#ifndef UNDO_H #define UNDO_H #include #include #include #include "Zug.h" class Karte; class Basisstapel; class Scene; class Undo : public QObject { Q_OBJECT public: Undo(Scene *parent); virtual ~Undo(); const QStringList speichere() const; bool lade(const QStringList&); public slots: void speichere_zug(const Zug&); void undo(); void clear(); signals: void undo_meldung(const Zug&); void undo_verfuegbar(bool); private: QList verlauf; Scene *scene; void loesche_ueberschuessige_undoelemente(); }; #endif