RetroShare/libretroshare/src/retroshare/rsidentity.h

323 lines
11 KiB
C++

#ifndef RETROSHARE_IDENTITY_GUI_INTERFACE_H
#define RETROSHARE_IDENTITY_GUI_INTERFACE_H
/*
* libretroshare/src/retroshare: rsidentity.h
*
* RetroShare C++ Interface.
*
* Copyright 2012-2012 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2.1 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#include <inttypes.h>
#include <string>
#include <list>
#include "retroshare/rstokenservice.h"
#include "retroshare/rsgxsifacehelper.h"
#include "retroshare/rsreputations.h"
#include "retroshare/rsids.h"
#include "serialiser/rstlvimage.h"
#include "retroshare/rsgxscommon.h"
/* The Main Interface Class - for information about your Peers */
class RsIdentity;
extern RsIdentity *rsIdentity;
// GroupFlags: Only one so far:
#warning THIS FLAG OVERLAPS THE FLAGS FOR mGroupFlags. This is an error that should be fixed.
#define RSGXSID_GROUPFLAG_REALID 0x0001
// THESE ARE FLAGS FOR INTERFACE.
#define RSID_TYPE_MASK 0xff00
#define RSID_RELATION_MASK 0x00ff
#define RSID_TYPE_REALID 0x0100
#define RSID_TYPE_PSEUDONYM 0x0200
#define RSID_RELATION_YOURSELF 0x0001
#define RSID_RELATION_FRIEND 0x0002
#define RSID_RELATION_FOF 0x0004
#define RSID_RELATION_OTHER 0x0008
#define RSID_RELATION_UNKNOWN 0x0010
#define RSRECOGN_MAX_TAGINFO 5
// Unicode symbols. NOT utf-8 bytes, because of multi byte characters
#define RSID_MAXIMUM_NICKNAME_SIZE 30
#define RSID_MINIMUM_NICKNAME_SIZE 2
std::string rsIdTypeToString(uint32_t idtype);
static const uint32_t RS_IDENTITY_FLAGS_IS_A_CONTACT = 0x0001;
static const uint32_t RS_IDENTITY_FLAGS_PGP_LINKED = 0x0002;
static const uint32_t RS_IDENTITY_FLAGS_PGP_KNOWN = 0x0004;
static const uint32_t RS_IDENTITY_FLAGS_IS_OWN_ID = 0x0008;
static const uint32_t RS_IDENTITY_FLAGS_IS_DEPRECATED= 0x0010; // used to denote keys with deprecated fingerprint format.
class GxsReputation
{
public:
GxsReputation();
bool updateIdScore(bool pgpLinked, bool pgpKnown);
bool update(); // checks ranges and calculates overall score.
int mOverallScore;
int mIdScore; // PGP, Known, etc.
int mOwnOpinion;
int mPeerOpinion;
};
class RsGxsIdGroup
{
public:
RsGxsIdGroup(): mLastUsageTS(0), mPgpKnown(false),mIsAContact(false) { return; }
~RsGxsIdGroup() { return; }
RsGroupMetaData mMeta;
// In GroupMetaData.
//std::string mNickname; (mGroupName)
//std::string mKeyId; (mGroupId)
//uint32_t mIdType; (mGroupFlags)
// SHA(KeyId + Gpg Fingerprint) -> can only be IDed if GPG known.
// The length of the input must be long enough to make brute force search implausible.
// Easy to do 1e9 SHA-1 hash computations per second on a GPU.
// We will need a minimum of 256 bits, ideally 1024 bits or 2048 bits.
// Actually PgpIdHash is SHA1(.mMeta.mGroupId + PGPHandler->GpgFingerprint(ownId))
// ??? 160 bits.
Sha1CheckSum mPgpIdHash;
// Need a signature as proof - otherwise anyone could add others Hashes.
// This is a string, as the length is variable.
std::string mPgpIdSign;
// Recognition Strings. MAX# defined above.
std::list<std::string> mRecognTags;
// Avatar
RsGxsImage mImage ;
time_t mLastUsageTS ;
// Not Serialised - for GUI's benefit.
bool mPgpKnown;
bool mIsAContact; // change that into flags one day
RsPgpId mPgpId;
GxsReputation mReputation;
};
std::ostream &operator<<(std::ostream &out, const RsGxsIdGroup &group);
// DATA TYPE FOR EXTERNAL INTERFACE.
class RsRecognTag
{
public:
RsRecognTag(uint16_t tc, uint16_t tt, bool v)
:tag_class(tc), tag_type(tt), valid(v) { return; }
uint16_t tag_class;
uint16_t tag_type;
bool valid;
};
class RsRecognTagDetails
{
public:
RsRecognTagDetails()
:valid_from(0), valid_to(0), tag_class(0), tag_type(0),
is_valid(false), is_pending(false) { return; }
time_t valid_from;
time_t valid_to;
uint16_t tag_class;
uint16_t tag_type;
std::string signer;
bool is_valid;
bool is_pending;
};
class RsIdOpinion
{
public:
RsGxsId id;
int rating;
};
class RsIdentityParameters
{
public:
RsIdentityParameters(): isPgpLinked(false) { return; }
bool isPgpLinked;
std::string nickname;
RsGxsImage mImage ;
};
class RsIdentityUsage
{
public:
enum UsageCode { UNKNOWN_USAGE = 0x00,
GROUP_ADMIN_SIGNATURE_CREATION = 0x01, // These 2 are normally not normal GXS identities, but nothing prevents it to happen either.
GROUP_ADMIN_SIGNATURE_VALIDATION = 0x02,
GROUP_AUTHOR_SIGNATURE_CREATION = 0x03, // not typically used, since most services do not require group author signatures
GROUP_AUTHOR_SIGNATURE_VALIDATION = 0x04,
MESSAGE_AUTHOR_SIGNATURE_CREATION = 0x05, // most common use case. Messages are signed by authors in e.g. forums.
MESSAGE_AUTHOR_SIGNATURE_VALIDATION = 0x06,
GROUP_AUTHOR_KEEP_ALIVE = 0x07, // Identities are stamped regularly by crawlign the set of messages for all groups. That helps keepign the useful identities in hand.
MESSAGE_AUTHOR_KEEP_ALIVE = 0x08, // Identities are stamped regularly by crawlign the set of messages for all groups. That helps keepign the useful identities in hand.
CHAT_LOBBY_MSG_VALIDATION = 0x09, // Chat lobby msgs are signed, so each time one comes, or a chat lobby event comes, a signature verificaiton happens.
GLOBAL_ROUTER_SIGNATURE_CHECK = 0x0a, // Global router message validation
GLOBAL_ROUTER_SIGNATURE_CREATION = 0x0b, // Global router message signature
GXS_TUNNEL_DH_SIGNATURE_CHECK = 0x0c, //
GXS_TUNNEL_DH_SIGNATURE_CREATION = 0x0d, //
IDENTITY_DATA_UPDATE = 0x0e, // Group update on that identity data. Can be avatar, name, etc.
IDENTITY_GENERIC_SIGNATURE_CHECK = 0x0f, // Any signature verified for that identity
IDENTITY_GENERIC_SIGNATURE_CREATION = 0x10, // Any signature made by that identity
IDENTITY_GENERIC_ENCRYPTION = 0x11,
IDENTITY_GENERIC_DECRYPTION = 0x12,
CIRCLE_MEMBERSHIP_CHECK = 0x13
} ;
explicit RsIdentityUsage(uint16_t service,const RsIdentityUsage::UsageCode& code,const RsGxsGroupId& gid=RsGxsGroupId(),const RsGxsMessageId& mid=RsGxsMessageId(),uint64_t additional_id=0,const std::string& comment = std::string());
uint16_t mServiceId; // Id of the service using that identity, as understood by rsServiceControl
UsageCode mUsageCode; // Specific code to use. Will allow forming the correct translated message in the GUI if necessary.
RsGxsGroupId mGrpId; // Group ID using the identity
RsGxsMessageId mMsgId; // Message ID using the identity
uint64_t mAdditionalId; // Some additional ID. Can be used for e.g. chat lobbies.
std::string mComment ; // additional comment to be used mainly for debugging, but not GUI display
bool operator<(const RsIdentityUsage& u) const
{
return mHash < u.mHash ;
}
RsFileHash mHash ;
};
class RsIdentityDetails
{
public:
RsIdentityDetails()
: mFlags(0), mLastUsageTS(0) { return; }
RsGxsId mId;
// identity details.
std::string mNickname;
uint32_t mFlags ;
// PGP Stuff.
RsPgpId mPgpId;
// Recogn details.
std::list<RsRecognTag> mRecognTags;
// Cyril: Reputation details. At some point we might want to merge information
// between the two into a single global score. Since the old reputation system
// is not finished yet, I leave this in place. We should decide what to do with it.
RsReputations::ReputationInfo mReputation;
// avatar
RsGxsImage mAvatar ;
// last usage
time_t mLastUsageTS ;
std::map<RsIdentityUsage,time_t> mUseCases ;
};
class RsIdentity: public RsGxsIfaceHelper
{
public:
RsIdentity(RsGxsIface *gxs): RsGxsIfaceHelper(gxs) { return; }
virtual ~RsIdentity() { return; }
/********************************************************************************************/
/********************************************************************************************/
// For Other Services....
// It should be impossible for them to get a message which we don't have the identity.
// Its a major error if we don't have the identity.
// We cache all identities, and provide alternative (instantaneous)
// functions to extract info, rather than the standard Token system.
//virtual bool getNickname(const RsGxsId &id, std::string &nickname) = 0;
virtual bool getIdDetails(const RsGxsId &id, RsIdentityDetails &details) = 0;
// Fills up list of all own ids. Returns false if ids are not yet loaded.
virtual bool getOwnIds(std::list<RsGxsId> &ownIds) = 0;
virtual bool isOwnId(const RsGxsId& id) = 0;
//
virtual bool submitOpinion(uint32_t& token, const RsGxsId &id,
bool absOpinion, int score) = 0;
virtual bool createIdentity(uint32_t& token, RsIdentityParameters &params) = 0;
virtual bool updateIdentity(uint32_t& token, RsGxsIdGroup &group) = 0;
virtual bool deleteIdentity(uint32_t& token, RsGxsIdGroup &group) = 0;
virtual void setDeleteBannedNodesThreshold(uint32_t days) =0;
virtual uint32_t deleteBannedNodesThreshold() =0;
virtual bool parseRecognTag(const RsGxsId &id, const std::string &nickname,
const std::string &tag, RsRecognTagDetails &details) = 0;
virtual bool getRecognTagRequest(const RsGxsId &id, const std::string &comment,
uint16_t tag_class, uint16_t tag_type, std::string &tag) = 0;
virtual bool setAsRegularContact(const RsGxsId& id,bool is_a_contact) = 0 ;
virtual bool isARegularContact(const RsGxsId& id) = 0 ;
/*!
* \brief overallReputationLevel
* Returns the overall reputation level of the supplied identity. See rsreputations.h
* \param id
* \return
*/
virtual time_t getLastUsageTS(const RsGxsId &id) =0;
// Specific RsIdentity Functions....
/* Specific Service Data */
/* We expose these initially for testing / GUI purposes.
*/
virtual bool getGroupData(const uint32_t &token, std::vector<RsGxsIdGroup> &groups) = 0;
//virtual bool getMsgData(const uint32_t &token, std::vector<RsGxsIdOpinion> &opinions) = 0;
};
#endif // RETROSHARE_IDENTITY_GUI_INTERFACE_H