RetroShare/libretroshare/src/tcponudp/udpsorter.h
2008-02-28 15:58:54 +00:00

140 lines
3.4 KiB
C++

/*
* libretroshare/src/tcponudp: udpsorter.h
*
* TCP-on-UDP (tou) network interface for RetroShare.
*
* Copyright 2007-2008 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#ifndef TOU_UDP_SORTER_H
#define TOU_UDP_SORTER_H
/* universal networking functions */
#include "tou_net.h"
#include <iosfwd>
#include <map>
#include "udplayer.h"
/* UdpSorter ..... filters the UDP packets.
*/
class UdpPeer
{
public:
virtual void recvPkt(void *data, int size) = 0;
};
class TouStunPeer
{
public:
TouStunPeer()
:response(false), lastsend(0), failCount(0) { return; }
TouStunPeer(std::string id_in, const struct sockaddr_in &addr)
:id(id_in), remote(addr), response(false), lastsend(0), failCount(0) { return; }
std::string id;
struct sockaddr_in remote, eaddr;
bool response;
time_t lastsend;
uint32_t failCount;
};
class UdpSorter: public UdpReceiver
{
public:
UdpSorter(struct sockaddr_in &local);
virtual ~UdpSorter() { return; }
/* add a TCPonUDP stream */
int addUdpPeer(UdpPeer *peer, const struct sockaddr_in &raddr);
bool setStunKeepAlive(uint32_t required);
bool addStunPeer(const struct sockaddr_in &remote, const char *peerid);
bool checkStunKeepAlive();
bool externalAddr(struct sockaddr_in &remote, uint8_t &stable);
/* Packet IO */
/* pass-through send packets */
int sendPkt(void *data, int size, struct sockaddr_in &to, int ttl);
/* callback for recved data (overloaded from UdpReceiver) */
virtual void recvPkt(void *data, int size, struct sockaddr_in &from);
int status(std::ostream &out);
/* setup connections */
int openSocket();
/* monitoring / updates */
int okay();
int tick();
int close();
private:
/* STUN handling */
bool isStunPacket(void *data, int size);
bool locked_handleStunPkt(void *data, int size, struct sockaddr_in &from);
int doStun(struct sockaddr_in stun_addr);
bool response(void *stun_pkt, int size, struct sockaddr_in &addr);
void *generate_stun_reply(struct sockaddr_in *stun_addr, int *len);
bool generate_stun_pkt(void *stun_pkt, int *len);
/* stun keepAlive */
bool locked_printStunList();
bool locked_recvdStun(const struct sockaddr_in &remote, const struct sockaddr_in &extaddr);
bool locked_checkExternalAddress();
bool storeStunPeer(const struct sockaddr_in &remote, const char *peerid);
UdpLayer *udpLayer;
RsMutex sortMtx; /* for all class data (below) */
struct sockaddr_in laddr; /* local addr */
struct sockaddr_in eaddr; /* external addr */
bool eaddrKnown;
bool eaddrStable; /* if true then usable. if false -> Symmettric NAT */
bool mStunKeepAlive;
time_t mStunLastRecv;
time_t mStunLastSend;
std::list<TouStunPeer> mStunList; /* potentials */
std::map<struct sockaddr_in, UdpPeer *> streams;
};
#endif