RetroShare/libretroshare/src/turtle/turtleclientservice.h
chrisparker126 0f29d28b1b merge of branch v0.6-idclean 7180
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7187 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2014-03-17 20:56:06 +00:00

94 lines
4.2 KiB
C++

/*
* libretroshare/src/services: turtleclientservice.h
*
* Services for RetroShare.
*
* Copyright 2013 by Cyril Soler
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "csoler@users.sourceforge.net".
*
*/
// This class is the parent class for any service that will use the turtle router to distribute its packets.
// Typical representative clients include:
//
// p3ChatService: opens tunnels to distant peers for chatting
// ftServer: searches and open tunnels to distant sources for file transfer
//
#pragma once
#include <string>
#include <stdlib.h>
#include <serialiser/rsserial.h>
#include <turtle/rsturtleitem.h>
class RsItem ;
class p3turtle ;
class RsTurtleClientService
{
public:
// Handling of tunnel request for the given hash. Most of the time, it's a search in a predefined list.
// The output info_string is used by the turtle router to display info about tunnels it manages. It is
// not passed to the tunnel.
virtual bool handleTunnelRequest(const RsFileHash& /*hash*/,const RsPeerId& /*peer_id*/) { return false ; }
// This method is called by the turtle router to send data that comes out of a turtle tunnel.
// The turtle router stays responsible for the memory management of data. Most of the time the
// data chunk is a serialized item to be de-serialized by the client service.
//
// Parameters:
// virtual_peer_id : name of the tunnel that sent the data
// data : memory chunk for the data
// size : size of data
// item->direction : direction of travel:
// RsTurtleGenericTunnelItem::DIRECTION_CLIENT: the service is acting as a client
// RsTurtleGenericTunnelItem::DIRECTION_CLIENT: the service is acting as a server
//
// Most of the time this parameter is not used by services, except when some info (such as chunk maps, chat items, etc) go
// both ways, and their nature cannot suffice to determine where they should be handled.
//
// By default (if not overloaded), the method will just free the data, as any subclass should do as well.
// Note: p3turtle stays owner of the item, so the client should not delete it!
//
virtual void receiveTurtleData(RsTurtleGenericTunnelItem */*item*/,const RsFileHash& /*hash*/,const RsPeerId& /*virtual_peer_id*/,RsTurtleGenericTunnelItem::Direction /*direction*/)
{
std::cerr << "!!!!!! Received Data from turtle router, but the client service is not handling it !!!!!!!!!!" << std::endl ;
}
// Method for deserialising specific items of the client service. The
// method has a default behavior of not doing anything, since most client
// services might only use the generic item already provided by the turtle
// router: RsTurtleGenericDataItem
virtual RsTurtleGenericTunnelItem *deserialiseItem(void */*data*/, uint32_t /*size*/) const { return NULL ; }
// These methods are called by the turtle router to add/remove virtual peers when tunnels are created/deleted
//
virtual void addVirtualPeer(const TurtleFileHash& hash,const TurtleVirtualPeerId& virtual_peer_id,RsTurtleGenericTunnelItem::Direction dir) = 0 ;
virtual void removeVirtualPeer(const TurtleFileHash& hash,const TurtleVirtualPeerId& virtual_peer_id) = 0 ;
// This function is mandatory. It should do two things:
// 1 - keep a pointer to the turtle router, so as to be able to send data (e.g. copy pt into a local variable)
// 2 - call pt->registerTunnelService(this), so that the TR knows that service and can send back information to it.
//
virtual void connectToTurtleRouter(p3turtle *pt) = 0 ;
};