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285 lines
8.6 KiB
C++
285 lines
8.6 KiB
C++
/*******************************************************************************
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* bitdht/bdnode.h *
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* *
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* BitDHT: An Flexible DHT library. *
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* *
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* Copyright 2010 by Robert Fernie <bitdht@lunamutt.com> *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <https://www.gnu.org/licenses/>. *
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* *
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*******************************************************************************/
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#ifndef BITDHT_NODE_H
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#define BITDHT_NODE_H
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#include "bitdht/bdpeer.h"
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#include "bitdht/bdquery.h"
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#include "bitdht/bdstore.h"
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#include "bitdht/bdobj.h"
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#include "bitdht/bdhash.h"
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#include "bitdht/bdhistory.h"
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#include "bitdht/bdfilter.h"
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#include "bitdht/bdconnection.h"
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#include "bitdht/bdaccount.h"
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#include "bitdht/bdfriendlist.h"
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class bdFilter;
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#define BD_QUERY_NEIGHBOURS 1
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#define BD_QUERY_LOCALNET 2
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#define BD_QUERY_HASH 3
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/**********************************
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* Running a node....
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*
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* run().
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* loops through and checks out of date peers.
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* handles searches.
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* prints out dht Table.
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*
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The node handles the i/o traffic from peers.
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It
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ping, return
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peers, return
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hash store, return
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hash get, return
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respond queue.
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query queue.
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input -> call into recvFunction()
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output -> call back to Udp().
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*********/
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class bdFilteredPeer ;
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class bdNodeManager;
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class bdNodeNetMsg
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{
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public:
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bdNodeNetMsg(char *data, int size, struct sockaddr_in *addr);
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~bdNodeNetMsg();
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void print(std::ostream &out);
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char *data;
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int mSize;
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struct sockaddr_in addr;
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};
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class bdNodePublisher
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{
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public:
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/* simplified outgoing msg functions (for the managers) */
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virtual void send_ping(bdId *id) = 0; /* message out */
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virtual void send_query(bdId *id, bdNodeId *targetNodeId, bool localnet) = 0; /* message out */
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virtual void send_connect_msg(bdId *id, int msgtype,
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bdId *srcAddr, bdId *destAddr, int mode, int param, int status) = 0;
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// internal Callback -> normally continues to callbackConnect().
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virtual void callbackConnect(bdId *srcId, bdId *proxyId, bdId *destId,
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int mode, int point, int param, int cbtype, int errcode) = 0;
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};
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class bdNode: public bdNodePublisher
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{
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public:
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bdNode(bdNodeId *id, std::string dhtVersion, const std::string& bootfile, const std::string& bootfilebak, const std::string& filterfile,
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bdDhtFunctions *fns, bdNodeManager* manager);
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void init(); /* sets up the self referential classes (mQueryMgr & mConnMgr) */
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void setNodeOptions(uint32_t optFlags);
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uint32_t setNodeDhtMode(uint32_t dhtFlags);
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/* startup / shutdown node */
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void restartNode();
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void shutdownNode();
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void getOwnId(bdNodeId *id);
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// virtual so manager can do callback.
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// peer flags defined in bdiface.h
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virtual void addPeer(const bdId *id, uint32_t peerflags);
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void printState();
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void checkPotentialPeer(bdId *id, bdId *src);
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void addPotentialPeer(bdId *id, bdId *src);
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void iterationOff();
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void iteration();
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void processRemoteQuery();
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void updateStore();
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bool addressBanned(const sockaddr_in &raddr) ;
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bool getFilteredPeers(std::list<bdFilteredPeer> &peers);
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//void loadFilteredPeers(const std::list<bdFilteredPeer> &peers);
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/* simplified outgoing msg functions (for the managers) */
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virtual void send_ping(bdId *id); /* message out */
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virtual void send_query(bdId *id, bdNodeId *targetNodeId, bool localnet); /* message out */
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virtual void send_connect_msg(bdId *id, int msgtype,
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bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
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// This is implemented in bdManager.
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// virtual void callbackConnect(bdId *srcId, bdId *proxyId, bdId *destId,
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// int mode, int point, int param, int cbtype, int errcode);
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/* interaction with outside world (Accessed by controller to deliver us msgs) */
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int outgoingMsg(struct sockaddr_in *addr, char *msg, int *len);
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void incomingMsg(struct sockaddr_in *addr, char *msg, int len);
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// For Relay Mode switching.
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void dropRelayServers();
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void pingRelayServers();
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// Below is internal Management of incoming / outgoing messages.
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private:
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/* internal interaction with network */
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void sendPkt(char *msg, int len, struct sockaddr_in addr);
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void recvPkt(char *msg, int len, struct sockaddr_in addr);
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/* output functions (send msg) */
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void msgout_ping(bdId *id, bdToken *transId);
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void msgout_pong(bdId *id, bdToken *transId);
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void msgout_find_node(bdId *id, bdToken *transId, bdNodeId *query, bool localnet);
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void msgout_reply_find_node(bdId *id, bdToken *transId,
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std::list<bdId> &peers);
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void msgout_get_hash(bdId *id, bdToken *transId, bdNodeId *info_hash);
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void msgout_reply_hash(bdId *id, bdToken *transId,
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bdToken *token, std::list<std::string> &values);
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void msgout_reply_nearest(bdId *id, bdToken *transId,
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bdToken *token, std::list<bdId> &peers);
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void msgout_post_hash(bdId *id, bdToken *transId, bdNodeId *info_hash,
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uint32_t port, bdToken *token);
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void msgout_reply_post(bdId *id, bdToken *transId);
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/* input functions (once mesg is parsed) */
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uint32_t parseVersion(bdToken *versionId);
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void msgin_ping(bdId *id, bdToken *token, bdToken *versionId);
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void msgin_pong(bdId *id, bdToken *transId, bdToken *versionId);
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void msgin_find_node(bdId *id, bdToken *transId, bdNodeId *query, bool localnet);
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void msgin_reply_find_node(bdId *id, bdToken *transId,
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std::list<bdId> &entries);
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void msgin_get_hash(bdId *id, bdToken *transId, bdNodeId *nodeid);
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void msgin_reply_hash(bdId *id, bdToken *transId,
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bdToken *token, std::list<std::string> &values);
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void msgin_reply_nearest(bdId *id, bdToken *transId,
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bdToken *token, std::list<bdId> &nodes);
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void msgin_post_hash(bdId *id, bdToken *transId,
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bdNodeId *info_hash, uint32_t port, bdToken *token);
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void msgin_reply_post(bdId *id, bdToken *transId);
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void msgout_connect_genmsg(bdId *id, bdToken *transId, int msgtype,
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bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
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void msgin_connect_genmsg(bdId *id, bdToken *transId, int msgtype,
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bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
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/* token handling */
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void genNewToken(bdToken *token);
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int queueQuery(bdId *id, bdNodeId *query, bdToken *transId, uint32_t query_type);
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/* transId handling */
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void genNewTransId(bdToken *token);
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void registerOutgoingMsg(bdId *id, bdToken *transId, uint32_t msgType, bdNodeId *aboutId);
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uint32_t registerIncomingMsg(bdId *id, bdToken *transId, uint32_t msgType, bdNodeId *aboutId);
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void cleanupTransIdRegister();
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void doStats();
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/********** Variables **********/
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private:
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/**** Some Variables are Protected to allow inherited classes to use *****/
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protected:
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bdSpace mNodeSpace;
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bdFilter mFilterPeers;
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bdQueryManager *mQueryMgr;
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bdConnectManager *mConnMgr;
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bdNodeId mOwnId;
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bdId mLikelyOwnId; // Try to workout own id address.
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std::string mDhtVersion;
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bdAccount mAccount;
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bdStore mStore;
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bdDhtFunctions *mFns;
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bdHashSpace mHashSpace;
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bdFriendList mFriendList;
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bdPeerQueue mBadPeerQueue;
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bdHistory mHistory; /* for understanding the DHT */
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bdQueryHistory mQueryHistory; /* for determining old peers */
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private:
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uint32_t mNodeOptionFlags;
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uint32_t mNodeDhtMode;
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uint32_t mMaxAllowedMsgs;
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uint32_t mRelayMode;
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std::list<bdRemoteQuery> mRemoteQueries;
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std::list<bdId> mPotentialPeers;
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std::list<bdNodeNetMsg *> mOutgoingMsgs;
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std::list<bdNodeNetMsg *> mIncomingMsgs;
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};
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#endif // BITDHT_NODE_H
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