/* * "$Id: test_tou.cc,v 1.3 2007-02-18 21:46:50 rmf24 Exp $" * * TCP-on-UDP (tou) network interface for RetroShare. * * Copyright 2004-2006 by Robert Fernie. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "retroshare@lunamutt.com". * */ #include //#define USE_TCP_SOCKET // for printing sockaddr #include "udplayer.h" #ifndef USE_TCP_SOCKET #include "tou.h" #endif /* shouldn't do this - but for convenience * using tou_net.h for universal fns * generally this should be only internal to libtou.h * * This includes the whole networking interface */ #include "tou_net.h" /* These three includes appear to work in both W & L. * and they shouldn't!!!! maybe cygwin is allowing it... * will only use them for tou test fns. * * they appear to provide getopt + read/write in windows. */ #include #include #include /* This is a simple test to ensure that the tou behaviour * is almost identical to a standard tcp socket. * */ int Check_Socket(int fd); void usage(char *name) { std::cerr << "Usage: " << name; std::cerr << " [-pco] "; std::cerr << " "; std::cerr << std::endl; exit(1); return; } int main(int argc, char **argv) { int c; bool isProxy = false; bool toConnect = false; bool stayOpen = false; int totalwbytes = 0; int totalrbytes = 0; while(-1 != (c = getopt(argc, argv, "pco"))) { switch (c) { case 'p': isProxy = true; break; case 'c': toConnect = true; break; case 'o': stayOpen = true; break; default: usage(argv[0]); break; } } if (argc-optind < 4) { usage(argv[0]); return 1; } tounet_init(); /* setup the local/remote addresses. */ struct sockaddr_in laddr; struct sockaddr_in raddr; laddr.sin_family = AF_INET; raddr.sin_family = AF_INET; if ((!tounet_inet_aton(argv[optind], &(laddr.sin_addr))) || (!tounet_inet_aton(argv[optind+2], &(raddr.sin_addr)))) { std::cerr << "Invalid addresses!" << std::endl; usage(argv[0]); } laddr.sin_port = htons(atoi(argv[optind+1])); raddr.sin_port = htons(atoi(argv[optind+3])); std::cerr << "Local Address: " << laddr << std::endl; std::cerr << "Remote Address: " << raddr << std::endl; #ifdef USE_TCP_SOCKET int sockfd = socket(PF_INET, SOCK_STREAM, 0); #else int sockfd = tou_socket(PF_INET, SOCK_STREAM, 0); #endif if (sockfd < 0) { std::cerr << "Failed to open socket!: "; #ifdef USE_TCP_SOCKET std::cerr << "Socket Error:" << errno << std::endl; #else std::cerr << "Socket Error:" << tou_errno(sockfd) << std::endl; #endif return -1; } std::cerr << "Socket Created" << std::endl; /* make nonblocking */ #ifdef USE_TCP_SOCKET int err = tounet_fcntl(sockfd,F_SETFL,O_NONBLOCK); #else int err = 0; #endif if (err < 0) { std::cerr << "Error: Cannot make socket NON-Blocking: "; std::cerr << err << std::endl; return -1; } std::cerr << "Socket Non-Blocking" << std::endl; #ifdef USE_TCP_SOCKET err = bind(sockfd, (struct sockaddr *) &laddr, sizeof(laddr)); #else err = tou_bind(sockfd, (struct sockaddr *) &laddr, sizeof(laddr)); #endif if (err < 0) { std::cerr << "Error: Cannot bind socket: "; std::cerr << err << std::endl; return -1; } std::cerr << "Socket Bound to: " << laddr << std::endl; if (toConnect) { std::cerr << "Socket Connecting to: " << raddr << std::endl; #ifdef USE_TCP_SOCKET err = connect(sockfd, (struct sockaddr *) &raddr, sizeof(raddr)); #else err = tou_connect(sockfd, (struct sockaddr *) &raddr, sizeof(raddr), 30); #endif if (err < 0) { #ifndef USE_TCP_SOCKET errno = tou_errno(sockfd); #endif if (errno != EINPROGRESS) { std::cerr << "Cannot Connect!" << std::endl; return 1; } #ifdef USE_TCP_SOCKET while(0 == (err = Check_Socket(sockfd))) #else while(0 == (err = tou_connected(sockfd))) #endif { std::cerr << "Waiting for Connect!" << std::endl; sleep(1); } if (err < 0) { std::cerr << "Connect Failed" << std::endl; return 1; } // else connected! } } else { std::cerr << "Socket Listening " << std::endl; /* listen */ #ifdef USE_TCP_SOCKET err = listen(sockfd, 1); #else //err = tou_listen(sockfd, 1); err = tou_listenfor(sockfd, (struct sockaddr *) &raddr, sizeof(raddr)); #endif /* accept */ struct sockaddr_in inaddr; socklen_t addrlen = sizeof(inaddr); int nsock; #ifdef USE_TCP_SOCKET while(0 > (nsock = accept(sockfd, (struct sockaddr *) &inaddr, &addrlen))) #else while(0 > (nsock = tou_accept(sockfd, (struct sockaddr *) &inaddr, &addrlen))) #endif { #ifndef USE_TCP_SOCKET errno = tou_errno(sockfd); #endif if (errno != EAGAIN) { std::cerr << "Cannot Connect!" << std::endl; return 1; } sleep(1); } /* changed sockfd */ sockfd = nsock; std::cerr << "Socket Accepted from: " << inaddr << std::endl; } std::cerr << "Socket Connected" << std::endl; if (toConnect) { /* send data */ int bufsize = 15011; char buffer[bufsize]; int readsize = 0; tounet_fcntl(0, F_SETFL, O_NONBLOCK); bool done = false; bool blockread = false; while(!done) { sleep(1); //usleep(10000); //usleep(1000); if (blockread != true) { readsize = read(0, buffer, bufsize); } if (readsize == 0) { /* eof */ done = true; } else if ((readsize == -1) && ( EAGAIN == errno )) { continue; } /* now we write */ #ifdef USE_TCP_SOCKET if (-1 == write(sockfd, buffer, readsize)) #else if (-1 == tou_write(sockfd, buffer, readsize)) #endif { //std::cerr << "Blocked Write!" << std::endl; #ifndef USE_TCP_SOCKET //std::cerr << "Error: " << tou_errno(sockfd) << std::endl; #endif blockread = true; } else { blockread = false; totalwbytes += readsize; } } #ifdef USE_TCP_SOCKET close(sockfd); #else /* this is blocking??? */ tou_close(sockfd); #endif std::cerr << "Transfer Complete: " << totalwbytes << " bytes"; std::cerr << std::endl; return 1; } /* recv data */ int bufsize = 1523; char data[bufsize]; tounet_fcntl(1,F_SETFL,O_NONBLOCK); while(1) { sleep(1); //usleep(10000); //usleep(1000); int writesize = bufsize; int ret; #ifdef USE_TCP_SOCKET if (0 < (ret = read(sockfd, data, writesize))) #else if (0 < (ret = tou_read(sockfd, data, writesize))) #endif { std::cerr << "TF(" << ret << ")" << std::endl; write(1, data, ret); totalrbytes += ret; } else if (ret == 0) { break; } else { //std::cerr << "Blocked Read!" << std::endl; #ifndef USE_TCP_SOCKET //std::cerr << "Error: " << tou_errno(sockfd) << std::endl; #endif } } #ifdef USE_TCP_SOCKET close(sockfd); #else tou_close(sockfd); #endif std::cerr << "Transfer complete :" << totalrbytes; std::cerr << " bytes" << std::endl; close(1); return 1; } #ifdef USE_TCP_SOCKET int Check_Socket(int fd) { std::cerr << "Check_Socket()" << std::endl; std::cerr << "1) Checking with Select()" << std::endl; fd_set ReadFDs, WriteFDs, ExceptFDs; FD_ZERO(&ReadFDs); FD_ZERO(&WriteFDs); FD_ZERO(&ExceptFDs); FD_SET(fd, &ReadFDs); FD_SET(fd, &WriteFDs); FD_SET(fd, &ExceptFDs); struct timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = 0; int sr = 0; if (0 > (sr = select(fd + 1, &ReadFDs, &WriteFDs, &ExceptFDs, &timeout))) { std::cerr << "Check_Socket() Select ERROR: " << sr << std::endl; return -1; } if (FD_ISSET(fd, &ExceptFDs)) { std::cerr << "Check_Socket() Exception on socket!" << std::endl; return -1; } if (FD_ISSET(fd, &WriteFDs)) { std::cerr << "Check_Socket() Can Write!" << std::endl; } else { // not ready return 0; std::cerr << "Check_Socket() Cannot Write!" << std::endl; std::cerr << "Check_Socket() Socket Not Ready!" << std::endl; return 0; } if (FD_ISSET(fd, &ReadFDs)) { std::cerr << "Check_Socket() Can Read!" << std::endl; } else { std::cerr << "Check_Socket() Cannot Read!" << std::endl; std::cerr << "Check_Socket() Socket Not Ready!" << std::endl; return 0; } std::cerr << "Select() Tests indicate Socket Good!" << std::endl; std::cerr << "2) Checking with getsockopt()" << std::endl; int err = 1; socklen_t optlen = 4; if (0==getsockopt(fd, SOL_SOCKET, SO_ERROR, &err, &optlen)) { std::cerr << "Check_Socket() getsockopt returned :" << err; std::cerr << ", optlen:" << optlen; std::cerr << std::endl; if (err == 0) { std::cerr << "Check_Socket() getsockopt"; std::cerr << " Indicates TCP Connection Complete:"; std::cerr << std::endl; return 1; } else if (err == EINPROGRESS) { std::cerr << "Check_Socket() getsockopt"; std::cerr << " Indicates TCP Connection INPROGRESS"; std::cerr << std::endl; return 0; } else if ((err == ENETUNREACH) || (err == ETIMEDOUT)) { std::cerr << "Check_Socket() getsockopt"; std::cerr << " Indicates TCP Connection ENETUNREACH/ETIMEDOUT"; std::cerr << std::endl; return -1; } else if ((err == EHOSTUNREACH) || (err == EHOSTDOWN)) { std::cerr << "Check_Socket() getsockopt"; std::cerr << " Indicates TCP Connection ENETUNREACH/ETIMEDOUT"; std::cerr << std::endl; return -1; } else { std::cerr << "Check_Socket() getsockopt"; std::cerr << " Indicates Other Error: " << err; std::cerr << std::endl; return -1; } } else { std::cerr << "Check_Socket() getsockopt"; std::cerr << " FAILED "; std::cerr << std::endl; return -1; } } #else int Check_Socket(int fd) { return 0; } #endif