/**************************************************************** * RetroShare is distributed under the following license: * * Copyright (C) 2006, crypton * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. ****************************************************************/ #ifndef _POPUPCHATDIALOG_H #define _POPUPCHATDIALOG_H #include "ui_PopupChatDialog.h" #include "ChatDialog.h" #include class PopupChatDialog : public ChatDialog { Q_OBJECT friend class ChatDialog; private slots: void showAvatarFrame(bool show); void clearOfflineMessages(); void chatStatusChanged(const QString &peerId, const QString &statusString, bool isPrivateChat); void statusChanged(int); protected: /** Default constructor */ PopupChatDialog(QWidget *parent = 0, Qt::WFlags flags = 0); /** Default destructor */ virtual ~PopupChatDialog(); virtual void init(const std::string &peerId, const QString &title); virtual void showDialog(uint chatflags); virtual ChatWidget *getChatWidget(); virtual bool hasPeerStatus() { return true; } virtual bool notifyBlink(); virtual void updateStatus(int /*status*/) {} void processSettings(bool load); // used by plugins void addButton(QPushButton *button) ; protected: virtual void addIncomingChatMsg(const ChatInfo& info); virtual void onChatChanged(int list, int type); private: bool manualDelete; std::list savedOfflineChat; /** Qt Designer generated object */ Ui::PopupChatDialog ui; }; #endif