/* * libretroshare/src/services chatservice.h * * Services for RetroShare. * * Copyright 2004-2008 by Robert Fernie. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License Version 2 as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA. * * Please report all bugs and problems to "retroshare@lunamutt.com". * */ #ifndef SERVICE_CHAT_HEADER #define SERVICE_CHAT_HEADER #include #include #include "serialiser/rsmsgitems.h" #include "services/p3service.h" #include "retroshare/rsmsgs.h" class p3LinkMgr; class p3HistoryMgr; //!The basic Chat service. /** * * Can be used to send and receive chats, immediate status (using notify), avatars, and custom status * This service uses rsnotify (callbacks librs clients (e.g. rs-gui)) * @see NotifyBase */ class p3ChatService: public p3Service, public p3Config, public pqiMonitor { public: p3ChatService(p3LinkMgr *cm, p3HistoryMgr *historyMgr); /***** overloaded from p3Service *****/ /*! * This retrieves all chat msg items and also (important!) * processes chat-status items that are in service item queue. chat msg item requests are also processed and not returned * (important! also) notifications sent to notify base on receipt avatar, immediate status and custom status * : notifyCustomState, notifyChatStatus, notifyPeerHasNewAvatar * @see NotifyBase */ virtual int tick(); virtual int status(); /*************** pqiMonitor callback ***********************/ virtual void statusChange(const std::list &plist); /*! * public chat sent to all peers */ int sendPublicChat(const std::wstring &msg); /********* RsMsgs ***********/ /*! * chat is sent to specifc peer * @param id peer to send chat msg to */ bool sendPrivateChat(const std::string &id, const std::wstring &msg); /*! * can be used to send 'immediate' status msgs, these status updates are meant for immediate use by peer (not saved by rs) * e.g currently used to update user when a peer 'is typing' during a chat */ void sendStatusString(const std::string& peer_id,const std::string& status_str) ; /*! * send to all peers online *@see sendStatusString() */ void sendGroupChatStatusString(const std::string& status_str) ; /*! * this retrieves custom status for a peers, generate a requests to the peer * @param peer_id the id of the peer you want status string for */ std::string getCustomStateString(const std::string& peer_id) ; /*! * sets the client's custom status, generates 'status available' item sent to all online peers */ void setOwnCustomStateString(const std::string&) ; /*! * @return client's custom string */ std::string getOwnCustomStateString() ; /*! gets the peer's avatar in jpeg format, if available. Null otherwise. Also asks the peer to send * its avatar, if not already available. Creates a new unsigned char array. It's the caller's * responsibility to delete this ones used. */ void getAvatarJpegData(const std::string& peer_id,unsigned char *& data,int& size) ; /*! * Sets the avatar data and size for client's account * @param data is copied, so should be destroyed by the caller */ void setOwnAvatarJpegData(const unsigned char *data,int size) ; /*! * Gets the avatar data for clients account * data is in jpeg format */ void getOwnAvatarJpegData(unsigned char *& data,int& size) ; /*! * returns the count of messages in public queue * @param public or private queue */ int getPublicChatQueueCount(); /*! * This retrieves all public chat msg items */ bool getPublicChatQueue(std::list &chats); /*! * returns the count of messages in private queue * @param public or private queue */ int getPrivateChatQueueCount(bool incoming); /*! * @param id's of available private chat messages */ bool getPrivateChatQueueIds(bool incoming, std::list &ids); /*! * This retrieves all private chat msg items for peer */ bool getPrivateChatQueue(bool incoming, const std::string &id, std::list &chats); /*! * @param clear private chat queue */ bool clearPrivateChatQueue(bool incoming, const std::string &id); bool getVirtualPeerId(const ChatLobbyId&, std::string& virtual_peer_id) ; bool isLobbyId(const std::string&, ChatLobbyId&) ; void getChatLobbyList(std::list >&) ; bool acceptLobbyInvite(const ChatLobbyId& id) ; void denyLobbyInvite(const ChatLobbyId& id) ; void getPendingChatLobbyInvites(std::list& invites) ; void invitePeerToLobby(const ChatLobbyId&, const std::string&) ; void unsubscribeChatLobby(const ChatLobbyId& lobby_id) ; bool setNickNameForChatLobby(const ChatLobbyId& lobby_id,const std::string& nick) ; bool getNickNameForChatLobby(const ChatLobbyId& lobby_id,std::string& nick) ; bool setDefaultNickNameForChatLobby(const std::string& nick) ; bool getDefaultNickNameForChatLobby(std::string& nick) ; ChatLobbyId createChatLobby(const std::string& lobby_name,const std::list& invited_friends) ; protected: /************* from p3Config *******************/ virtual RsSerialiser *setupSerialiser() ; /*! * chat msg items and custom status are saved */ virtual bool saveList(bool& cleanup, std::list&) ; virtual void saveDone(); virtual bool loadList(std::list& load) ; private: RsMutex mChatMtx; class AvatarInfo ; class StateStringInfo ; // Receive chat queue void receiveChatQueue(); void initRsChatInfo(RsChatMsgItem *c, ChatInfo &i); /// Send avatar info to peer in jpeg format. void sendAvatarJpegData(const std::string& peer_id) ; /// Send custom state info to peer void sendCustomState(const std::string& peer_id); /// Receive the avatar in a chat item, with RS_CHAT_RECEIVE_AVATAR flag. void receiveAvatarJpegData(RsChatAvatarItem *ci) ; // new method void receiveStateString(const std::string& id,const std::string& s) ; /// Sends a request for an avatar to the peer of given id void sendAvatarRequest(const std::string& peer_id) ; /// Send a request for custom status string void sendCustomStateRequest(const std::string& peer_id); /// called as a proxy to sendItem(). Possibly splits item into multiple items of size lower than the maximum item size. void checkSizeAndSendMessage(RsChatMsgItem *item) ; /// Called when a RsChatMsgItem is received. The item may be collapsed with any waiting partial chat item from the same peer. bool checkAndRebuildPartialMessage(RsChatMsgItem*) ; /// receive and handle chat lobby item bool recvLobbyChat(RsChatLobbyMsgItem*) ; bool sendLobbyChat(const std::wstring&, const ChatLobbyId&) ; void handleRecvLobbyInvite(RsChatLobbyInviteItem*) ; void checkAndRedirectMsgToLobby(RsChatMsgItem*) ; void handleConnectionChallenge(RsChatLobbyConnectChallengeItem *item) ; void sendConnectionChallenge(ChatLobbyId id) ; void cleanLobbyCaches() ; static std::string makeVirtualPeerId(ChatLobbyId) ; static uint64_t makeConnexionChallengeCode(ChatLobbyId lobby_id,ChatLobbyMsgId msg_id) ; void locked_printDebugInfo() const ; RsChatAvatarItem *makeOwnAvatarItem() ; RsChatStatusItem *makeOwnCustomStateStringItem() ; p3LinkMgr *mLinkMgr; p3HistoryMgr *mHistoryMgr; std::list publicList; std::list privateIncomingList; std::list privateOutgoingList; AvatarInfo *_own_avatar ; std::map _avatars ; std::map _pendingPartialMessages ; std::string _custom_status_string ; std::map _state_strings ; class ChatLobbyEntry: public ChatLobbyInfo { public: std::map msg_cache ; std::string virtual_peer_id ; int connexion_challenge_count ; }; std::map _chat_lobbys ; std::map _lobby_invites_queue ; std::map _lobby_ids ; std::string _default_nick_name ; time_t last_lobby_challenge_time ; // prevents bruteforce attack }; class p3ChatService::StateStringInfo { public: StateStringInfo() { _custom_status_string = "" ; // the custom status string of the peer _peer_is_new = false ; // true when the peer has a new avatar _own_is_new = false ; // true when I myself a new avatar to send to this peer. } std::string _custom_status_string ; int _peer_is_new ; // true when the peer has a new avatar int _own_is_new ; // true when I myself a new avatar to send to this peer. }; #endif // SERVICE_CHAT_HEADER