mirror of
https://github.com/RetroShare/RetroShare.git
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88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
/*
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* pqisslproxy.h
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*
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* 3P/PQI network interface for RetroShare.
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*
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* Copyright 2004-2013 by Robert Fernie.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License Version 2.1 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA.
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*
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* Please report all bugs and problems to "retroshare@lunamutt.com".
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*
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*/
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#ifndef MRK_PQI_SSL_PROXY_HEADER
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#define MRK_PQI_SSL_PROXY_HEADER
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// operating system specific network header.
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#include "pqi/pqinetwork.h"
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#include <string>
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#include <map>
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#include "pqi/pqissl.h"
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/* pqisslproxy uses SOCKS5 proxy to hidden your own address and connect to peers.
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* It uses the Domain Name interface of SOCKS5, as opposed to an IP address.
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*/
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class pqisslproxy;
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class cert;
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/* This provides a NetBinInterface, which is
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* primarily inherited from pqissl.
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* fns declared here are different -> all others are identical.
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*/
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class pqisslproxy: public pqissl
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{
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public:
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pqisslproxy(pqissllistener *l, PQInterface *parent, p3LinkMgr *lm);
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virtual ~pqisslproxy();
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// NetInterface. Is the same.
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// BinInterface. Is the same.
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virtual bool connect_parameter(uint32_t type, const std::string &value);
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virtual bool connect_parameter(uint32_t type, uint32_t value);
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protected:
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//Initiate is the same - except it uses the Proxy Address rather than the Peer Address.
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// minor tweaks to setup data state.
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virtual int Initiate_Connection();
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// The real overloading is done in Basic Connection Complete.
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// Instead of just checking for an open socket, we need to communicate with the SOCKS5 proxy.
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virtual int Basic_Connection_Complete();
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// These are the internal steps in setting up the Proxy Connection.
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virtual int Proxy_Send_Method();
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virtual int Proxy_Method_Response();
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virtual int Proxy_Send_Address();
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virtual int Proxy_Connection_Complete();
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private:
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uint32_t mProxyState;
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std::string mDomainAddress;
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uint16_t mRemotePort;
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};
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#endif // MRK_PQI_SSL_PROXY_HEADER
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