth.
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*
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* 10 x 2 x 1Kb/s => 20Kb/s In and Out. (quite a bit!)
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* 20 x 2 x 1Kb/s => 40Kb/s Huge.
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*/
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#define UDP_RELAY_DEFAULT_COUNT_ALL 2
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#define UDP_RELAY_DEFAULT_FRIEND 0
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#define UDP_RELAY_DEFAULT_FOF 1
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#define UDP_RELAY_DEFAULT_GENERAL 1
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#define UDP_RELAY_DEFAULT_BANDWIDTH 1024
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#define UDP_RELAY_FRAC_GENERAL (0.5)
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#define UDP_RELAY_FRAC_FOF (0.5)
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#define UDP_RELAY_FRAC_FRIENDS (0.0)
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/**** DEFINED IN EXTERNAL HEADER FILE ***/
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#define UDP_RELAY_NUM_CLASS RSDHT_RELAY_NUM_CLASS
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#define UDP_RELAY_CLASS_ALL RSDHT_RELAY_CLASS_ALL
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#define UDP_RELAY_CLASS_GENERAL RSDHT_RELAY_CLASS_GENERAL
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#define UDP_RELAY_CLASS_FOF RSDHT_RELAY_CLASS_FOF
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#define UDP_RELAY_CLASS_FRIENDS RSDHT_RELAY_CLASS_FRIENDS
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// Just for some testing fun!
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//#define UDP_RELAY_LIFETIME_GENERAL 180 // 3 minutes
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//#define UDP_RELAY_LIFETIME_FOF 360 // 6 minutes.
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//#define UDP_RELAY_LIFETIME_FRIENDS 720 // 12 minutes.
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#define UDP_RELAY_LIFETIME_GENERAL 3600 // 1 hour (chosen so we at least transfer 1 or 2 meg at lowest speed)
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#define UDP_RELAY_LIFETIME_FOF 7200 // 2 Hours.
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#define UDP_RELAY_LIFETIME_FRIENDS 14400 // 4 Hours.
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#define STD_RELAY_TTL 64
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class UdpRelayReceiver: public UdpSubReceiver
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{
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public:
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UdpRelayReceiver(UdpPublisher *pub);
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virtual ~UdpRelayReceiver();
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/* add a TCPonUDP stream (ENDs) */
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int addUdpPeer(UdpPeer *peer, UdpRelayAddrSet *endPoints, const struct sockaddr_in *proxyaddr);
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int removeUdpPeer(UdpPeer *peer);
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/* add a Relay Point (for the Relay).
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* These don't have to be explicitly removed.
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* They will be timed out when
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* the end-points drop the connections
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*/
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int addUdpRelay(UdpRelayAddrSet *addrSet, int &relayClass, uint32_t &bandwidth);
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int removeUdpRelay(UdpRelayAddrSet *addrs);
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/* Need some stats, to work out how many relays we are supporting */
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int checkRelays();
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int setRelayTotal(int count); /* sets all the Relay Counts (frac based on total) */
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int setRelayClassMax(int classIdx, int count, int bandwidth); /* set a specific class maximum */
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int getRelayClassMax(int classIdx);
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int getRelayClassBandwidth(int classIdx);
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int getRelayCount(int classIdx); /* how many relays (of this type) do we have */
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int RelayStatus(std::ostream &out);
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/* Extract Relay Data */
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int getRelayEnds(std::list<UdpRelayEnd> &relayEnds);
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int getRelayProxies(std::list<UdpRelayProxy> &relayProxies);
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/* callback for recved data (overloaded from UdpReceiver) */
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virtual int recvPkt(void *data, int size, struct sockaddr_in &from);
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/* wrapper function for relay (overloaded from UdpSubReceiver) */
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virtual int sendPkt(const void *data, int size, const struct sockaddr_in &to, int ttl);
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int status(std::ostream &out);
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int UdpPeersStatus(std::ostream &out);
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void getDataTransferred(uint32_t &read, uint32_t &write, uint32_t &relay);
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private:
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void clearDataTransferred();
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int removeUdpRelay_relayLocked(UdpRelayAddrSet *addrs);
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int installRelayClass_relayLocked(int &classIdx, uint32_t &bandwidth);
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int removeRelayClass_relayLocked(int classIdx);
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/* Unfortunately, Due the reentrant nature of this classes activities...
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* the SendPkt() must be callable from inside RecvPkt().
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* This means we need two seperate mutexes.
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* - one for UdpPeer's, and one for Relay Data.
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*
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* care must be taken to lock these mutex's in a consistent manner to avoid deadlock.
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* - You are not allowed to hold both at the same time!
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*/
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RsMutex udppeerMtx; /* for all class data (below) */
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std::map<struct sockaddr_in, UdpPeer *> mPeers; /* indexed by <dest> */
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uint32_t mReadBytes;
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RsMutex relayMtx; /* for all class data (below) */
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std::vector<int> mClassLimit, mClassCount, mClassBandwidth;
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std::map<struct sockaddr_in, UdpRelayEnd> mStreams; /* indexed by <dest> */
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std::map<UdpRelayAddrSet, UdpRelayProxy> mRelays; /* indexed by <src,dest> */
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void *mTmpSendPkt;
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uint32_t mTmpSendSize;
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uint32_t mWriteBytes;
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uint32_t mRelayBytes;
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};
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/* utility functions for creating / extracting UdpRelayPackets */
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int isUdpRelayPacket(const void *data, const int size);
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int getPacketFromUdpRelayPacket(const void *data, const int size, void **realdata, int *realsize);
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int createRelayUdpPacket(const void *data, const int size, void *newpkt, int newsize, UdpRelayEnd *ure);
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int extractUdpRelayAddrSet(const void *data, const int size, UdpRelayAddrSet &addrSet);
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#endif
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