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87344de7d4
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1850 b45a01b8-16f6-495d-af2f-9b41ad6348cc
91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
/* smplayer, GUI front-end for mplayer.
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Copyright (C) 2006-2008 Ricardo Villalba <rvm@escomposlinux.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _MYACTIONGROUP_H_
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#define _MYACTIONGROUP_H_
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#include <QActionGroup>
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#include <QWidget>
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#include "myaction.h"
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class MyActionGroup;
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//! This class makes easy to create actions for MyActionGroup
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class MyActionGroupItem : public MyAction
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{
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public:
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//! Creates a new item.
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/*! \a group is the group where the action will be added, \a data is
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the ID of the item. If \autoadd is true the action will be added to
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the parent (if it's a QWidget), so the shortcut could work. */
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MyActionGroupItem( QObject * parent, MyActionGroup *group,
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const char * name, int data, bool autoadd = true );
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//! Creates a new item.
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/*! \a text is the text that the item will have. */
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MyActionGroupItem( QObject * parent, MyActionGroup *group,
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const QString & text, const char * name,
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int data, bool autoadd = true );
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};
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class QAction;
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//! MyActionGroup makes easier to create exclusive menus based on items
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//! with an integer data.
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class MyActionGroup : public QActionGroup
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{
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Q_OBJECT
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public:
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MyActionGroup ( QObject * parent );
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//! Looks for the item which ID is \a ID and checks it
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void setChecked(int ID);
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//! Returns the ID of the item checked or -1 if none
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//! is checked
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int checked();
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//! Remove all items. If \a remove is true the actions are also deleted.
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void clear(bool remove);
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//! Enable or disable all actions in the group
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void setActionsEnabled(bool);
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//! Adds all actions to the widget
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void addTo(QWidget *);
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//! Remove all actions from the widget
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void removeFrom(QWidget *);
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//! unchecks all items
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void uncheckAll();
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signals:
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//! Emitted when an item has been checked
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void activated(int);
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protected slots:
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void itemTriggered(QAction *);
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};
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#endif
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