/******************************************************************************* * gui/settings/PeoplePage.cpp * * * * Copyright 2006, Crypton * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU Affero General Public License as * * published by the Free Software Foundation, either version 3 of the * * License, or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Affero General Public License for more details. * * * * You should have received a copy of the GNU Affero General Public License * * along with this program. If not, see . * * * *******************************************************************************/ #include "PeoplePage.h" #include "util/misc.h" #include "rsharesettings.h" #include "retroshare/rsreputations.h" #include "retroshare/rsidentity.h" PeoplePage::PeoplePage(QWidget * parent, Qt::WindowFlags flags) : ConfigPage(parent, flags) { ui.setupUi(this); setAttribute(Qt::WA_QuitOnClose, false); connect(ui.autoPositiveOpinion_CB,SIGNAL(toggled(bool)),this,SLOT(updateAutoPositiveOpinion())) ; connect(ui.thresholdForPositive_SB,SIGNAL(valueChanged(int)),this,SLOT(updateThresholdForRemotelyPositiveReputation())); connect(ui.thresholdForNegative_SB,SIGNAL(valueChanged(int)),this,SLOT(updateThresholdForRemotelyNegativeReputation())); connect(ui.preventReloadingBannedIdentitiesFor_SB,SIGNAL(valueChanged(int)),this,SLOT(updateRememberDeletedNodes())); connect(ui.deleteBannedIdentitiesAfter_SB,SIGNAL(valueChanged(int)),this,SLOT(updateDeleteBannedNodesThreshold())); connect(ui.autoAddFriendIdsAsContact_CB,SIGNAL(toggled(bool)),this,SLOT(updateAutoAddFriendIdsAsContact())); } void PeoplePage::updateAutoPositiveOpinion() { rsReputations->setNodeAutoPositiveOpinionForContacts(ui.autoPositiveOpinion_CB->isChecked()) ; } void PeoplePage::updateThresholdForRemotelyPositiveReputation() { rsReputations->setThresholdForRemotelyPositiveReputation(ui.thresholdForPositive_SB->value()); } void PeoplePage::updateThresholdForRemotelyNegativeReputation() { rsReputations->setThresholdForRemotelyNegativeReputation(ui.thresholdForNegative_SB->value()); } void PeoplePage::updateRememberDeletedNodes() { rsReputations->setRememberDeletedNodesThreshold(ui.preventReloadingBannedIdentitiesFor_SB->value()); } void PeoplePage::updateDeleteBannedNodesThreshold() { rsIdentity->setDeleteBannedNodesThreshold(ui.deleteBannedIdentitiesAfter_SB->value());} void PeoplePage::updateAutoAddFriendIdsAsContact() { rsIdentity->setAutoAddFriendIdsAsContact(ui.autoAddFriendIdsAsContact_CB->isChecked()) ; } PeoplePage::~PeoplePage() { } /** Loads the settings for this page */ void PeoplePage::load() { bool auto_positive_contacts = rsReputations->nodeAutoPositiveOpinionForContacts() ; uint32_t threshold_for_positive = rsReputations->thresholdForRemotelyPositiveReputation(); uint32_t threshold_for_negative = rsReputations->thresholdForRemotelyNegativeReputation(); bool auto_add_friend_ids_as_contact = rsIdentity->autoAddFriendIdsAsContact(); whileBlocking(ui.autoAddFriendIdsAsContact_CB )->setChecked(auto_add_friend_ids_as_contact); whileBlocking(ui.autoPositiveOpinion_CB )->setChecked(auto_positive_contacts); whileBlocking(ui.thresholdForPositive_SB )->setValue(threshold_for_positive); whileBlocking(ui.thresholdForNegative_SB )->setValue(threshold_for_negative); whileBlocking(ui.deleteBannedIdentitiesAfter_SB )->setValue(rsIdentity->deleteBannedNodesThreshold()); whileBlocking(ui.preventReloadingBannedIdentitiesFor_SB)->setValue(rsReputations->rememberDeletedNodesThreshold()); }