RetroShare/plugins/VOIP/services/p3VOIP.h
Phenom 1989f366a7 Add Accept, Ring and HangUp event for Video and Audio.
Now you don't send data before friend accept.
2015-10-10 15:26:04 +02:00

171 lines
5.5 KiB
C++

/****************************************************************
* RetroShare is distributed under the following license:
*
* Copyright (C) 2015
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
****************************************************************/
#pragma once
#include <list>
#include <string>
#include "services/rsVOIPItems.h"
#include "services/p3service.h"
#include "serialiser/rstlvbase.h"
#include "serialiser/rsconfigitems.h"
#include "plugins/rspqiservice.h"
#include <interface/rsVOIP.h>
class p3LinkMgr;
class VOIPNotify ;
class VOIPPeerInfo
{
public:
bool initialisePeerInfo(const RsPeerId &id);
RsPeerId mId;
double mCurrentPingTS;
double mCurrentPingCounter;
bool mCurrentPongRecvd;
uint32_t mLostPongs;
uint32_t mSentPings;
uint32_t total_bytes_received ;
uint32_t average_incoming_bandwidth ;
std::list<RsVOIPPongResult> mPongResults;
std::list<RsVOIPDataItem*> incoming_queue ;
};
//!The RS VoIP Test service.
/**
*
* This is only used to test Latency for the moment.
*/
class p3VOIP: public RsPQIService, public RsVOIP
// Maybe we inherit from these later - but not needed for now.
//, public p3Config, public pqiMonitor
{
public:
p3VOIP(RsPluginHandler *cm,VOIPNotify *);
/***** overloaded from rsVOIP *****/
virtual uint32_t getPongResults(const RsPeerId &id, int n, std::list<RsVOIPPongResult> &results);
// Call stuff.
//
// Sending data. The client keeps the memory ownership and must delete it after calling this.
virtual int sendVoipData(const RsPeerId &peer_id,const RsVOIPDataChunk& chunk) ;
// The server fill in the data and gives up memory ownership. The client must delete the memory
// in each chunk once it has been used.
//
virtual bool getIncomingData(const RsPeerId& peer_id,std::vector<RsVOIPDataChunk>& chunks) ;
virtual int sendVoipHangUpCall(const RsPeerId& peer_id, uint32_t flags) ;
virtual int sendVoipRinging(const RsPeerId& peer_id, uint32_t flags) ;
virtual int sendVoipAcceptCall(const RsPeerId &peer_id, uint32_t flags) ;
/***** overloaded from p3Service *****/
/*!
* This retrieves all chat msg items and also (important!)
* processes chat-status items that are in service item queue. chat msg item requests are also processed and not returned
* (important! also) notifications sent to notify base on receipt avatar, immediate status and custom status
* : notifyCustomState, notifyChatStatus, notifyPeerHasNewAvatar
* @see NotifyBase
*/
virtual int tick();
virtual int status();
virtual bool recvItem(RsItem *item);
/*************** pqiMonitor callback ***********************/
//virtual void statusChange(const std::list<pqipeer> &plist);
virtual int getVoipATransmit() const { return _atransmit ; }
virtual void setVoipATransmit(int) ;
virtual int getVoipVoiceHold() const { return _voice_hold ; }
virtual void setVoipVoiceHold(int) ;
virtual int getVoipfVADmin() const { return _vadmin ; }
virtual void setVoipfVADmin(int) ;
virtual int getVoipfVADmax() const { return _vadmax ; }
virtual void setVoipfVADmax(int) ;
virtual int getVoipiNoiseSuppress() const { return _noise_suppress ; }
virtual void setVoipiNoiseSuppress(int) ;
virtual int getVoipiMinLoudness() const { return _min_loudness ; }
virtual void setVoipiMinLoudness(int) ;
virtual bool getVoipEchoCancel() const { return _echo_cancel ; }
virtual void setVoipEchoCancel(bool) ;
/************* from p3Config *******************/
virtual RsSerialiser *setupSerialiser() ;
/*!
* chat msg items and custom status are saved
*/
virtual bool saveList(bool& cleanup, std::list<RsItem*>&) ;
virtual bool loadList(std::list<RsItem*>& load) ;
virtual std::string configurationFileName() const { return "voip.cfg" ; }
virtual RsServiceInfo getServiceInfo() ;
private:
int sendPackets();
void sendPingMeasurements();
void sendBandwidthInfo();
int sendVoipBandwidth(const RsPeerId &peer_id,uint32_t bytes_per_sec) ;
int handlePing(RsVOIPPingItem *item);
int handlePong(RsVOIPPongItem *item);
int storePingAttempt(const RsPeerId &id, double ts, uint32_t mCounter);
int storePongResult(const RsPeerId& id, uint32_t counter, double ts, double rtt, double offset);
void handleProtocol(RsVOIPProtocolItem*) ;
void handleData(RsVOIPDataItem*) ;
RsMutex mVOIPMtx;
VOIPPeerInfo *locked_GetPeerInfo(const RsPeerId& id);
static RsTlvKeyValue push_int_value(const std::string& key,int value) ;
static int pop_int_value(const std::string& s) ;
std::map<RsPeerId, VOIPPeerInfo> mPeerInfo;
time_t mSentPingTime;
time_t mSentBandwidthInfoTime;
uint32_t mCounter;
RsServiceControl *mServiceControl;
VOIPNotify *mNotify ;
int _atransmit ;
int _voice_hold ;
int _vadmin ;
int _vadmax ;
int _min_loudness ;
int _noise_suppress ;
bool _echo_cancel ;
};