mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-10-01 02:35:48 -04:00
5e691935fd
Bugfixes and a couple of small improvements to the DHT code. * fixed up buggy overloading for the udplayer (for testing). * added processing multiple (5) remote processes per tick. - (1 wasn't enough in testing, and led to dropped peers) * removed unused variables from query data structure. * #defined out debugging in bdSpace, removed old functions. * More agressive attempts to find proxies for connections. * made "final query attempt" use exact peer address rather than midid. - mid id meant that the target wasn't always returned. * tweaked bdconnection debugging. * increase CONNECTION_MAX_TIMEOUT from 30 => 45. wasn't enough! * Limited bdQuery::QueryIdlePeriod to 15min (was unlimited). * added bdQuery::PotentialPeer cleanup functions - for more robust reporting. * fixed bdQuery debugging printouts. * Implemented BITDHT_QFLAGS_UPDATES flag. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@4398 b45a01b8-16f6-495d-af2f-9b41ad6348cc
681 lines
15 KiB
C++
681 lines
15 KiB
C++
/*
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* udp/udplayer.cc
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*
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* BitDHT: An Flexible DHT library.
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*
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* Copyright 2004-2010 by Robert Fernie
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 3 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "bitdht@lunamutt.com".
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*
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*/
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#include "udp/udplayer.h"
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#include "util/bdrandom.h"
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#include <iostream>
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#include <sstream>
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#include <iomanip>
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#include <string.h>
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#include <stdlib.h>
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/***
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* #define UDP_ENABLE_BROADCAST 1
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* #define UDP_LOOPBACK_TESTING 1
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* #define DEBUG_UDP_LAYER 1
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***/
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//#define DEBUG_UDP_LAYER 1
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static const int UDP_DEF_TTL = 64;
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/* NB: This #define makes the listener open 0.0.0.0:X port instead
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* of a specific port - this helps library communicate on systems
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* with multiple interfaces or unique network setups.
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*
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* - It should always be used!
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*
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* #define OPEN_UNIVERSAL_PORT 1
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*
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*/
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#define OPEN_UNIVERSAL_PORT 1
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class udpPacket
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{
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public:
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udpPacket(struct sockaddr_in *addr, void *dta, int dlen)
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:raddr(*addr), len(dlen)
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{
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data = malloc(len);
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memcpy(data, dta, len);
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}
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~udpPacket()
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{
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if (data)
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{
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free(data);
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data = NULL;
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len = 0;
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}
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}
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struct sockaddr_in raddr;
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void *data;
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int len;
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};
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//std::ostream &operator<<(std::ostream &out, const struct sockaddr_in &addr)
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std::ostream &operator<<(std::ostream &out, struct sockaddr_in &addr)
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{
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out << "[" << inet_ntoa(addr.sin_addr) << ":";
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out << htons(addr.sin_port) << "]";
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return out;
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}
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bool operator==(const struct sockaddr_in &addr, const struct sockaddr_in &addr2)
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{
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if (addr.sin_family != addr2.sin_family)
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return false;
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if (addr.sin_addr.s_addr != addr2.sin_addr.s_addr)
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return false;
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if (addr.sin_port != addr2.sin_port)
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return false;
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return true;
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}
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bool operator<(const struct sockaddr_in &addr, const struct sockaddr_in &addr2)
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{
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if (addr.sin_family != addr2.sin_family)
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return (addr.sin_family < addr2.sin_family);
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if (addr.sin_addr.s_addr != addr2.sin_addr.s_addr)
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return (addr.sin_addr.s_addr < addr2.sin_addr.s_addr);
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if (addr.sin_port != addr2.sin_port)
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return (addr.sin_port < addr2.sin_port);
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return false;
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}
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std::string printPkt(void *d, int size)
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{
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std::ostringstream out;
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out << "Packet:" << "**********************";
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for(int i = 0; i < size; i++)
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{
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if (i % 16 == 0)
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out << std::endl;
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out << std::hex << std::setw(2) << (unsigned int) ((unsigned char *) d)[i] << " ";
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}
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out << std::endl << "**********************";
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out << std::endl;
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return out.str();
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}
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std::string printPktOffset(unsigned int offset, void *d, unsigned int size)
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{
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std::ostringstream out;
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out << "Packet:" << "**********************";
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out << std::endl;
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out << "Offset: " << std::hex << offset << " -> " << offset + size;
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out << std::endl;
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out << "Packet:" << "**********************";
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unsigned int j = offset % 16;
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if (j != 0)
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{
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out << std::endl;
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out << std::hex << std::setw(6) << (unsigned int) offset - j;
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out << ": ";
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for(unsigned int i = 0; i < j; i++)
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{
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out << "xx ";
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}
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}
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for(unsigned int i = offset; i < offset + size; i++)
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{
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if (i % 16 == 0)
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{
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out << std::endl;
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out << std::hex << std::setw(6) << (unsigned int) i;
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out << ": ";
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}
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out << std::hex << std::setw(2) << (unsigned int) ((unsigned char *) d)[i-offset] << " ";
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}
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out << std::endl << "**********************";
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out << std::endl;
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return out.str();
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}
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UdpLayer::UdpLayer(UdpReceiver *udpr, struct sockaddr_in &local)
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:recv(udpr), laddr(local), errorState(0), ttl(UDP_DEF_TTL)
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{
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openSocket();
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return;
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}
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int UdpLayer::status(std::ostream &out)
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{
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out << "UdpLayer::status()" << std::endl;
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out << "localaddr: " << laddr << std::endl;
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out << "sockfd: " << sockfd << std::endl;
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out << std::endl;
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return 1;
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}
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int UdpLayer::reset(struct sockaddr_in &local)
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset()" << std::endl;
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#endif
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/* stop the old thread */
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{
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bdStackMutex stack(sockMtx); /********** LOCK MUTEX *********/
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset() setting stopThread flag" << std::endl;
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#endif
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stopThread = true;
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}
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset() joining" << std::endl;
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#endif
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join();
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset() closing socket" << std::endl;
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#endif
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closeSocket();
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset() resetting variables" << std::endl;
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#endif
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laddr = local;
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errorState = 0;
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ttl = UDP_DEF_TTL;
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::reset() opening socket" << std::endl;
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#endif
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openSocket();
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return 1 ;
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}
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int UdpLayer::closeSocket()
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{
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/* close socket if open */
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sockMtx.lock(); /********** LOCK MUTEX *********/
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if (sockfd > 0)
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{
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bdnet_close(sockfd);
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}
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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return 1;
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}
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void UdpLayer::run()
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{
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return recv_loop();
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}
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/* higher level interface */
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void UdpLayer::recv_loop()
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{
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int maxsize = 16000;
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void *inbuf = malloc(maxsize);
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int status;
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struct timeval timeout;
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while(1)
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{
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fd_set rset;
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for(;;)
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{
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/* check if we need to stop */
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bool toStop = false;
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{
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bdStackMutex stack(sockMtx); /********** LOCK MUTEX *********/
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toStop = stopThread;
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}
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if (toStop)
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::recv_loop() stopping thread" << std::endl;
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#endif
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stop();
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}
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FD_ZERO(&rset);
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FD_SET(sockfd, &rset);
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timeout.tv_sec = 0;
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timeout.tv_usec = 500000; /* 500 ms timeout */
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status = select(sockfd+1, &rset, NULL, NULL, &timeout);
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if (status > 0)
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{
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break; /* data available, go read it */
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}
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else if (status < 0)
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::recv_loop() Error: " << bdnet_errno() << std::endl;
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#endif
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}
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};
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int nsize = maxsize;
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struct sockaddr_in from;
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if (0 < receiveUdpPacket(inbuf, &nsize, from))
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::readPkt() from : " << from << std::endl;
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std::cerr << printPkt(inbuf, nsize);
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#endif
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// send to reciever.
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recv -> recvPkt(inbuf, nsize, from);
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}
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else
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::readPkt() not ready" << from;
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std::cerr << std::endl;
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#endif
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}
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}
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free(inbuf) ;
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return;
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}
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int UdpLayer::sendPkt(const void *data, int size, const sockaddr_in &to, int ttl)
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{
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/* if ttl is different -> set it */
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if (ttl != getTTL())
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{
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setTTL(ttl);
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}
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/* and send! */
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::sendPkt() to: " << to << std::endl;
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std::cerr << printPkt((void *) data, size);
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#endif
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sendUdpPacket(data, size, to);
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return size;
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}
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/* setup connections */
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int UdpLayer::openSocket()
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{
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sockMtx.lock(); /********** LOCK MUTEX *********/
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/* make a socket */
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sockfd = bdnet_socket(PF_INET, SOCK_DGRAM, 0);
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UpdStreamer::openSocket()" << std::endl;
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#endif
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/* bind to address */
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#ifdef UDP_LOOPBACK_TESTING
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bdnet_inet_aton("127.0.0.1", &(laddr.sin_addr));
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#endif
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#ifdef OPEN_UNIVERSAL_PORT
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struct sockaddr_in tmpaddr = laddr;
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tmpaddr.sin_addr.s_addr = 0;
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if (0 != bdnet_bind(sockfd, (struct sockaddr *) (&tmpaddr), sizeof(tmpaddr)))
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#else
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if (0 != bdnet_bind(sockfd, (struct sockaddr *) (&laddr), sizeof(laddr)))
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#endif
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "Socket Failed to Bind to : " << laddr << std::endl;
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std::cerr << "Error: " << bdnet_errno() << std::endl;
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#endif
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errorState = EADDRINUSE;
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//exit(1);
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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return -1;
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}
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if (-1 == bdnet_fcntl(sockfd, F_SETFL, O_NONBLOCK))
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "Failed to Make Non-Blocking" << std::endl;
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#endif
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}
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#ifdef UDP_ENABLE_BROADCAST
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/* Setup socket for broadcast. */
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int val = 1;
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if (-1 == setsockopt(sockfd, SOL_SOCKET, SO_BROADCAST, &val, sizeof(int)))
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "Failed to Make Socket Broadcast" << std::endl;
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#endif
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}
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#endif
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errorState = 0;
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "Socket Bound to : " << laddr << std::endl;
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#endif
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "Setting TTL to " << UDP_DEF_TTL << std::endl;
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#endif
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setTTL(UDP_DEF_TTL);
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// start up our thread.
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{
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bdStackMutex stack(sockMtx); /********** LOCK MUTEX *********/
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stopThread = false;
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}
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start();
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return 1;
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}
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int UdpLayer::setTTL(int t)
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{
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sockMtx.lock(); /********** LOCK MUTEX *********/
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int err = bdnet_setsockopt(sockfd, IPPROTO_IP, IP_TTL, &t, sizeof(int));
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ttl = t;
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::setTTL(" << t << ") returned: " << err;
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std::cerr << std::endl;
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#endif
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return err;
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}
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int UdpLayer::getTTL()
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{
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sockMtx.lock(); /********** LOCK MUTEX *********/
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int t = ttl;
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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return t;
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}
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/* monitoring / updates */
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int UdpLayer::okay()
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{
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sockMtx.lock(); /********** LOCK MUTEX *********/
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bool nonFatalError = ((errorState == 0) ||
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(errorState == EAGAIN) ||
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(errorState == EINPROGRESS));
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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#ifdef DEBUG_UDP_LAYER
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if (!nonFatalError)
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{
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std::cerr << "UdpLayer::NOT okay(): Error: " << errorState << std::endl;
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}
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#endif
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return nonFatalError;
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}
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int UdpLayer::tick()
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::tick()" << std::endl;
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#endif
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return 1;
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}
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/******************* Internals *************************************/
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int UdpLayer::receiveUdpPacket(void *data, int *size, struct sockaddr_in &from)
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{
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struct sockaddr_in fromaddr;
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socklen_t fromsize = sizeof(fromaddr);
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int insize = *size;
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sockMtx.lock(); /********** LOCK MUTEX *********/
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insize = bdnet_recvfrom(sockfd,data,insize,0,
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(struct sockaddr*)&fromaddr,&fromsize);
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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if (0 < insize)
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{
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "receiveUdpPacket() from: " << fromaddr;
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std::cerr << " Size: " << insize;
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std::cerr << std::endl;
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#endif
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*size = insize;
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from = fromaddr;
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return insize;
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}
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return -1;
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}
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int UdpLayer::sendUdpPacket(const void *data, int size, const struct sockaddr_in &to)
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{
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/* send out */
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#ifdef DEBUG_UDP_LAYER
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std::cerr << "UdpLayer::sendUdpPacket(): size: " << size;
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std::cerr << " To: " << to << std::endl;
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#endif
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struct sockaddr_in toaddr = to;
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sockMtx.lock(); /********** LOCK MUTEX *********/
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bdnet_sendto(sockfd, data, size, 0,
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(struct sockaddr *) &(toaddr),
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sizeof(toaddr));
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sockMtx.unlock(); /******** UNLOCK MUTEX *********/
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return 1;
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}
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/**************************** LossyUdpLayer - for Testing **************/
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LossyUdpLayer::LossyUdpLayer(UdpReceiver *udpr,
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struct sockaddr_in &local, double frac)
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:UdpLayer(udpr, local), lossFraction(frac)
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{
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return;
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}
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LossyUdpLayer::~LossyUdpLayer() { return; }
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int LossyUdpLayer::receiveUdpPacket(void *data, int *size, struct sockaddr_in &from)
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{
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if (0 < UdpLayer::receiveUdpPacket(data, size, from))
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{
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float prob = bdRandom::random_f32();
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if (prob < lossFraction)
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{
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/* discard */
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std::cerr << "LossyUdpLayer::receiveUdpPacket() Dropping packet!";
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std::cerr << std::endl;
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std::cerr << printPkt(data, *size);
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std::cerr << std::endl;
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std::cerr << "LossyUdpLayer::receiveUdpPacket() Packet Dropped!";
|
|
std::cerr << std::endl;
|
|
|
|
*size = 0;
|
|
return -1;
|
|
}
|
|
|
|
return *size;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int LossyUdpLayer::sendUdpPacket(const void *data, int size, const struct sockaddr_in &to)
|
|
{
|
|
double prob = (1.0 * (rand() / (RAND_MAX + 1.0)));
|
|
|
|
if (prob < lossFraction)
|
|
{
|
|
/* discard */
|
|
|
|
std::cerr << "LossyUdpLayer::sendUdpPacket() Dropping packet!";
|
|
std::cerr << std::endl;
|
|
std::cerr << printPkt((void *) data, size);
|
|
std::cerr << std::endl;
|
|
std::cerr << "LossyUdpLayer::sendUdpPacket() Packet Dropped!";
|
|
std::cerr << std::endl;
|
|
|
|
return size;
|
|
}
|
|
|
|
// otherwise read normally;
|
|
return UdpLayer::sendUdpPacket(data, size, to);
|
|
}
|
|
|
|
/**************************** LossyUdpLayer - for Testing **************/
|
|
|
|
PortRange::PortRange() :lport(0), uport(0) { return; }
|
|
PortRange::PortRange(uint16_t lp, uint16_t up) :lport(lp), uport(up) { return; }
|
|
|
|
bool PortRange::inRange(uint16_t port)
|
|
{
|
|
if (port < lport)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (port > uport)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
RestrictedUdpLayer::RestrictedUdpLayer(UdpReceiver *udpr,
|
|
struct sockaddr_in &local)
|
|
:UdpLayer(udpr, local)
|
|
{
|
|
return;
|
|
}
|
|
RestrictedUdpLayer::~RestrictedUdpLayer() { return; }
|
|
|
|
void RestrictedUdpLayer::addRestrictedPortRange(int lp, int up)
|
|
{
|
|
PortRange pr(lp, up);
|
|
mLostPorts.push_back(pr);
|
|
}
|
|
|
|
int RestrictedUdpLayer::receiveUdpPacket(void *data, int *size, struct sockaddr_in &from)
|
|
{
|
|
if (0 < UdpLayer::receiveUdpPacket(data, size, from))
|
|
{
|
|
/* check the port against list */
|
|
uint16_t inPort = ntohs(from.sin_port);
|
|
|
|
std::list<PortRange>::iterator it;
|
|
for(it = mLostPorts.begin(); it != mLostPorts.end(); it++)
|
|
{
|
|
if (it->inRange(inPort))
|
|
{
|
|
#ifdef DEBUG_UDP_LAYER
|
|
std::cerr << "RestrictedUdpLayer::receiveUdpPacket() Dropping packet";
|
|
std::cerr << ", Port(" << inPort << ") in restricted range!";
|
|
std::cerr << std::endl;
|
|
//std::cerr << printPkt(data, *size);
|
|
//std::cerr << std::endl;
|
|
#endif
|
|
|
|
*size = 0;
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#ifdef DEBUG_UDP_LAYER
|
|
std::cerr << "RestrictedUdpLayer::receiveUdpPacket() Accepting packet";
|
|
std::cerr << ", Port(" << inPort << ") in Okay range!";
|
|
std::cerr << std::endl;
|
|
#endif
|
|
/* acceptable port */
|
|
return *size;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int RestrictedUdpLayer::sendUdpPacket(const void *data, int size, const struct sockaddr_in &to)
|
|
{
|
|
/* check the port against list */
|
|
uint16_t outPort = ntohs(to.sin_port);
|
|
|
|
std::list<PortRange>::iterator it;
|
|
for(it = mLostPorts.begin(); it != mLostPorts.end(); it++)
|
|
{
|
|
if (it->inRange(outPort))
|
|
{
|
|
/* drop */
|
|
#ifdef DEBUG_UDP_LAYER
|
|
std::cerr << "RestrictedUdpLayer::sendUdpPacket() Dropping packet";
|
|
std::cerr << ", Port(" << outPort << ") in restricted range!";
|
|
std::cerr << std::endl;
|
|
//std::cerr << printPkt(data, *size);
|
|
//std::cerr << std::endl;
|
|
#endif
|
|
|
|
return size;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
#ifdef DEBUG_UDP_LAYER
|
|
std::cerr << "RestrictedUdpLayer::sendUdpPacket() Sending packet";
|
|
std::cerr << ", Port(" << outPort << ") in Okay range!";
|
|
std::cerr << std::endl;
|
|
#endif
|
|
|
|
// otherwise read normally;
|
|
return UdpLayer::sendUdpPacket(data, size, to);
|
|
}
|
|
|