#include #include #include #include "AudioPopupChatDialog.h" #include "interface/rsvoip.h" #include "gui/SoundManager.h" AudioPopupChatDialog::AudioPopupChatDialog(QWidget *parent) : PopupChatDialog(parent) { audioListenToggleButton = new QPushButton ; audioListenToggleButton->setMinimumSize(QSize(28,28)) ; audioListenToggleButton->setMaximumSize(QSize(28,28)) ; audioListenToggleButton->setText(QString()) ; audioListenToggleButton->setToolTip(tr("Mute yourself")); std::cerr << "****** VOIPLugin: Creating new AudioPopupChatDialog !!" << std::endl; QIcon icon ; icon.addPixmap(QPixmap(":/images/deafened_self.svg")) ; icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Normal,QIcon::On) ; icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Disabled,QIcon::On) ; icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Active,QIcon::On) ; icon.addPixmap(QPixmap(":/images/self_undeafened.svg"),QIcon::Selected,QIcon::On) ; audioListenToggleButton->setIcon(icon) ; audioListenToggleButton->setIconSize(QSize(22,22)) ; audioListenToggleButton->setFlat(true) ; audioListenToggleButton->setCheckable(true); audioMuteCaptureToggleButton = new QPushButton ; audioMuteCaptureToggleButton->setMinimumSize(QSize(28,28)) ; audioMuteCaptureToggleButton->setMaximumSize(QSize(28,28)) ; audioMuteCaptureToggleButton->setText(QString()) ; audioMuteCaptureToggleButton->setToolTip(tr("Deafen yourself")); QIcon icon2 ; icon2.addPixmap(QPixmap(":/images/muted_self.svg")) ; icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Normal,QIcon::On) ; icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Disabled,QIcon::On) ; icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Active,QIcon::On) ; icon2.addPixmap(QPixmap(":/images/talking_off.svg"),QIcon::Selected,QIcon::On) ; audioMuteCaptureToggleButton->setIcon(icon2) ; audioMuteCaptureToggleButton->setIconSize(QSize(22,22)) ; audioMuteCaptureToggleButton->setFlat(true) ; audioMuteCaptureToggleButton->setCheckable(true) ; connect(audioListenToggleButton, SIGNAL(clicked()), this , SLOT(toggleAudioListen())); connect(audioMuteCaptureToggleButton, SIGNAL(clicked()), this , SLOT(toggleAudioMuteCapture())); addChatBarWidget(audioListenToggleButton) ; addChatBarWidget(audioMuteCaptureToggleButton) ; //ui.chatWidget->resetStatusBar(); outputProcessor = NULL ; outputDevice = NULL ; inputProcessor = NULL ; inputDevice = NULL ; } void AudioPopupChatDialog::toggleAudioListen() { std::cerr << "******** VOIPLugin: Toggling audio listen!" << std::endl; if (audioListenToggleButton->isChecked()) { } else { //audioListenToggleButton->setChecked(false); /*if (outputDevice) { outputDevice->stop(); }*/ } } void AudioPopupChatDialog::toggleAudioMuteCapture() { std::cerr << "******** VOIPLugin: Toggling audio mute capture!" << std::endl; if (audioMuteCaptureToggleButton->isChecked()) { //activate audio output audioListenToggleButton->setChecked(true); //activate audio input if (!inputProcessor) { inputProcessor = new QtSpeex::SpeexInputProcessor(); if (outputProcessor) { connect(outputProcessor, SIGNAL(playingFrame(QByteArray*)), inputProcessor, SLOT(addEchoFrame(QByteArray*))); } inputProcessor->open(QIODevice::WriteOnly | QIODevice::Unbuffered); } if (!inputDevice) { inputDevice = AudioDeviceHelper::getPreferedInputDevice(); } connect(inputProcessor, SIGNAL(networkPacketReady()), this, SLOT(sendAudioData())); inputDevice->start(inputProcessor); } else { disconnect(inputProcessor, SIGNAL(networkPacketReady()), this, SLOT(sendAudioData())); if (inputDevice) { inputDevice->stop(); } } } void AudioPopupChatDialog::addAudioData(const QString name, QByteArray* array) { if (!audioListenToggleButton->isChecked()) { //launch an animation. Don't launch it if already animating if (!audioListenToggleButton->graphicsEffect() || (audioListenToggleButton->graphicsEffect()->inherits("QGraphicsOpacityEffect") && ((QGraphicsOpacityEffect*)audioListenToggleButton->graphicsEffect())->opacity() == 1) ) { QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect(audioListenToggleButton); audioListenToggleButton->setGraphicsEffect(effect); QPropertyAnimation *anim = new QPropertyAnimation(effect, "opacity"); anim->setStartValue(1); anim->setKeyValueAt(0.5,0); anim->setEndValue(1); anim->setDuration(400); anim->start(); } // soundManager->play(VOIP_SOUND_INCOMING_CALL); //TODO make a toaster and a sound for the incoming call return; } if (!outputDevice) { outputDevice = AudioDeviceHelper::getDefaultOutputDevice(); } if (!outputProcessor) { //start output audio device outputProcessor = new QtSpeex::SpeexOutputProcessor(); if (inputProcessor) { connect(outputProcessor, SIGNAL(playingFrame(QByteArray*)), inputProcessor, SLOT(addEchoFrame(QByteArray*))); } outputProcessor->open(QIODevice::ReadOnly | QIODevice::Unbuffered); outputDevice->start(outputProcessor); } if (outputDevice && outputDevice->error() != QAudio::NoError) { std::cerr << "Restarting output device. Error before reset " << outputDevice->error() << " buffer size : " << outputDevice->bufferSize() << std::endl; outputDevice->stop(); outputDevice->reset(); if (outputDevice->error() == QAudio::UnderrunError) outputDevice->setBufferSize(20); outputDevice->start(outputProcessor); } outputProcessor->putNetworkPacket(name, *array); //check the input device for errors if (inputDevice && inputDevice->error() != QAudio::NoError) { std::cerr << "Restarting input device. Error before reset " << inputDevice->error() << std::endl; inputDevice->stop(); inputDevice->reset(); inputDevice->start(inputProcessor); } } void AudioPopupChatDialog::sendAudioData() { while(inputProcessor && inputProcessor->hasPendingPackets()) { QByteArray qbarray = inputProcessor->getNetworkPacket(); RsVoipDataChunk chunk; chunk.size = qbarray.size(); chunk.data = (void*)qbarray.constData(); rsVoip->sendVoipData(peerId,chunk); } } void AudioPopupChatDialog::updateStatus(int status) { audioListenToggleButton->setEnabled(true); audioMuteCaptureToggleButton->setEnabled(true); PopupChatDialog::updateStatus(status) ; }