#include "dnsresolver.h" #include "pqi/pqinetwork.h" #include "util/rsnet.h" #ifndef WIN32 #include #endif #include #include #include #include #include #include #include #include const time_t MAX_TIME_BEFORE_RETRY = 300 ; /* seconds before retrying an ip address */ const time_t MAX_KEEP_DNS_ENTRY = 3600 ; /* seconds during which a DNS entry is considered valid */ static const std::string ADDR_AGENT = "Mozilla/5.0"; void *solveDNSEntries(void *p) { bool more_to_go = true ; DNSResolver *dnsr = (DNSResolver*)p ; while(more_to_go) { // get an address request time_t now = time(NULL) ; more_to_go = false ; std::string next_call = "" ; { RsStackMutex mut(dnsr->_rdnsMtx) ; if(dnsr->_addr_map != NULL) for(std::map::iterator it(dnsr->_addr_map->begin());it!=dnsr->_addr_map->end() && next_call.empty();++it) { switch(it->second.state) { case DNSResolver::DNS_SEARCHING: case DNSResolver::DNS_HAVE: break ; case DNSResolver::DNS_LOOKUP_ERROR: if(it->second.last_lookup_time + MAX_TIME_BEFORE_RETRY > now) continue ; /* fallthrough */ //Not really, but to suppress warning. case DNSResolver::DNS_DONT_HAVE: next_call = it->first ; it->second.state = DNSResolver::DNS_SEARCHING ; it->second.last_lookup_time = now ; more_to_go = true ; break ; } } else return NULL; // the thread has been deleted. Return. } if(!next_call.empty()) { in_addr in ; bool succeed = rsGetHostByName(next_call.c_str(),in); { RsStackMutex mut(dnsr->_rdnsMtx) ; DNSResolver::AddrInfo &info = (*dnsr->_addr_map)[next_call]; if(succeed) { info.state = DNSResolver::DNS_HAVE ; // IPv4 for the moment. struct sockaddr_in *addrv4p = (struct sockaddr_in *) &(info.addr); addrv4p->sin_family = AF_INET; addrv4p->sin_addr= in ; addrv4p->sin_port = htons(0); std::cerr << "LOOKUP succeeded: " << next_call.c_str() << " => " << rs_inet_ntoa(addrv4p->sin_addr) << std::endl; } else { info.state = DNSResolver::DNS_LOOKUP_ERROR ; std::cerr << "DNSResolver: lookup error for address \"" << next_call.c_str() << "\"" << std::endl; } } } } { RsStackMutex mut(dnsr->_rdnsMtx) ; *(dnsr->_thread_running) = false ; } return NULL ; } void DNSResolver::start_request() { { RsStackMutex mut(_rdnsMtx) ; *_thread_running = true ; } void *data = (void *)this; pthread_t tid ; if(! pthread_create(&tid, 0, &solveDNSEntries, data)) pthread_detach(tid); /* so memory is reclaimed in linux */ else std::cerr << "(EE) Could not start DNS resolver thread!" << std::endl; } void DNSResolver::reset() { RsStackMutex mut(_rdnsMtx) ; *_thread_running = false ; _addr_map->clear(); } bool DNSResolver::getIPAddressFromString(const std::string& server_name,struct sockaddr_storage &addr) { sockaddr_storage_clear(addr); bool running = false; { RsStackMutex mut(_rdnsMtx) ; std::map::iterator it(_addr_map->find(server_name)) ; time_t now = time(NULL) ; AddrInfo *addr_info ; if(it != _addr_map->end()) { // check that the address record is not too old if(it->second.last_lookup_time + MAX_KEEP_DNS_ENTRY > now && it->second.state == DNSResolver::DNS_HAVE) { addr = it->second.addr ; return true ; } else addr_info = &it->second ; } else addr_info = &(*_addr_map)[server_name] ; // We don't have it. Let's push it into the names to lookup for, except if we're already into it. if(addr_info->state != DNSResolver::DNS_SEARCHING) addr_info->state = DNSResolver::DNS_DONT_HAVE ; running = *_thread_running ; } if(!running) start_request(); return false ; } DNSResolver::~DNSResolver() { RsStackMutex mut(_rdnsMtx) ; delete _addr_map ; _addr_map = NULL ; delete _thread_running ; } DNSResolver::DNSResolver() : _rdnsMtx("DNSResolver") { RsStackMutex mut(_rdnsMtx) ; _addr_map = new std::map() ; _thread_running = new bool ; *_thread_running = false ; }