RetroShare/retroshare-gui/src/gui/NetworkView.cpp
defnax 4c40d7beff added for Network View Settings QFrame to can Hide/Show the settings
added a Log Tab in Network


git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@398 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2008-03-21 23:31:00 +00:00

256 lines
6.4 KiB
C++

/****************************************************************
* RetroShare is distributed under the following license:
*
* Copyright (C) 2008 Robert Fernie
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
****************************************************************/
#include "NetworkView.h"
#include "rsiface/rspeers.h"
#include "rsiface/rsdisc.h"
#include <QMenu>
#include <QMouseEvent>
#include <QGraphicsItem>
#include <iostream>
/** Constructor */
NetworkView::NetworkView(QWidget *parent)
: MainPage(parent)
{
/* Invoke the Qt Designer generated object setup routine */
ui.setupUi(this);
//mScene = new QGraphicsScene();
//ui.graphicsView->setScene(mScene);
/* add button */
connect( ui.refreshButton, SIGNAL( clicked( void ) ), this, SLOT( insertPeers( void ) ) );
//connect( mScene, SIGNAL( changed ( const QList<QRectF> & ) ), this, SLOT ( changedScene( void ) ) );
/* Hide Settings frame */
shownwSettingsFrame(false);
connect( ui.nviewsettingsButton, SIGNAL(toggled(bool)), this, SLOT(shownwSettingsFrame(bool)));
/* hide the Tree +/- */
// ui.linkTreeWidget -> setRootIsDecorated( false );
/* Set header resize modes and initial section sizes */
// QHeaderView * _header = ui.linkTreeWidget->header () ;
// _header->setResizeMode (0, QHeaderView::Interactive);
// _header->setResizeMode (1, QHeaderView::Interactive);
// _header->setResizeMode (2, QHeaderView::Interactive);
//
// _header->resizeSection ( 0, 400 );
// _header->resizeSection ( 1, 50 );
// _header->resizeSection ( 2, 150 );
}
void NetworkView::peerCustomPopupMenu( QPoint point )
{
QMenu contextMnu( this );
QMouseEvent *mevent = new QMouseEvent( QEvent::MouseButtonPress, point, Qt::RightButton, Qt::RightButton, Qt::NoModifier );
//QAction * voteupAct = new QAction(QIcon(IMAGE_EXPIORTFRIEND), tr( "Vote Link Up" ), this );
//connect( voteupAct , SIGNAL( triggered() ), this, SLOT( voteup() ) );
contextMnu.clear();
//contextMnu.addAction(voteupAct);
contextMnu.exec( mevent->globalPos() );
}
void NetworkView::changedFoFCheckBox( )
{
insertPeers();
}
void NetworkView::changedDrawSignatures( )
{
insertPeers();
}
void NetworkView::changedDrawFriends( )
{
insertPeers();
}
void NetworkView::clearPeerItems()
{
std::map<std::string, QGraphicsItem *>::iterator pit;
for(pit = mPeerItems.begin(); pit != mPeerItems.end(); pit++)
{
//mScene->destroyItemGroup((QGraphicsItemGroup *) pit->second);
}
mPeerItems.clear();
}
void NetworkView::clearOtherItems()
{
std::list<QGraphicsItem *>::iterator oit;
for(oit = mOtherItems.begin(); oit != mOtherItems.end(); oit++)
{
//mScene->removeItem(*oit);
delete (*oit);
}
mOtherItems.clear();
}
void NetworkView::clearLineItems()
{
std::list<QGraphicsItem *>::iterator oit;
for(oit = mLineItems.begin(); oit != mLineItems.end(); oit++)
{
//mScene->removeItem(*oit);
delete (*oit);
}
mLineItems.clear();
}
void NetworkView::insertPeers()
{
/* clear graphics scene */
ui.graphicsView->clearGraph();
/* add all friends */
std::list<std::string> ids;
std::list<std::string>::iterator it;
rsPeers->getOthersList(ids);
std::cerr << "NetworkView::insertPeers()" << std::endl;
int i = 0;
uint32_t type = 0;
for(it = ids.begin(); it != ids.end(); it++, i++)
{
/* *** */
std::string name = rsPeers->getPeerName(*it);
if (rsPeers->isFriend(*it))
{
type = 2;
}
else
{
type = 3;
}
ui.graphicsView->addNode(type, *it, name);
std::cerr << "NetworkView::insertPeers() Added Friend: " << *it << std::endl;
}
insertConnections();
}
void NetworkView::insertConnections()
{
/* iterate through all friends */
std::list<std::string> ids;
std::list<std::string>::iterator it;
std::map<std::string, std::list<std::string> > connLists;
std::string ownId = rsPeers->getOwnId();
rsPeers->getOthersList(ids);
std::cerr << "NetworkView::insertConnections()" << std::endl;
int i = 0;
for(it = ids.begin(); it != ids.end(); it++, i++)
{
if (rsPeers->isFriend(*it))
{
/* add own connection (check for it first) */
std::list<std::string> &refList = connLists[*it];
if (refList.end() == std::find(refList.begin(), refList.end(), ownId))
{
connLists[ownId].push_back(*it);
connLists[*it].push_back(ownId);
ui.graphicsView->addEdge("", *it);
std::cerr << "NetworkView: Adding Edge: Self -> " << *it;
std::cerr << std::endl;
}
else
{
std::cerr << "NetworkView: Already Edge: Self -> " << *it;
std::cerr << std::endl;
}
}
std::list<std::string> friendList;
std::list<std::string>::iterator it2;
rsDisc->getDiscFriends(*it, friendList);
int j = 0;
for(it2 = friendList.begin(); it2 != friendList.end(); it2++)
{
if (*it == *it2)
continue;
/* check that we haven't added this one already */
std::list<std::string> &refList = connLists[*it];
if (refList.end() == std::find(refList.begin(), refList.end(), *it2))
{
connLists[*it2].push_back(*it);
connLists[*it].push_back(*it2);
ui.graphicsView->addEdge(*it, *it2);
std::cerr << "NetworkView: Adding Edge: " << *it << " <-> " << *it2;
std::cerr << std::endl;
}
else
{
std::cerr << "NetworkView: Already Edge: " << *it << " <-> " << *it2;
std::cerr << std::endl;
}
}
}
}
void NetworkView::changedScene()
{
}
/**
Toggles the Settings pane on and off, changes toggle button text
*/
void NetworkView::shownwSettingsFrame(bool show)
{
if (show) {
ui.viewsettingsframe->setVisible(true);
ui.nviewsettingsButton->setChecked(true);
ui.nviewsettingsButton->setToolTip(tr("Hide Settings"));
} else {
ui.viewsettingsframe->setVisible(false);
ui.nviewsettingsButton->setChecked(false);
ui.nviewsettingsButton->setToolTip(tr("Show Settings"));
}
}