/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the example classes of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "edge.h" #include "node.h" #include static const double Pi = 3.14159265358979323846264338327950288419717; Edge::Edge(Node *sourceNode, Node *destNode) : arrowSize(10) { setAcceptedMouseButtons(0); source = sourceNode; dest = destNode; source->addEdge(this); dest->addEdge(this); adjust(); } Edge::~Edge() { } Node *Edge::sourceNode() const { return source; } void Edge::setSourceNode(Node *node) { source = node; adjust(); } Node *Edge::destNode() const { return dest; } void Edge::setDestNode(Node *node) { dest = node; adjust(); } void Edge::adjust() { if (!source || !dest) return; QLineF line(mapFromItem(source, 0, 0), mapFromItem(dest, 0, 0)); qreal length = line.length(); if(length==0.0f) length=1.0 ; QPointF edgeOffset((line.dx() * 10) / length, (line.dy() * 10) / length); prepareGeometryChange(); sourcePoint = line.p1() + edgeOffset; destPoint = line.p2() - edgeOffset; } QRectF Edge::boundingRect() const { if (!source || !dest) return QRectF(); qreal penWidth = 1; qreal extra = (penWidth + arrowSize) / 2.0; return QRectF(sourcePoint, QSizeF(destPoint.x() - sourcePoint.x(), destPoint.y() - sourcePoint.y())) .normalized() .adjusted(-extra, -extra, extra, extra); } void Edge::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) { if (!source || !dest) return; // Draw the line itself QLineF line(sourcePoint, destPoint); painter->setPen(QPen(Qt::black, 1, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); painter->drawLine(line); return ; // Draw the arrows if there's enough room float length = line.length() ; float cos_theta,sin_theta ; if(length == 0.0f) { cos_theta = 1.0f ; sin_theta = 0.0f ; } else { cos_theta = line.dx() / length ; sin_theta =-line.dy() / length ; } static const float cos_pi_over_3 = 0.5 ; static const float sin_pi_over_3 = 0.5 * sqrt(3) ; static const float cos_2_pi_over_3 =-0.5 ; static const float sin_2_pi_over_3 = 0.5 * sqrt(3) ; float cos_theta_plus_pi_over_3 = cos_theta * cos_pi_over_3 - sin_theta * sin_pi_over_3 ; float sin_theta_plus_pi_over_3 = sin_theta * cos_pi_over_3 + cos_theta * sin_pi_over_3 ; float cos_theta_mins_pi_over_3 = cos_theta_plus_pi_over_3 + 2 * sin_theta * sin_pi_over_3 ; float sin_theta_mins_pi_over_3 = sin_theta_plus_pi_over_3 - 2 * cos_theta * sin_pi_over_3 ; float cos_theta_plus_2_pi_over_3 = cos_theta * cos_2_pi_over_3 - sin_theta * sin_2_pi_over_3 ; float sin_theta_plus_2_pi_over_3 = sin_theta * cos_2_pi_over_3 + cos_theta * sin_2_pi_over_3 ; float cos_theta_mins_2_pi_over_3 = cos_theta_plus_2_pi_over_3 + 2 * sin_theta * sin_2_pi_over_3 ; float sin_theta_mins_2_pi_over_3 = sin_theta_plus_2_pi_over_3 - 2 * cos_theta * sin_2_pi_over_3 ; QPointF sourceArrowP1 = sourcePoint + QPointF( sin_theta_plus_pi_over_3 * arrowSize, cos_theta_plus_pi_over_3 * arrowSize); QPointF sourceArrowP2 = sourcePoint + QPointF(sin_theta_plus_2_pi_over_3 * arrowSize, cos_theta_plus_2_pi_over_3 * arrowSize); QPointF destArrowP1 = destPoint + QPointF( sin_theta_mins_pi_over_3 * arrowSize, cos_theta_mins_pi_over_3 * arrowSize); QPointF destArrowP2 = destPoint + QPointF(sin_theta_mins_2_pi_over_3 * arrowSize, cos_theta_mins_2_pi_over_3 * arrowSize); painter->setBrush(Qt::black); painter->drawConvexPolygon(QPolygonF() << line.p1() << sourceArrowP1 << sourceArrowP2); painter->drawConvexPolygon(QPolygonF() << line.p2() << destArrowP1 << destArrowP2); }