mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-16 11:24:24 -05:00
2c9c31eaf0
- Added new serialiser (PQItem -> RsItem), removed old one. - switched packet sorting from ChanId (array of ids) to PeerId (string) - introduced cleaner service interface (pqiservice). - moved p3disc to service interface. - modified streamers to use the new serialiser. - moved msg/chat to service interface. - removed old source code. (supernode / p3loopback). I've disabled UDP connections / Proxy and Channels for the moment. The code it still here, but is not compiled. The Proxy and Channels will become services, and the UDP connections will be reworked in the near future. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@274 b45a01b8-16f6-495d-af2f-9b41ad6348cc
414 lines
6.5 KiB
C++
414 lines
6.5 KiB
C++
/*
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* "$Id: pqi_base.cc,v 1.17 2007-03-31 09:41:32 rmf24 Exp $"
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*
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* 3P/PQI network interface for RetroShare.
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*
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* Copyright 2004-2006 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#include "pqi/pqi_base.h"
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#include <ctype.h>
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// local functions.
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int pqiroute_setshift(ChanId *item, int chan);
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int pqiroute_getshift(ChanId *item);
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// these ones are also exported!
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int pqicid_clear(ChanId *cid);
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int pqicid_copy(const ChanId *cid, ChanId *newcid);
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int pqicid_cmp(const ChanId *cid1, ChanId *cid2);
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// Helper functions for the PQInterface.
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static int next_search_id = 1;
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int getPQIsearchId()
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{
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return next_search_id++;
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}
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// CHANID Operations.
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int pqicid_clear(ChanId *cid)
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{
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for(int i = 0; i < 10; i++)
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{
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cid -> route[i] = 0;
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}
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return 1;
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}
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int pqicid_copy(const ChanId *cid, ChanId *newcid)
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{
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for(int i = 0; i < 10; i++)
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{
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(newcid -> route)[i] = (cid -> route)[i];
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}
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return 1;
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}
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int pqicid_cmp(const ChanId *cid1, ChanId *cid2)
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{
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int ret = 0;
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for(int i = 0; i < 10; i++)
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{
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ret = cid1->route[i] - cid2->route[i];
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if (ret != 0)
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{
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return ret;
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}
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}
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return 0;
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}
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int pqiroute_getshift(ChanId *id)
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{
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int *array = id -> route;
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int next = array[0];
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// shift.
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for(int i = 0; i < 10 - 1; i++)
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{
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array[i] = array[i+1];
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}
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array[10 - 1] = 0;
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return next;
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}
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int pqiroute_setshift(ChanId *id, int chan)
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{
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int *array = id -> route;
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// shift.
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for(int i = 10 - 1; i > 0; i--)
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{
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array[i] = array[i-1];
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}
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array[0] = chan;
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return 1;
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}
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/****************** PERSON DETAILS ***********************/
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Person::Person()
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:dhtFound(false), dhtFlags(0),
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lc_timestamp(0), lr_timestamp(0),
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nc_timestamp(0), nc_timeintvl(5),
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name("Unknown"), status(PERSON_STATUS_MANUAL)
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{
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for(int i = 0; i < (signed) sizeof(lastaddr); i++)
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{
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((unsigned char *) (&lastaddr))[i] = 0;
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((unsigned char *) (&localaddr))[i] = 0;
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((unsigned char *) (&serveraddr))[i] = 0;
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((unsigned char *) (&dhtaddr))[i] = 0;
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}
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pqicid_clear(&cid);
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return;
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}
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Person::~Person()
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{
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}
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int Person::cidpop()
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{
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return pqiroute_getshift(&cid);
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}
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void Person::cidpush(int id)
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{
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pqiroute_setshift(&cid, id);
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return;
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}
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bool Person::Group(std::string in)
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{
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std::list<std::string>::iterator it;
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for(it = groups.begin(); it != groups.end(); it++)
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{
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if (in == (*it))
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{
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return true;
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}
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}
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return false;
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}
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int Person::addGroup(std::string in)
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{
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groups.push_back(in);
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return 1;
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}
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int Person::removeGroup(std::string in)
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{
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std::list<std::string>::iterator it;
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for(it = groups.begin(); it != groups.end(); it++)
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{
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if (in == (*it))
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{
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groups.erase(it);
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return 1;
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}
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}
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return 0;
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}
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bool Person::Valid()
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{
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return (status & PERSON_STATUS_VALID);
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}
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void Person::Valid(bool b)
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{
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if (b)
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status |= PERSON_STATUS_VALID;
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else
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status &= ~PERSON_STATUS_VALID;
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}
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bool Person::Accepted()
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{
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return (status & PERSON_STATUS_ACCEPTED);
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}
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void Person::Accepted(bool b)
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{
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if (b)
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status |= PERSON_STATUS_ACCEPTED;
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else
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status &= ~PERSON_STATUS_ACCEPTED;
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}
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bool Person::InUse()
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{
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return (status & PERSON_STATUS_INUSE);
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}
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void Person::InUse(bool b)
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{
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if (b)
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status |= PERSON_STATUS_INUSE;
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else
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status &= ~(PERSON_STATUS_INUSE);
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}
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bool Person::Listening()
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{
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return (status & PERSON_STATUS_LISTENING);
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}
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void Person::Listening(bool b)
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{
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if (b)
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status |= PERSON_STATUS_LISTENING;
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else
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status &= ~PERSON_STATUS_LISTENING;
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}
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bool Person::Connected()
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{
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return (status & PERSON_STATUS_CONNECTED);
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}
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void Person::Connected(bool b)
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{
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if (b)
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status |= PERSON_STATUS_CONNECTED;
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else
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status &= ~PERSON_STATUS_CONNECTED;
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}
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bool Person::WillListen()
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{
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return (status & PERSON_STATUS_WILL_LISTEN);
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}
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void Person::WillListen(bool b)
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{
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if (b)
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status |= PERSON_STATUS_WILL_LISTEN;
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else
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status &= ~PERSON_STATUS_WILL_LISTEN;
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}
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bool Person::WillConnect()
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{
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return (status & PERSON_STATUS_WILL_CONNECT);
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}
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void Person::WillConnect(bool b)
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{
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if (b)
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status |= PERSON_STATUS_WILL_CONNECT;
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else
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status &= ~PERSON_STATUS_WILL_CONNECT;
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}
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bool Person::Manual()
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{
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return (status & PERSON_STATUS_MANUAL);
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}
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void Person::Manual(bool b)
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{
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if (b)
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status |= PERSON_STATUS_MANUAL;
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else
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status &= ~PERSON_STATUS_MANUAL;
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}
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bool Person::Firewalled()
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{
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return (status & PERSON_STATUS_FIREWALLED);
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}
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void Person::Firewalled(bool b)
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{
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if (b)
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status |= PERSON_STATUS_FIREWALLED;
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else
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status &= ~PERSON_STATUS_FIREWALLED;
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}
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bool Person::Forwarded()
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{
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return (status & PERSON_STATUS_FORWARDED);
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}
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void Person::Forwarded(bool b)
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{
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if (b)
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status |= PERSON_STATUS_FORWARDED;
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else
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status &= ~PERSON_STATUS_FORWARDED;
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}
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bool Person::Local()
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{
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return (status & PERSON_STATUS_LOCAL);
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}
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void Person::Local(bool b)
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{
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if (b)
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status |= PERSON_STATUS_LOCAL;
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else
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status &= ~PERSON_STATUS_LOCAL;
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}
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bool Person::Trusted()
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{
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return (status & PERSON_STATUS_TRUSTED);
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}
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void Person::Trusted(bool b)
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{
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if (b)
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status |= PERSON_STATUS_TRUSTED;
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else
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status &= ~PERSON_STATUS_TRUSTED;
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}
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unsigned int Person::Status()
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{
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return status;
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}
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void Person::Status(unsigned int s)
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{
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status = s;
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}
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std::string Person::Name()
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{
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return name;
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}
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void Person::Name(std::string n)
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{
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name = n;
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}
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/* Dynamic Address Foundation */
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bool Person::hasDHT()
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{
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return dhtFound;
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}
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void Person::setDHT(struct sockaddr_in addr, unsigned int flags)
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{
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dhtFound = true;
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dhtFlags = flags;
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dhtaddr = addr;
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}
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/* GUI Flags */
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bool Person::InChat()
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{
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return (status & PERSON_STATUS_INCHAT);
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}
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void Person::InChat(bool b)
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{
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if (b)
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status |= PERSON_STATUS_INCHAT;
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else
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status &= ~PERSON_STATUS_INCHAT;
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}
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bool Person::InMessage()
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{
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return (status & PERSON_STATUS_INMSG);
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}
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void Person::InMessage(bool b)
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{
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if (b)
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status |= PERSON_STATUS_INMSG;
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else
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status &= ~PERSON_STATUS_INMSG;
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}
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