/**************************************************************************** ** ** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the example classes of the Qt Toolkit. ** ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information ** to ensure GNU General Public Licensing requirements will be met: ** http://www.fsf.org/licensing/licenses/info/GPLv2.html and ** http://www.gnu.org/copyleft/gpl.html. In addition, as a special ** exception, Nokia gives you certain additional rights. These rights ** are described in the Nokia Qt GPL Exception version 1.3, included in ** the file GPL_EXCEPTION.txt in this package. ** ** Qt for Windows(R) Licensees ** As a special exception, Nokia, as the sole copyright holder for Qt ** Designer, grants users of the Qt/Eclipse Integration plug-in the ** right for the Qt/Eclipse Integration to link to functionality ** provided by Qt Designer and its related libraries. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** ****************************************************************************/ #ifndef PUZZLEWIDGET_H #define PUZZLEWIDGET_H #include #include #include #include QT_BEGIN_NAMESPACE class QDragEnterEvent; class QDropEvent; class QMouseEvent; QT_END_NAMESPACE class PuzzleWidget : public QWidget { Q_OBJECT public: PuzzleWidget(QWidget *parent = 0); void clear(); signals: void puzzleCompleted(); protected: void dragEnterEvent(QDragEnterEvent *event); void dragLeaveEvent(QDragLeaveEvent *event); void dragMoveEvent(QDragMoveEvent *event); void dropEvent(QDropEvent *event); void mousePressEvent(QMouseEvent *event); void paintEvent(QPaintEvent *event); private: int findPiece(const QRect &pieceRect) const; const QRect targetSquare(const QPoint &position) const; QList piecePixmaps; QList pieceRects; QList pieceLocations; QRect highlightedRect; int inPlace; }; #endif