RetroShare/plugins/qcheckers_plugin/humanplayer.cc
defnax 87344de7d4 added for plugins own dir
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1850 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2009-11-28 14:21:11 +00:00

113 lines
3.0 KiB
C++

/***************************************************************************
* Copyright (C) 2004-2005 Artur Wiebe *
* wibix@gmx.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <QDebug>
#include "humanplayer.h"
#include "rcheckers.h"
#include "echeckers.h"
#include "pdn.h"
myHumanPlayer::myHumanPlayer(const QString& name, bool white,
bool second_player)
: myPlayer(name, white)
{
selected = false;
m_second = second_player;
m_game = 0;
}
myHumanPlayer::~myHumanPlayer()
{
}
void myHumanPlayer::yourTurn(const Checkers* g)
{
if(!m_game || m_game->type()!=g->type()) {
delete m_game;
if(g->type()==RUSSIAN)
m_game = new RCheckers();
else
m_game = new ECheckers();
}
// synchronize
m_game->fromString(g->toString(m_second));
}
bool myHumanPlayer::fieldClicked(int field_num, bool* select, QString& errmsg)
{
if(m_second)
field_num = 31 - field_num;
switch(m_game->item(field_num)) {
case MAN1:
case KING1:
if(m_game->checkCapture1() && !m_game->canCapture1(field_num)) {
errmsg = tr("You must capture."); //TODO better text.
return false;
}
if(!m_game->canCapture1(field_num) && !m_game->canMove1(field_num)) {
errmsg = tr("Cannot move this."); //TODO better text.
return false;
}
// Player (re)selects
from = field_num;
fromField = field_num;
selected = true;
*select = true;
return true;
break;
case FREE:
if(!selected)
return true;
if(!go(field_num))
return false; // incorrect course
// move done - unselect
if(selected)
*select = false;
selected = false;
emit moveDone(m_game->toString(m_second));
break;
default:
break;
}
return true;
}
bool myHumanPlayer::go(int to)
{
return m_game->go1(from, to);
}